@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
G40L suprise attack (allies) v. Entek (axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United StatesNon Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to KweichowPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.917
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Japanese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 destroyer moved from 109 Sea Zone to 110 Sea Zone -
Any scramble orders for sz 97
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits
2 infantry owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
British roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Italians, 1 fighter owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 armour moved from Alexandria to Egypt
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to IndiaPlace Units - British
1 armour, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transportDice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.167
Median : 3.000
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Italians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.900
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to GreeceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Italians, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 3/4 hits
1 carrier owned by the British, 2 fighters owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 transport in 97 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Greece
Italians attack with 2 armour and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour and 3 infantry in Greece, round 2 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 1 infantry in Greece, round 3 : 2/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits
2 infantry owned by the Neutral_Allies, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits
2 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 11 PUs (3 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Greece : 1 flag, 1 armour
97 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 37 / 47
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 14 / 13
ANZAC : 10 / 10
French : 14 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from 63 Sea Zone to Queensland
1 fighter moved from Queensland to Malaya
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from 63 Sea Zone to Queensland
1 fighter moved from Queensland to Malaya
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South WalesNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - French
French buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from France to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour, 1 artillery and 3 infantry moved from France to Northern Italy
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - French
French buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from France to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour, 1 artillery and 3 infantry moved from France to Northern Italy
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to MoroccoCombat - French
Battle in 111 Sea Zone
French attack with 2 fighters
Germans defend with 1 battleship
French roll dice for 2 fighters in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 111 Sea Zone
French roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French lost in 111 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -20
Casualties for French: 2 fighters
Battle in Northern Italy
French attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 2 aaGuns, 1 factory_major and 3 infantry
French roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 1/5 hits
Italians roll dice for 2 aaGuns and 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the French and 1 aaGun owned by the Italians lost in Northern Italy
French roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 0/4 hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 3 : 1/3 hits
1 infantry owned by the French lost in Northern Italy
French roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 4 : 0/3 hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 4 : 0/3 hits
French roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 5 : 1/3 hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 5 : 0/3 hits
1 aaGun owned by the Italians lost in Northern Italy
French roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 6 : 1/3 hits
Italians roll dice for 3 infantry in Northern Italy, round 6 : 2/3 hits
1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 armour in Northern Italy, round 7 : 0/1 hits
Italians roll dice for 2 infantry in Northern Italy, round 7 : 0/2 hits
French roll dice for 1 armour in Northern Italy, round 8 : 1/1 hits
Italians roll dice for 2 infantry in Northern Italy, round 8 : 0/2 hits
1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 armour in Northern Italy, round 9 : 1/1 hits
Italians roll dice for 1 infantry in Northern Italy, round 9 : 1/1 hits
1 armour owned by the French and 1 infantry owned by the Italians lost in Northern Italy
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 2 aaGuns and 3 infantryNon Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea ZonePlace Units - French
1 armour, 1 artillery and 3 infantry placed in FranceTurn Complete - French
French collect 15 PUs; end with 15 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 46Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.792
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.900
Median : 4.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20 -
Still there?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 2 artilleries and 3 infantry moved from Western Germany to France
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to FranceCombat - Germans
Battle in France
Germans attack with 3 armour, 3 artilleries and 4 infantry
British defend with 1 armour and 1 artillery; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Germans roll dice for 3 armour, 3 artilleries and 4 infantry in France, round 2 : 4/10 hits
French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 2 : 4/7 hits
4 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the French lost in France
Germans roll dice for 3 armour and 3 artilleries in France, round 3 : 2/6 hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 0/3 hits
1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour and 3 artilleries in France, round 4 : 3/6 hits
French roll dice for 1 armour in France, round 4 : 0/1 hits
1 armour owned by the French lost in France
Germans captures 15PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour and 3 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 4 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 armour, 1 artillery and 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 artillery and 8 infantry moved from Western Germany to Germany
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 battleship moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 armour, 3 artilleries and 1 factory_minor
Slovakia Hungary : 4 armour, 2 artilleries and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 1 armour and 1 infantry
Poland : 1 armour and 3 infantry
Germany : 3 aaGuns, 1 artillery, 1 factory_major and 18 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 41 / 66
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Karelia
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
1 armour moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Novosibirsk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Karelia
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
1 armour moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Novosibirsk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to BessarabiaNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry and 1 mech_infantry moved from Chahar to HopeiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 5 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 2 : 11/21 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits
3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 7 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 airfield placed in Kwangsi
1 artillery and 2 infantry placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers
Korea : 4 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun and 6 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries and 2 infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 66
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 battleship, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 battleship, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total





