16L G40 ABH vs Talleyrand19 (Allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Manchuria to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 artillery moved from Yunnan to Burma
                2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from 41 Sea Zone to Burma
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Burma
                1 artillery moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 armour and 3 infantry
                Battle in Sumatra
                Battle in Celebes
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers
                    British defend with 1 artillery and 6 infantry
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 6 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                3 infantry moved from Kwangsi to Yunnan
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 bomber moved from Burma to Yunnan
                1 bomber moved from Burma to Yunnan

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                3 mech_infantrys moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to Iraq

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Italians defend with 1 transport
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 2 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Egypt
                1 artillery moved from Alexandria to Egypt
                2 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5,3,1,3,5,5,6,2,3,5,4,3,4,4,3,3,3,4,3,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Poland
                1 armour moved from Romania to Poland
                1 armour moved from Bessarabia to Poland
                2 artilleries and 4 infantry moved from Bulgaria to Greece
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Poland
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Poland from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns and 4 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 armour placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 62 Sea Zone
                1 cruiser moved from 46 Sea Zone to 62 Sea Zone
                2 submarines moved from 62 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Turn Complete - French


  • well that sucks, just realized I left two open transports alive cause I was rushing and didn’t see them…still getting used to playing on the small screen vs the big board and just making too many mistakes…you’re welcome, Japan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 4 mech_infantrys moved from Germany to Baltic States
                3 armour, 6 artilleries, 1 infantry and 7 mech_infantrys moved from Eastern Poland to Baltic States
                4 bombers moved from Western Germany to Baltic States
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Iceland to 123 Sea Zone
                1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                9 armour and 2 mech_infantrys moved from Bessarabia to Baltic States
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                4 artilleries and 21 infantry moved from Bessarabia to Ukraine
                8 infantry moved from Finland to Karelia
                1 fighter moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Karelia
                    Germans attack with 8 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eire
                Battle in Ukraine
                    Germans attack with 4 artilleries and 21 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Eire from Neutral_Allies, taking Ukraine from Russians with 4 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 13 armour, 6 artilleries, 4 bombers, 1 infantry and 13 mech_infantrys
                    Russians defend with 2 aaGuns, 2 artilleries, 5 fighters, 18 infantry and 1 tactical_bomber
                    Germans win, taking Baltic States from Russians with 13 armour, 2 artilleries, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 58
                    Casualties for Germans: 4 artilleries, 2 bombers, 1 infantry and 8 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 artilleries, 5 fighters, 18 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eire: 1 infantry
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Norway: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Turning off Edit Mode
                1 bomber moved from Baltic States to Western Germany
                1 bomber moved from Baltic States to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 carrier, 1 fighter and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 mech_infantry moved from Western Germany to Poland
                3 aaGuns moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 fighters and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Tambov
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                2 fighters and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 32 PUs total


  • I screwed up by getting a bit too far forward with Russia…but that battle score is disgusting…the dice absolutely destroyed me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Yunnan
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Battle in Philippines
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Philippines from Americans, taking 44 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 mech_infantrys moved from Anhwe to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to French Indo China: 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                EDIT: Removing units owned by Japanese from Kwangsi: 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 battleship and 1 transport placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 armour moved from Poland to Belarus
                1 armour moved from Poland to Belarus

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    retreated to Northern Italy
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 15 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 60 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 4 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Syria to Iraq

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from 112 Sea Zone to Northern Italy
                1 tactical_bomber moved from 112 Sea Zone to Northern Italy
                1 fighter moved from Northern Italy to 95 Sea Zone
                1 tactical_bomber moved from Northern Italy to 95 Sea Zone
                1 bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Western Germany to 95 Sea Zone
                1 fighter moved from Northern Italy to 95 Sea Zone
                1 mech_infantry moved from Germany to Northern Italy
                1 mech_infantry moved from Germany to Northern Italy
                6 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Baltic States to Archangel
                1 armour moved from Baltic States to Archangel
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                4 artilleries and 20 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                12 armour and 4 mech_infantrys moved from Baltic States to Bryansk
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 artilleries and 2 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Northern Italy from British with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                Battle in Archangel
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 transport moved from 125 Sea Zone to 113 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to France
                1 mech_infantry moved from Germany to France
                1 mech_infantry moved from Poland to Western Ukraine
                3 aaGuns moved from Ukraine to Bryansk
                4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 bombers, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy

    Place Units - Germans
                3 bombers placed in France
                1 bomber and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Tambov to Russia
                3 infantry moved from Volgograd to Tambov
                6 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 bombers, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 bomber moved from French Indo China to Dutch New Guinea
                1 bomber moved from French Indo China to Dutch New Guinea
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 3 submarines
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 3 submarines
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Yunnan to Hopei
                1 mech_infantry moved from Anhwe to Manchuria
                1 armour and 1 mech_infantry moved from Anhwe to Manchuria
                1 fighter moved from Manchuria to Japan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Japan to Philippines
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China
                1 tactical_bomber moved from French Indo China to Philippines
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 bombers moved from Dutch New Guinea to Philippines
                1 tactical_bomber moved from French Indo China to Japan

    Place Units - Japanese
                3 armour placed in Manchuria
                3 bombers and 1 mech_infantry placed in Japan
                2 submarines placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
                EDIT: Adding units owned by Japanese to Philippines: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 armour and 6 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 artillery moved from 123 Sea Zone to Iceland
                1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in Iceland
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking Iceland from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 armour and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 battleship placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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