16L G40 Cyanight(Axis) vs Radiant(Allies)(+21) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 artilleries and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 mech_infantry moved from Yunnan to Sikang
                      Chinese take Sikang from Japanese
                1 mech_infantry moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 119 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 119 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Holland Belgium
                    British attack with 3 artilleries, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 :  0/4 hits
                        British roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/8 hits
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Scotland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Scotland, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 3 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Scotland, round 4 :  0/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Scotland
                        British roll dice for 2 fighters and 1 infantry in Scotland, round 5 :  2/3 hits
                        Germans roll dice for 1 infantry in Scotland, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Alexandria
                    British win, taking Alexandria from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                6 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 armour moved from Yunnan to Burma
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from 119 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 tactical_bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Persia to Northwest Persia
                1 carrier and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                4 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber, 1 fighter and 4 infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 bomber moved from Alexandria to Iraq
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Western Ukraine to Belarus

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 bombers and 3 fighters moved from Queensland to 33 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 :  2/2 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    ANZAC attack with 2 bombers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 2 bombers, 1 cruiser, 2 destroyers and 3 fighters in 33 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 33 Sea Zone, round 2 :  6/9 hits
                        2 destroyers owned by the Japanese, 1 submarine owned by the ANZAC, 1 cruiser owned by the ANZAC, 4 submarines owned by the Japanese, 2 destroyers owned by the ANZAC and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                        ANZAC roll dice for 2 bombers and 1 fighter in 33 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 33 Sea Zone, round 3 :  5/7 hits
                        1 destroyer owned by the Japanese, 2 bombers owned by the ANZAC and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -40
                    Casualties for ANZAC: 2 bombers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Casualties for Japanese: 3 destroyers and 4 submarines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                3 bombers moved from Belarus to Russia
                3 tactical_bombers moved from Belarus to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                8 mech_infantrys moved from Eastern Poland to Bryansk
                6 artilleries moved from Belarus to Bryansk
                4 fighters moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                10 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 bomber moved from Belarus to Holland Belgium
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    British defend with 3 artilleries
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 3 artilleries
                Battle in Bryansk
                    Germans attack with 6 artilleries, 4 fighters, 10 infantry, 8 mech_infantrys and 4 tactical_bombers
                    Russians defend with 5 artilleries and 2 infantry
                    Germans win, taking Bryansk from Russians with 6 artilleries, 4 fighters, 7 infantry, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 artilleries and 2 infantry
                Battle in Persia
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                4 fighters moved from Bryansk to Novgorod
                4 tactical_bombers moved from Bryansk to Novgorod
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 cruiser moved from 125 Sea Zone to 113 Sea Zone
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter and 8 infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone


  • Scramble to sz 113 option.

  • 14 Customizer

    Scramble 3 fighters to 113


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 3 fighters
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 :  4/5 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                6 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                1 fighter moved from Northwest Persia to Russia
                2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 7 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Marianas to 26 Sea Zone
                1 bomber moved from Marianas to Caroline Islands
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                2 tactical_bombers moved from French Indo China to Hunan
                2 tactical_bombers moved from French Indo China to Kweichow
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Marianas to Kiangsi
                1 infantry moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                    1 bomber owned by the Japanese retreated
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking 26 Sea Zone from Neutral with 1 carrier and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hunan
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Kiangsi to French Indo China
                1 bomber moved from Caroline Islands to Paulau Island
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Marianas to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from Marianas to Philippines
                2 tactical_bombers moved from Kweichow to French Indo China
                2 tactical_bombers moved from Hunan to French Indo China
                2 infantry moved from Anhwe to Chahar
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 artilleries placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya
                4 artilleries and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,1
                Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 carriers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway

    Combat - Americans


  • Scramble option to sz 112.

  • 14 Customizer

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 carriers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in Aleutian Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Norway from Germans, taking Aleutian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Denmark

    Non Combat Move - Americans
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5,6,3
                Americans collect 56 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 cruisers, 6 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 113 Sea Zone to Germany
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 armour, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Northwest Persia to Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from Burma to West India
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan


  • Another scramble option to sz 113.

  • 14 Customizer

    Excellent move, I forgot to secure the capital

    No Scramble :)

  • 14 Customizer

    Lose the German inf in Egypt LAST, thank you

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