shitty dice all around, but ok
16L G40 Cyanight(Axis) vs Radiant(Allies)(+21) Game 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to NorwayCombat - Americans
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Scramble option to sz 112.
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in Aleutian Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Norway from Germans, taking Aleutian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in DenmarkNon Combat Move - Americans
4 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5,6,3
Americans collect 56 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 cruisers, 6 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 113 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 armour, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Northwest Persia to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from India to Eastern Persia
1 armour moved from Burma to West India
1 carrier moved from 42 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
Another scramble option to sz 113.
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Excellent move, I forgot to secure the capital
No Scramble :)
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Lose the German inf in Egypt LAST, thank you
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Even after Germany falls I still think you got a slight advantage. Should be a much closer game now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 battleship and 2 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 cruisers, 6 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 113 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 armour, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Northwest Persia to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from India to Eastern Persia
1 armour moved from Burma to West India
1 carrier moved from 42 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - British
Battle in Kweichow
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 armour, 4 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 4 fighters and 3 infantry in Holland Belgium, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 3/4 hits
3 infantry owned by the Germans, 3 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 infantry
Battle in Persia
British attack with 3 infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
British roll dice for 3 infantry in Persia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
British attack with 2 battleships, 2 cruisers, 6 destroyers and 4 transports
Germans defend with 1 cruiser and 1 destroyer
British roll dice for 2 battleships, 2 cruisers, 6 destroyers and 4 transports in 113 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British win with 2 battleships, 2 cruisers, 6 destroyers and 4 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in Egypt
British attack with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/8 hits
Italians roll dice for 5 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 armour owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
retreated to Egypt
Italians win with 5 fighters and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 2 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in Germany
British attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_major and 4 mech_infantrys
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Germany, round 2 : 3/9 hits
Germans roll dice for 4 mech_infantrys in Germany, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Germany, round 3 : 4/9 hits
Germans roll dice for 1 mech_infantry in Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Germany
British captures 72PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 aaGuns and 6 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to YunnanPlace Units - British
1 battleship and 2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 115 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
2 fighters moved from Egypt to Persia
2 transports moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 battleship moved from 98 Sea Zone to 93 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 3 infantry
Casualties for Italians: 1 fighter and 1 mech_infantry
Battle in Southern France
Italians attack with 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Iraq
1 bomber moved from Persia to Iraq
4 infantry moved from Northern Italy to Western Germany
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Alexandria to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Egypt
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 61 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 aaGun and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 mech_infantrys moved from Eastern Poland to Germany
6 artilleries, 7 infantry and 8 mech_infantrys moved from Bryansk to Russia
2 bombers moved from Novgorod to Russia
1 infantry moved from Smolensk to Russia
4 fighters moved from Novgorod to Russia
4 tactical_bombers moved from Novgorod to Russia
5 infantry moved from Finland to Norway
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Germany
6 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Denmark
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 2 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans win, taking Germany from British with 2 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry and 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Norway
Germans attack with 5 infantry
Americans defend with 1 artillery
Germans win, taking Norway from Americans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 6 artilleries, 2 bombers, 4 fighters, 8 infantry, 8 mech_infantrys and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 1 fighter, 26 infantry and 2 mech_infantrys
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 5 artilleries, 8 infantry and 8 mech_infantrys
Casualties for Russians: 1 fighter, 26 infantry and 2 mech_infantrysNon Combat Move - Germans
4 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
4 tactical_bombers moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Germany
2 aaGuns moved from Western Germany to Germany
2 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
1 bomber moved from Holland Belgium to France
2 fighters moved from Germany to France
1 fighter moved from Denmark to France
1 fighter moved from Iraq to EgyptTurn Complete - Germans
Germans collect 53 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
12 infantry moved from Samara to RussiaCombat - Russians
Battle in Russia
Russians attack with 12 infantry
Germans defend with 1 airfield, 1 artillery and 1 factory_minor
Russians roll dice for 12 infantry in Russia, round 2 : 2/12 hits
Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 aaGuns moved from Samara to RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
5 infantry and 1 mech_infantry moved from Malaya to Shan State
2 mech_infantrys moved from French Indo China to Shan State
4 armour moved from French Indo China to Shan State
5 artilleries moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Kweichow
1 fighter moved from Philippines to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
4 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 33 Sea Zone
4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Caroline Islands
Japanese attack with 4 artilleries, 2 fighters and 4 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Caroline Islands from Americans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Hunan
Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Battle in Kweichow
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 armour, 5 artilleries, 6 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 armour, 5 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from 26 Sea Zone to Japan
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Paulau Island to French Indo China
1 bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
3 fighters moved from Philippines to French Indo China
1 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Anhwe to Shantung
2 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 airfield and 1 bomber placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in Shantung
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 mech_infantry moved from Alaska to Western United StatesCombat - Americans
Battle in Soviet Far East
Battle in Norway
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Germans defend with 4 infantry
Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in Norway, round 2 : 3/10 hits
Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits
2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Norway
Americans roll dice for 3 artilleries, 4 fighters and 1 infantry in Norway, round 3 : 4/8 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
4 fighters moved from Norway to 112 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 6 artilleries, 1 factory_upgrade, 6 infantry and 1 transport; Remaining resources: 28 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 battleships, 2 cruisers, 6 destroyers and 4 transports moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
1 bomber and 1 fighter moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from West India to Persia
1 mech_infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Kansu to SamaraCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Persia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour and 1 factory_minor
British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits
Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
British attack with 1 battleship and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia
2 fighters and 1 tactical_bomber moved from Yunnan to Volgograd
3 infantry moved from India to Burma
3 aaGuns, 1 artillery, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 carrier moved from 41 Sea Zone to 79 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 bomber and 4 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - British
5 artilleries and 5 infantry placed in United Kingdom
3 armour placed in Union of South Africa
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 63 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 63 to 83
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry





