16L G40 Cyanight(Axis) vs Radiant(Allies)(+21) Game 2

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                3 bombers moved from Belarus to Russia
                3 tactical_bombers moved from Belarus to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                8 mech_infantrys moved from Eastern Poland to Bryansk
                6 artilleries moved from Belarus to Bryansk
                4 fighters moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                10 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 bomber moved from Belarus to Holland Belgium
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    British defend with 3 artilleries
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 3 artilleries
                Battle in Bryansk
                    Germans attack with 6 artilleries, 4 fighters, 10 infantry, 8 mech_infantrys and 4 tactical_bombers
                    Russians defend with 5 artilleries and 2 infantry
                    Germans win, taking Bryansk from Russians with 6 artilleries, 4 fighters, 7 infantry, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 artilleries and 2 infantry
                Battle in Persia
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                4 fighters moved from Bryansk to Novgorod
                4 tactical_bombers moved from Bryansk to Novgorod
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 cruiser moved from 125 Sea Zone to 113 Sea Zone
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter and 8 infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone


  • Scramble to sz 113 option.

  • 14 Customizer

    Scramble 3 fighters to 113


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 3 fighters
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 :  4/5 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                6 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                1 fighter moved from Northwest Persia to Russia
                2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 7 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Marianas to 26 Sea Zone
                1 bomber moved from Marianas to Caroline Islands
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                2 tactical_bombers moved from French Indo China to Hunan
                2 tactical_bombers moved from French Indo China to Kweichow
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Marianas to Kiangsi
                1 infantry moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                    1 bomber owned by the Japanese retreated
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking 26 Sea Zone from Neutral with 1 carrier and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hunan
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Kiangsi to French Indo China
                1 bomber moved from Caroline Islands to Paulau Island
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Marianas to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from Marianas to Philippines
                2 tactical_bombers moved from Kweichow to French Indo China
                2 tactical_bombers moved from Hunan to French Indo China
                2 infantry moved from Anhwe to Chahar
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 artilleries placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya
                4 artilleries and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,1
                Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 carriers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway

    Combat - Americans


  • Scramble option to sz 112.

  • 14 Customizer

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 carriers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in Aleutian Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Norway from Germans, taking Aleutian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Denmark

    Non Combat Move - Americans
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5,6,3
                Americans collect 56 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 cruisers, 6 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 113 Sea Zone to Germany
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 armour, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Northwest Persia to Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from Burma to West India
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan


  • Another scramble option to sz 113.

  • 14 Customizer

    Excellent move, I forgot to secure the capital

    No Scramble :)

  • 14 Customizer

    Lose the German inf in Egypt LAST, thank you


  • Even after Germany falls I still think you got a slight advantage.  Should be a much closer game now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 battleship and 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 cruisers, 6 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 113 Sea Zone to Germany
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 armour, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Northwest Persia to Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from Burma to West India
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Kweichow
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 armour, 4 fighters and 3 infantry
                    Germans defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 4 fighters and 3 infantry in Holland Belgium, round 2 :  4/8 hits
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  3/4 hits
                        3 infantry owned by the Germans, 3 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 3 infantry
                Battle in Persia
                    British attack with 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 3 infantry in Persia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        British roll dice for 3 infantry in Persia, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 2 battleships, 2 cruisers, 6 destroyers and 4 transports
                    Germans defend with 1 cruiser and 1 destroyer
                        British roll dice for 2 battleships, 2 cruisers, 6 destroyers and 4 transports in 113 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    British win with 2 battleships, 2 cruisers, 6 destroyers and 4 transports remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 cruiser and 1 destroyer
                Battle in Egypt
                    British attack with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 infantry; Italians defend with 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  4/8 hits
                        Italians roll dice for 5 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 :  5/10 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 armour owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    retreated to Egypt
                    Italians win with 5 fighters and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 2 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry
                Battle in Germany
                    British attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_major and 4 mech_infantrys
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Germany, round 2 :  3/9 hits
                        Germans roll dice for 4 mech_infantrys in Germany, round 2 :  0/4 hits
                        3 mech_infantrys owned by the Germans lost in Germany
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Germany, round 3 :  4/9 hits
                        Germans roll dice for 1 mech_infantry in Germany, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                    British captures 72PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 aaGuns and 6 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan

    Place Units - British
                1 battleship and 2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 115 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                2 fighters moved from Egypt to Persia
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                4 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                4 infantry moved from 93 Sea Zone to Southern France
                1 cruiser moved from 98 Sea Zone to 93 Sea Zone
                1 battleship moved from 98 Sea Zone to 93 Sea Zone
                1 cruiser moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                    British defend with 1 factory_minor and 3 infantry
                    Italians win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 fighter and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Persia to Iraq
                1 bomber moved from Persia to Iraq
                4 infantry moved from Northern Italy to Western Germany
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Alexandria to Egypt

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Egypt
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

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