@cwglee51 Looks great! I’m going to pull a farmboy and ask for full scramble in both 111 and 110.
16L G40 Talleyrand19(Axis) vs Radiant (Allies)(+23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 transport moved from 90 Sea Zone to 108 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour and 1 mech_infantry moved from India to Yunnan
2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 battleships in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to YunnanPlace Units - British
6 infantry placed in United Kingdom
1 factory_minor placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
4 fighters moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian Sudan
5 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 artillery, 4 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry
British defend with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 3 armour, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns moved from Northern Italy to France
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Egypt
3 mech_infantrys placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Italian SomalilandNon Combat Move - ANZAC
1 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
2 bombers and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 fighters and 2 tactical_bombers moved from Russia to UralsCombat - Russians
Battle in Urals
Russians attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 tactical_bombers in Urals, round 2 : 4/4 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Urals to RussiaPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
3 infantry moved from Kiangsi to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangtung to Hunan
4 tactical_bombers moved from Kwangtung to Hunan
9 fighters moved from Kwangtung to HunanCombat - Japanese
Battle in Philippines
Battle in Hunan
Japanese attack with 2 bombers, 9 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Philippines from Americans, taking Hunan from Chinese with 2 bombers, 9 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 bombers, 9 fighters and 4 tactical_bombers moved from Hunan to KwangsiPlace Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Aleutian Islands: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total -
sorry, hit done by accident during noncombat so I just added and removed stuff accordingly in edit mode, thanks
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Yep I can follow what you did, no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from West India to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 76 Sea Zone
2 battleships, 3 cruisers and 2 submarines moved from 79 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers, 1 submarine and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries and 4 fighters
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 4 fighters in Southern France, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Americans roll dice for 1 artillery and 4 fighters in Southern France, round 3 : 4/5 hits
Germans roll dice for 2 infantry in Southern France, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -15
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 2 fightersNon Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Burma to Yunnan
4 fighters moved from 38 Sea Zone to Yunnan
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to EthiopiaPlace Units - Americans
3 infantry placed in Normandy Bordeaux
2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Trans-Jordan to IraqCombat - British
Battle in Hunan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
2 armour and 1 fighter moved from India to Yunnan
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 destroyer and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
4 aaGuns, 1 armour and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters and 3 mech_infantrys placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Northern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 6 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from France to Northern Italy
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Rostov to Volgograd
4 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Ukraine to RostovPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Northern Italy
3 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
2 bombers and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneCombat - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers moved from Western Germany to Normandy Bordeaux
8 infantry and 11 mech_infantrys moved from France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 7 bombers, 4 fighters, 8 infantry, 14 mech_infantrys and 5 tactical_bombers
British defend with 4 aaGuns, 1 armour, 4 artilleries, 2 fighters and 11 infantry; French defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Germans win with 7 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 8 infantry, 14 mech_infantrys and 3 tactical_bombers
Casualties for British: 4 aaGuns, 1 armour, 4 artilleries, 2 fighters and 11 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 artillery, 2 fighters and 4 infantryNon Combat Move - Germans
4 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
7 bombers moved from Normandy Bordeaux to Western Germany
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Novgorod to Belarus
1 bomber moved from Ukraine to Western Germany
6 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
2 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Novgorod
3 fighters, 5 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 fighter and 2 tactical_bombers moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits
Italians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits
3 mech_infantrys owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Italians: 3 mech_infantrys
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
2 aaGuns and 8 infantry moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 artilleries and 8 infantry moved from Szechwan to Yunnan
2 armour, 2 artilleries, 2 bombers, 9 fighters, 9 infantry, 12 mech_infantrys and 4 tactical_bombers moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 infantry, 3 submarines and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 13 fighters, 17 infantry, 15 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 6 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Americans defend with 1 armour, 1 artillery, 4 fighters and 1 infantry; Chinese defend with 1 fighter and 20 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 72
Casualties for British: 3 aaGuns, 6 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 4 fighters and 1 infantry
Casualties for Chinese: 1 fighter and 20 infantry
Casualties for Japanese: 5 artilleries, 3 fighters, 17 infantry and 15 mech_infantrysNon Combat Move - Japanese
2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
2 infantry moved from Japan to 6 Sea ZonePlace Units - Japanese
2 fighters and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Japanese undo move 2.
Japanese undo move 1.
2 fighters and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 fighters, 7 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 battleships, 2 carriers, 3 cruisers, 4 destroyers and 4 submarines moved from 39 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
5 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Iraq to Trans-Jordan
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 transports moved from 39 Sea Zone to 72 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 battleship and 2 submarines
Italians defend with 1 cruiser
Americans win with 1 battleship and 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 2 battleships, 2 carriers, 3 cruisers, 4 destroyers and 4 submarines
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 submarines and 2 transports
Units damaged: 3 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Americans
Americans win with 2 battleships and 2 cruisers remaining. Battle score for attacker is 72
Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers and 4 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 submarines and 2 transports
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 6 infantry
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 6 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Eastern United States to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
4 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs





