@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Gilbert Islands to 35 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in 35 Sea Zone
Americans attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 4 carriers, 1 destroyer, 8 fighters and 3 tactical_bombers
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/10 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 4 carriers, 1 destroyer, 8 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/16 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 2 carriers owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 5/10 hits
Japanese roll dice for 8 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 6/11 hits
Japanese roll dice for 2 carriers in 35 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Americans and 2 carriers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 battleships, 1 bomber and 1 transport in 35 Sea Zone, round 4 : 0/3 hits
Japanese roll dice for 8 fighters in 35 Sea Zone, round 4 : 5/8 hits
1 bomber owned by the Americans, 2 battleships owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
1 artillery owned by the Americans lost in Philippines
Japanese win with 8 fighters remaining. Battle score for attacker is -71
Casualties for Americans: 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Japanese: 4 carriers, 1 destroyer and 3 tactical_bombers
Battle in Java
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
5 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
3 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 infantry moved from Tobruk to Alexandria
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from Tobruk to Alexandria
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
8 mech_infantrys moved from India to Yunnan
1 carrier and 2 cruisers moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters and 1 tactical_bomber moved from Alexandria to Belgian Congo
Place Units - British
2 artilleries and 3 infantry placed in United Kingdom
2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 39 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry
Your 1 lucky guy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Southern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns moved from Yugoslavia to 97 Sea Zone
2 aaGuns moved from 97 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Syria to Iraq
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 airfield placed in Iraq
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
I don’t know… That battle in Alex went bad for me as did my defense on UK and China’s turn. Take a look at my first turn with Japan. I lost 50 pu of units on round 1. That was pretty steep. On USA’s attack on Philippines I hit with exactly 33% of my Kamis and the remaining battle went exactly exactly as expected with the odds. I’m not rolling above average even.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
4 bombers moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries moved from France to Holland Belgium
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Iraq to Alexandria
3 fighters moved from Iraq to Bryansk
1 tactical_bomber moved from Iraq to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
9 armour, 9 artilleries, 14 infantry and 3 mech_infantrys moved from Belarus to Bryansk
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Scotland from British, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Alexandria
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 9 artilleries, 4 bombers, 3 fighters, 14 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 5 artilleries and 36 infantry
Germans win, taking Bryansk from Russians with 7 armour, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 2 armour, 9 artilleries, 14 infantry and 8 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 artilleries and 36 infantry
Non Combat Move - Germans
6 artilleries and 11 infantry moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Bessarabia to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
4 bombers moved from Bryansk to Belarus
4 aaGuns moved from Belarus to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from Novgorod to Belarus
Place Units - Germans
5 mech_infantrys placed in Germany
2 artilleries placed in France
2 armour, 1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
3 armour and 6 mech_infantrys moved from Northwest Persia to Iraq
2 fighters and 2 tactical_bombers moved from Volgograd to Iraq
3 infantry moved from Ukraine to Bryansk
5 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 5 artilleries and 8 infantry
Germans defend with 4 aaGuns and 7 armour
Russians roll dice for 5 artilleries and 8 infantry in Bryansk, round 2 : 6/13 hits
Germans roll dice for 4 aaGuns and 7 armour in Bryansk, round 2 : 1/7 hits
1 infantry owned by the Russians, 4 aaGuns owned by the Germans and 2 armour owned by the Germans lost in Bryansk
Russians roll dice for 5 artilleries and 7 infantry in Bryansk, round 3 : 1/12 hits
Germans roll dice for 5 armour in Bryansk, round 3 : 3/5 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians roll dice for 5 artilleries and 4 infantry in Bryansk, round 4 : 2/9 hits
Germans roll dice for 4 armour in Bryansk, round 4 : 2/4 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk
Russians roll dice for 5 artilleries and 2 infantry in Bryansk, round 5 : 2/7 hits
Germans roll dice for 2 armour in Bryansk, round 5 : 0/2 hits
2 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 4 aaGuns and 7 armour
Casualties for Russians: 6 infantry
Battle in Iraq
Russians attack with 3 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 airfield, 1 armour, 3 fighters and 8 infantry
Russians roll dice for 3 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/13 hits
Italians roll dice for 1 armour, 4 fighters and 8 infantry in Iraq, round 2 : 7/13 hits
1 armour owned by the Russians, 6 mech_infantrys owned by the Russians and 5 infantry owned by the Italians lost in Iraq
Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Iraq, round 3 : 4/6 hits
Italians roll dice for 1 armour, 4 fighters and 3 infantry in Iraq, round 3 : 5/8 hits
2 armour owned by the Russians, 1 fighter owned by the Russians, 2 tactical_bombers owned by the Russians, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Iraq
retreated to Iraq
Italians win with 4 fighters remaining. Battle score for attacker is -44
Casualties for Italians: 1 armour and 8 infantry
Casualties for Russians: 3 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Non Combat Move - Russians
1 fighter moved from Iraq to Northwest Persia
4 infantry moved from Vologda to Russia
1 infantry moved from Archangel to Vologda
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Hunan to Szechwan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hunan to Kwangsi
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 36 Sea Zone to 22 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hunan to Shan State
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from Hunan to Szechwan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
8 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 9 fighters and 1 tactical_bomber
Americans defend with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 7 fighters remaining. Battle score for attacker is 68
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
5 fighters moved from 33 Sea Zone to Marianas
1 fighter moved from 22 Sea Zone to Marianas
1 destroyer moved from 18 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
5 transports moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from Hunan to French Indo China
1 aaGun moved from Hunan to Anhwe
3 tactical_bombers moved from Szechwan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 artilleries and 8 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Malaya
3 armour placed in French Indo China
1 mech_infantry placed in Japan
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 carriers, 3 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 119 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 artilleries and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
British attack with 3 artilleries, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 artilleries and 1 infantry
British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 0/4 hits
British roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/8 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Scotland, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Scotland, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits
1 infantry owned by the British lost in Scotland
British roll dice for 2 fighters and 1 infantry in Scotland, round 5 : 2/3 hits
Germans roll dice for 1 infantry in Scotland, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Alexandria
British win, taking Alexandria from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
6 infantry moved from India to Burma
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 119 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
1 tactical_bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Persia to Northwest Persia
1 carrier and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
1 factory_minor placed in Persia
4 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 4 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Alexandria to Iraq
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Western Ukraine to Belarus
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 bombers and 3 fighters moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 33 Sea Zone
ANZAC attack with 2 bombers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 2 bombers, 1 cruiser, 2 destroyers and 3 fighters in 33 Sea Zone, round 2 : 5/8 hits
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 33 Sea Zone, round 2 : 6/9 hits
2 destroyers owned by the Japanese, 1 submarine owned by the ANZAC, 1 cruiser owned by the ANZAC, 4 submarines owned by the Japanese, 2 destroyers owned by the ANZAC and 2 fighters owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 2 bombers and 1 fighter in 33 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 5/7 hits
1 destroyer owned by the Japanese, 2 bombers owned by the ANZAC and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -40
Casualties for ANZAC: 2 bombers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Casualties for Japanese: 3 destroyers and 4 submarines
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
3 bombers moved from Belarus to Russia
3 tactical_bombers moved from Belarus to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
8 mech_infantrys moved from Eastern Poland to Bryansk
6 artilleries moved from Belarus to Bryansk
4 fighters moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
10 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Belarus to Holland Belgium
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 3 artilleries
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries
Battle in Bryansk
Germans attack with 6 artilleries, 4 fighters, 10 infantry, 8 mech_infantrys and 4 tactical_bombers
Russians defend with 5 artilleries and 2 infantry
Germans win, taking Bryansk from Russians with 6 artilleries, 4 fighters, 7 infantry, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Russians: 5 artilleries and 2 infantry
Battle in Persia
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
4 fighters moved from Bryansk to Novgorod
4 tactical_bombers moved from Bryansk to Novgorod
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
1 fighter and 8 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Scramble to sz 113 option.