bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Western Germany
6 armour and 4 mech_infantrys moved from France to Western Germany
1 artillery moved from France to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 infantry moved from Bulgaria to Romania
3 aaGuns, 6 artilleries and 4 infantry moved from Germany to Poland
Place Units - Germans
1 bomber and 1 mech_infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from Siam to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 41 Sea Zone
2 carriers moved from 35 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to French Indo China
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 5 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Chahar
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 artilleries and 4 infantry moved from Anhwe to Kweichow
2 bombers moved from Yunnan to French Indo China
5 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
2 infantry placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 battleship and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Malta to 99 Sea Zone
1 tactical_bomber moved from Malta to 98 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from 99 Sea Zone to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
2 artilleries moved from Tobruk to Alexandria
1 fighter moved from Malta to Egypt
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Malaya to Shan State
3 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 battleship placed in 106 Sea Zone
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 armour moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Poland
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 mech_infantrys moved from Yugoslavia to Romania
Place Units - Italians
1 fighter placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 5 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
No french moves?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
9 artilleries and 20 infantry moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Western Germany to Karelia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Bessarabia
1 destroyer and 2 submarines moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 9 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 9 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Karelia to Eastern Poland
6 armour and 5 mech_infantrys moved from Western Germany to Poland
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
1 infantry and 1 mech_infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
You can do french moves if you want to, just edit them
Go russia!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 artilleries moved from Novgorod to Archangel
2 aaGuns and 17 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
Russians undo move 1.
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 artilleries moved from Novgorod to Archangel
2 aaGuns and 17 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
Russians undo move 1.
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Adding units owned by French to Tobruk: 1 infantry
EDIT: Removing units owned by French from Algeria: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 artilleries and 10 infantry moved from Manchuria to Amur
5 fighters and 3 tactical_bombers moved from Anhwe to Amur
1 artillery and 2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 4 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from French Indo China to Amur
Combat - Japanese
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 5 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 5 infantry
Battle in Amur
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 10 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Amur to Manchuria
1 aaGun moved from Chahar to Hopei
2 tactical_bombers moved from Shan State to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 harbour placed in Hainan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Hawaiian Islands to Caroline Islands
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
Americans undo move 2.
1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
British take Anglo Egyptian Sudan from Italians
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
2 mech_infantrys moved from Egypt to Trans-Jordan
1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
2 artilleries moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Burma to India
1 artillery moved from Burma to India
Place Units - British
3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Belarus
2 armour moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
3 mech_infantrys moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern Italy
1 bomber moved from Western Germany to Southern Italy
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 1.
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 2.
1 fighter and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Eastern Poland to Belarus
4 aaGuns, 1 armour, 9 artilleries, 19 infantry and 4 mech_infantrys moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to France
1 infantry moved from Bulgaria to Romania
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
5 armour and 3 mech_infantrys moved from Poland to Belarus
Place Units - Germans
3 infantry placed in France
1 fighter, 5 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
5 fighters moved from Russia to Ukraine
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns, 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Archangel to Smolensk
5 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Olgiy to Timguska
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Dzavhan to Olgiy
2 aaGuns, 3 artilleries and 15 infantry moved from Archangel to Vologda
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Ulaanbaatar
2 bombers moved from Manchuria to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 submarine moved from 36 Sea Zone to 46 Sea Zone
3 fighters and 2 tactical_bombers moved from Manchuria to Chahar
1 artillery and 2 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Chahar
Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
2 fighters and 1 tactical_bomber moved from Manchuria to Philippines
1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 bombers moved from Szechwan to Kwangsi
2 battleships, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 7 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from French Indo China to Siam
1 armour moved from Siam to Shan State
3 mech_infantrys moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from Chahar to Hunan
Place Units - Japanese
1 submarine placed in 36 Sea Zone
Japanese undo move 1.
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 airfield placed in Kwangsi
3 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs