@Ghostglider Skipped scramble in Alex
16L G40 ABH vs Talleyrand19 (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Italian Somaliland to EthiopiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
3 bombers moved from France to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports; Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 3 armour
French defend with 1 infantry
Germans win, taking Northwest Persia from French with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Norway
Germans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery and 1 infantry
Americans win with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
3 bombers owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
3 bombers and 1 fighter moved from Norway to Western Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun and 4 infantry moved from Belarus to Bryansk
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
2 bombers and 1 tactical_bomber placed in Western Germany
2 fighters placed in 113 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in France
Germans undo move 4.
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
3 armour moved from Amur to Dzavhan
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 bomber moved from Manchuria to Chahar
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from Manchuria to Dzavhan
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Chahar
1 armour moved from Hopei to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dzavhan
Japanese attack with 3 armour and 1 bomber
Russians defend with 2 infantry
Japanese win, taking Dzavhan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 bomber moved from Chahar to French Indo China
1 bomber moved from Dzavhan to Manchuria
1 fighter moved from Manchuria to French Indo China
6 bombers moved from Japan to Philippines
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 1 mech_infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 carrier and 4 submarines placed in 6 Sea Zone
Japanese undo move 2.
1 transport placed in 6 Sea Zone
1 bomber placed in Japan
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 armour, 1 battleship, 1 fighter, 4 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery moved from Norway to Finland
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 2 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships moved from 118 Sea Zone to 110 Sea Zone
Americans take 109 Sea Zone from GermansCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Finland
Americans attack with 1 artillery
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry moved from 123 Sea Zone to Iceland
3 armour moved from 123 Sea Zone to Iceland
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
4 armour, 1 fighter and 4 infantry placed in Eastern United States
1 battleship and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
3 fighters moved from Eastern Persia to Russia
1 infantry moved from Eastern Persia to West India
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 destroyers moved from 118 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 fighter and 5 infantry placed in United Kingdom
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from France to Western Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 armour
EDIT: Removing units owned by Italians from Rostov: 1 armour
EDIT: Adding units owned by Italians to Northwest Persia: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Kazakhstan to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
5 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 artilleries and 2 mech_infantrys moved from France to Normandy BordeauxCombat - Germans
Battle in Timguska
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 5 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 3 artilleries, 1 fighter and 7 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 armour and 2 infantry
Battle in NorwayNon Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
2 aaGuns moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from Normandy Bordeaux to France
5 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
1 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 7 mech_infantrys placed in Western Germany
2 bombers placed in FranceTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
Screw these dice, your infantry hitting all ones and mine all sixes?
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Actually that was exactly as expected from the Battle Calculator. I had so many planes in that battle and was losing 1’s while you were losing 2’s.
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I can still be bitter towards the dice
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Yeah me too… I seem to have lost so many German planes early in the game due to bad dice.
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That being said, I’m gonna give up here, you’ll out-money me forever…good game…I hardly play as Allies oob with my friends and made some big mistakes, but it’s all a learning experience to get better down the road
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Good game. Japan was going to make a run for victory, grabbing Hawaii this round and attempt an India invasion the following round. They got too far out of control with money. You have to aggressively retake islands to cut down on their money supply or else they will inevitably win. It is so tough of a balance between the Atlantic and the Pacific. I usually am too focused on kill-Japan-first and lose it in Europe. I still rank in the bottom quartile of league players. Hopefully I will improve.
It was fun and wish you the best of luck on your following games.





