No problem. I will ask you next month for W@W game.
ACGTO LOTR mike48484(evil) vs redrum (good)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry moved from Iron Hills to N. Rhun
Dwarves take N. Rhun from Rhun
2 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Dale
6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. DaleCombat - Dwarves
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Saruman
Saruman buy 3 orcss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
2 urukhais moved from Dol Goldur to S. Mirkwood
1 urukhai moved from Dol Goldur to S. Mirkwood
1 urukhai moved from Dol Goldur to S. Mirkwood
2 urukhais moved from Isengard to Fangorn -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Saruman
Saruman buy 3 orcss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
2 urukhais moved from Dol Goldur to S. Mirkwood
1 urukhai moved from Dol Goldur to S. Mirkwood
1 urukhai moved from Dol Goldur to S. Mirkwood
2 urukhais moved from Isengard to FangornCombat - Saruman
Battle in S. Mirkwood
Saruman attack with 4 urukhais
Elves defend with 1 hunters
Saruman win, taking S. Mirkwood from Elves with 4 urukhais remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Battle in Fangorn
Saruman attack with 2 urukhais
Elves defend with 1 ents
Saruman win, taking Fangorn from Elves with 2 urukhais remaining. Battle score for attacker is 5
Casualties for Elves: 1 entsNon Combat Move - Saruman
Place Units - Saruman
3 orcss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Freefolk
Freefolk buy 3 lightCavalrys; Remaining resources: 3 PUs;Combat Move - Freefolk
1 archers, 1 hobbits, 1 lightCavalry and 1 spearInfantry moved from Minhiriath to Lond Daer
1 lightCavalry moved from Hobbiton to Lond Daer
2 lightCavalrys moved from Bree to Lond Daer
3 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
1 archers and 2 spearInfantrys moved from Breelands to E. ArnorCombat - Freefolk
Battle in Cardolan
Freefolk attack with 3 archerss and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 3 archerss and 3 spearInfantrys in Cardolan, round 2 : 4/6 hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits
1 spearInfantry owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Cardolan
Freefolk loses 0 PUs for violating Cardolans neutrality.
Freefolk win, taking Cardolan from Neutral with 3 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Freefolk: 1 spearInfantry
Battle in Lond Daer
Freefolk attack with 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk roll dice for 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 3/7 hits
Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits
1 hobbits owned by the Freefolk, 1 spearInfantry owned by the Freefolk, 2 fortificationss owned by the Neutral and 1 spearInfantry owned by the Neutral lost in Lond Daer
Freefolk roll dice for 1 archers and 4 lightCavalrys in Lond Daer, round 3 : 2/5 hits
Neutral roll dice for 1 spearInfantry in Lond Daer, round 3 : 1/1 hits
1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer
Freefolk loses 0 PUs for violating Lond Daers neutrality.
Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys remaining. Battle score for attacker is 2
Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
Casualties for Freefolk: 1 archers, 1 hobbits and 1 spearInfantry
Battle in E. Arnor
Freefolk attack with 1 archers and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers and 2 spearInfantrys in E. Arnor, round 2 : 1/3 hits
Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits
1 spearInfantry owned by the Neutral lost in E. Arnor
Freefolk loses 0 PUs for violating E. Arnors neutrality.
Freefolk win, taking E. Arnor from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
1 hobbits moved from Bree to S. Downs
2 hobbitss moved from Shire to MinhiriathPlace Units - Freefolk
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 19 PUs; end with 22 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.821
Median : 2.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28Neutral Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.286
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Freefolk Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Mordor
Mordor buy 2 orcss, 1 siegeTower and 2 trollss; Remaining resources: 1 PUs;Combat Move - Mordor
2 trollss moved from Dol Goldur to Rhovanion
1 trolls moved from Dol Goldur to Bight
2 orcss moved from N. Ithilien to E. Osg.
1 nazgul moved from Minas Morgul to Anorien
1 orcs moved from N. Ithilien to Anorien
2 nazguls moved from Minas Morgul to E. Osg. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Mordor
Mordor buy 2 orcss, 1 siegeTower and 2 trollss; Remaining resources: 1 PUs;Combat Move - Mordor
2 trollss moved from Dol Goldur to Rhovanion
1 trolls moved from Dol Goldur to Bight
2 orcss moved from N. Ithilien to E. Osg.
1 nazgul moved from Minas Morgul to Anorien
1 orcs moved from N. Ithilien to Anorien
2 nazguls moved from Minas Morgul to E. Osg.Combat - Mordor
Battle in Anorien
Mordor attack with 1 nazgul and 1 orcs
Gondor defend with 1 spearInfantry
Mordor win, taking Anorien from Gondor with 1 nazgul and 1 orcs remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in E. Osg.
Mordor attack with 2 nazguls and 2 orcss
Gondor defend with 1 castle and 1 spearInfantry
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking E. Osg. from Gondor with 2 nazguls and 2 orcss remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in Bight
Mordor attack with 1 trolls
Elves defend with 1 ents
Elves win with no units remaining. Battle score for attacker is -1
Casualties for Mordor: 1 trolls
Casualties for Elves: 1 ents
Battle in Rhovanion
Mordor attack with 2 trollss
Elves defend with 1 ents
Mordor win, taking Rhovanion from Elves with 2 trollss remaining. Battle score for attacker is 5
Casualties for Elves: 1 entsNon Combat Move - Mordor
2 nazguls moved from E. Osg. to Minas Morgul
6 orcss moved from Minas Morgul to N. Ithilien
1 nazgul moved from Anorien to Minas Morgul
1 orcs moved from S. Ithilien to N. Ithilien
2 orcss moved from Udun to DagorladPlace Units - Mordor
2 trollss placed in Minas Morgul
2 orcss and 1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rohan
Rohan buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rohan
1 heavyCavalry and 3 spearInfantrys moved from Westfold to FangornCombat - Rohan
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 3 spearInfantrys
Saruman defend with 2 urukhais
Rohan roll dice for 1 heavyCavalry and 3 spearInfantrys in Fangorn, round 2 : 2/4 hits
Saruman roll dice for 2 urukhais in Fangorn, round 2 : 1/2 hits
1 spearInfantry owned by the Rohan and 2 urukhais owned by the Saruman lost in Fangorn
Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 7
Casualties for Saruman: 2 urukhais
Casualties for Rohan: 1 spearInfantryNon Combat Move - Rohan
4 spearInfantrys moved from Eastfold to Westfold
2 spearInfantrys moved from Helms Deep to Westfold
1 lightCavalry moved from Anduin East Bank to WestfoldPlace Units - Rohan
3 spearInfantrys and 1 trebuche placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Saruman Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rohan Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 3 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;Combat Move - Goblins
Goblins loses 0 PUs for violating N. Enedwaiths neutrality.
Goblins loses 0 PUs for violating Enedwaiths neutrality.
1 wargs moved from Dol Goldur to W. Mirkwood
Goblins take W. Mirkwood from Elves
2 stabberss moved from Moria to Eregion
1 wargs moved from N. Dunland to Eregion
1 stabbers moved from N. Dunland to N. Enedwaith
Goblins take N. Enedwaith from Neutral
1 stabbers moved from N. Dunland to Enedwaith
Goblins take Enedwaith from Neutral
1 wargs moved from S. Caves to Eregion
1 bats moved from S. Caves to Celebran
2 stabberss moved from Moria to Celebran
1 stabbers moved from Anduin West Bank to Drimrill Dale
1 stabbers moved from N. Caves to Drimrill Dale
1 bats and 1 wargs moved from N. Caves to Drimrill Dale
1 wargs moved from S. Caves to Celebran
1 stabbers moved from S. Caves to Celebran -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 3 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;Combat Move - Goblins
Goblins loses 0 PUs for violating N. Enedwaiths neutrality.
Goblins loses 0 PUs for violating Enedwaiths neutrality.
1 wargs moved from Dol Goldur to W. Mirkwood
Goblins take W. Mirkwood from Elves
2 stabberss moved from Moria to Eregion
1 wargs moved from N. Dunland to Eregion
1 stabbers moved from N. Dunland to N. Enedwaith
Goblins take N. Enedwaith from Neutral
1 stabbers moved from N. Dunland to Enedwaith
Goblins take Enedwaith from Neutral
1 wargs moved from S. Caves to Eregion
1 bats moved from S. Caves to Celebran
2 stabberss moved from Moria to Celebran
1 stabbers moved from Anduin West Bank to Drimrill Dale
1 stabbers moved from N. Caves to Drimrill Dale
1 bats and 1 wargs moved from N. Caves to Drimrill Dale
1 wargs moved from S. Caves to Celebran
1 stabbers moved from S. Caves to CelebranCombat - Goblins
Battle in Eregion
Goblins attack with 2 stabberss and 2 wargss
Elves defend with 1 hobbits and 1 hunters
Goblins win, taking Eregion from Elves with 1 stabbers and 2 wargss remaining. Battle score for attacker is 4
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hobbits and 1 hunters
Battle in Drimrill Dale
Goblins attack with 1 bats, 2 stabberss and 1 wargs
Elves defend with 2 hunterss
Goblins win, taking Drimrill Dale from Elves with 1 bats, 1 stabbers and 1 wargs remaining. Battle score for attacker is 6
Casualties for Goblins: 1 stabbers
Casualties for Elves: 2 hunterss
Battle in Celebran
Goblins attack with 1 bats, 3 stabberss and 1 wargs
Elves defend with 2 entss
Goblins win, taking Celebran from Elves with 1 bats, 1 stabbers and 1 wargs remaining. Battle score for attacker is 6
Casualties for Goblins: 2 stabberss
Casualties for Elves: 2 entssNon Combat Move - Goblins
1 bats moved from Celebran to Moria
1 bats moved from Drimrill Dale to Moria
3 trollss moved from S. Caves to Moria
1 wargs moved from N. Caves to MoriaPlace Units - Goblins
3 stabberss, 1 trolls and 1 wargs placed in MoriaTurn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 10 hobbitss and 2 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 eagles and 3 hunterss moved from Iron Hills to Celduin
1 eagles moved from Iron Hills to S. Mirkwood
2 eagless moved from Iron Hills to Drimrill Dale
2 hobbitss moved from Lorien to Drimrill Dale
2 hobbitss moved from Lorien to Celebran
2 hunterss moved from Anduin East Bank to Celebran
2 hunterss and 2 wizards moved from Anduin East Bank to S. Mirkwood
1 ents and 2 wizards moved from Gladden to S. Mirkwood
2 hobbitss moved from Rivendell to Eregion
1 ents moved from Carrock to W. Mirkwood
1 hunters moved from Gladden to Anduin West Bank
Elves take Anduin West Bank from Goblins
1 hunters moved from Gladden to W. Mirkwood
2 hunterss moved from Rhudaur to EregionCombat - Elves
Battle in S. Mirkwood
Elves attack with 1 eagles, 1 ents, 2 hunterss and 4 wizards
Saruman defend with 4 urukhais
Elves roll dice for 1 eagles, 1 ents, 2 hunterss and 4 wizards in S. Mirkwood, round 2 : 4/8 hits
Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 2/4 hits
2 hunterss owned by the Elves and 4 urukhais owned by the Saruman lost in S. Mirkwood
Elves win, taking S. Mirkwood from Saruman with 1 eagles, 1 ents and 4 wizards remaining. Battle score for attacker is 12
Casualties for Saruman: 4 urukhais
Casualties for Elves: 2 hunterss
Battle in Celebran
Elves attack with 2 hobbitss and 2 hunterss
Goblins defend with 1 stabbers and 1 wargs
Elves roll dice for 2 hobbitss and 2 hunterss in Celebran, round 2 : 0/4 hits
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 2 : 0/2 hits
Elves roll dice for 2 hobbitss and 2 hunterss in Celebran, round 3 : 0/4 hits
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 3 : 1/2 hits
1 hobbits owned by the Elves lost in Celebran
Elves roll dice for 1 hobbits and 2 hunterss in Celebran, round 4 : 0/3 hits
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 4 : 1/2 hits
1 hobbits owned by the Elves lost in Celebran
Elves roll dice for 2 hunterss in Celebran, round 5 : 1/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 5 : 0/2 hits
1 stabbers owned by the Goblins lost in Celebran
Elves roll dice for 2 hunterss in Celebran, round 6 : 1/2 hits
Goblins roll dice for 1 wargs in Celebran, round 6 : 0/1 hits
1 wargs owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Goblins: 1 stabbers and 1 wargs
Casualties for Elves: 2 hobbitss
Battle in Celduin
Elves attack with 1 eagles and 3 hunterss
Rhun defend with 1 chariotArchers and 1 spearInfantry
Elves roll dice for 1 eagles and 3 hunterss in Celduin, round 2 : 2/4 hits
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 2 : 1/2 hits
1 hunters owned by the Elves, 1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in Celduin
Elves win, taking Celduin from Rhun with 1 eagles and 2 hunterss remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Battle in Drimrill Dale
Elves attack with 2 eagless and 2 hobbitss
Goblins defend with 1 stabbers and 1 wargs
Elves roll dice for 2 eagless and 2 hobbitss in Drimrill Dale, round 2 : 0/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in Drimrill Dale, round 2 : 0/2 hits
Elves roll dice for 2 eagless and 2 hobbitss in Drimrill Dale, round 3 : 0/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in Drimrill Dale, round 3 : 0/2 hits
Elves roll dice for 2 eagless and 2 hobbitss in Drimrill Dale, round 4 : 0/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in Drimrill Dale, round 4 : 0/2 hits
Elves roll dice for 2 eagless and 2 hobbitss in Drimrill Dale, round 5 : 2/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in Drimrill Dale, round 5 : 0/2 hits
1 stabbers owned by the Goblins and 1 wargs owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 2 eagless and 2 hobbitss remaining. Battle score for attacker is 7
Casualties for Goblins: 1 stabbers and 1 wargs
Battle in W. Mirkwood
Elves attack with 1 ents and 1 hunters
Goblins defend with 1 wargs
Elves roll dice for 1 ents and 1 hunters in W. Mirkwood, round 2 : 1/2 hits
Goblins roll dice for 1 wargs in W. Mirkwood, round 2 : 0/1 hits
1 wargs owned by the Goblins lost in W. Mirkwood
Elves win, taking W. Mirkwood from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Eregion
Elves attack with 2 hobbitss and 2 hunterss
Goblins defend with 1 stabbers and 2 wargss
Elves roll dice for 2 hobbitss and 2 hunterss in Eregion, round 2 : 1/4 hits
Goblins roll dice for 1 stabbers and 2 wargss in Eregion, round 2 : 1/3 hits
1 stabbers owned by the Goblins and 1 hobbits owned by the Elves lost in Eregion
Elves roll dice for 1 hobbits and 2 hunterss in Eregion, round 3 : 0/3 hits
Goblins roll dice for 2 wargss in Eregion, round 3 : 0/2 hits
Elves roll dice for 1 hobbits and 2 hunterss in Eregion, round 4 : 1/3 hits
Goblins roll dice for 2 wargss in Eregion, round 4 : 1/2 hits
1 hobbits owned by the Elves and 1 wargs owned by the Goblins lost in Eregion
Elves roll dice for 2 hunterss in Eregion, round 5 : 1/2 hits
Goblins roll dice for 1 wargs in Eregion, round 5 : 1/1 hits
1 hunters owned by the Elves and 1 wargs owned by the Goblins lost in Eregion
Elves win, taking Eregion from Goblins with 1 hunters remaining. Battle score for attacker is 4
Casualties for Goblins: 1 stabbers and 2 wargss
Casualties for Elves: 2 hobbitss and 1 huntersNon Combat Move - Elves
3 hunterss and 2 wizards moved from Rhudaur to Cardolan
5 hobbitss moved from Rivendell to Rhudaur
2 eagless moved from Drimrill Dale to Lorien
1 eagles moved from S. Mirkwood to Lorien
1 eagles moved from Celduin to Lorien
2 hunterss moved from Iron Hills to E. Mirkwood
1 ents moved from Withered Heath to N. Dale
1 ents moved from Westfold to WoldPlace Units - Elves
4 hobbitss placed in Lorien
6 hobbitss and 2 hunterss placed in RivendellTurn Complete - Elves
Elves collect 30 PUs; end with 30 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.580
Median : 3.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 81Goblins Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26Saruman Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Elves Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.653
Median : 3.000
Variance : 1.146
Standard Deviation : 1.070
Total rolls : 49Rhun Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 galleon and 2 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Haradrim
1 unit repaired.
1 caravel moved from Umbar Peninsula Coast to Umbar Coast
1 spearInfantry moved from Umbar to Umbar Coast
1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to Tolfolas
Haradrim take Tolfolas from Gondor -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 galleon and 2 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Haradrim
1 unit repaired.
1 caravel moved from Umbar Peninsula Coast to Umbar Coast
1 spearInfantry moved from Umbar to Umbar Coast
1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to Tolfolas
Haradrim take Tolfolas from GondorCombat - Haradrim
Non Combat Move - Haradrim
3 oliphants and 8 spearInfantrys moved from Debatable Land to S. Ithilien
1 oliphant moved from S. Gondor to S. Ithilien
2 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula CoastPlace Units - Haradrim
1 galleon placed in Bay of Harad
1 corsairs and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 9 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
1 spearInfantry moved from Minas Tirith to Anorien
1 towerGuard moved from Lossarnach to Anorien
2 spearInfantrys and 1 trebuche moved from W. Osg. to E. Osg.
1 spearInfantry moved from Druwaith Laur to Enedwaith Coast
Gondor take Enedwaith Coast from Neutral
2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith
1 spearInfantry moved from Lebennin to Morthond
1 caravel and 1 spearInfantry moved from Morthond to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to S. Gondor
Gondor take S. Gondor from HaradrimCombat - Gondor
Battle in E. Osg.
Gondor attack with 2 spearInfantrys and 1 trebuche
Mordor defend with 1 castle and 2 orcss
Gondor roll dice for 2 spearInfantrys and 1 trebuche in E. Osg., round 2 : 1/3 hits
Mordor roll dice for 2 orcss in E. Osg., round 2 : 1/2 hits
1 orcs owned by the Mordor and 1 spearInfantry owned by the Gondor lost in E. Osg.
Gondor roll dice for 1 spearInfantry and 1 trebuche in E. Osg., round 3 : 0/2 hits
Mordor roll dice for 1 orcs in E. Osg., round 3 : 0/1 hits
Gondor roll dice for 1 spearInfantry and 1 trebuche in E. Osg., round 4 : 1/2 hits
Mordor roll dice for 1 orcs in E. Osg., round 4 : 0/1 hits
1 orcs owned by the Mordor lost in E. Osg.
Gondor win, taking E. Osg. from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Mordor: 2 orcss
Casualties for Gondor: 1 spearInfantry
Battle in Anorien
Gondor attack with 1 spearInfantry and 1 towerGuard
Mordor defend with 1 orcs
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 2 : 0/2 hits
Mordor roll dice for 1 orcs in Anorien, round 2 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Anorien
Gondor roll dice for 1 towerGuard in Anorien, round 3 : 0/1 hits
Mordor roll dice for 1 orcs in Anorien, round 3 : 1/1 hits
1 towerGuard owned by the Gondor lost in Anorien
Mordor win with 1 orcs remaining. Battle score for attacker is -7
Casualties for Gondor: 1 spearInfantry and 1 towerGuard
Battle in Enedwaith
Gondor attack with 2 spearInfantrys and 1 towerGuard
Goblins defend with 1 stabbers
Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Enedwaith, round 2 : 0/3 hits
Goblins roll dice for 1 stabbers in Enedwaith, round 2 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Enedwaith
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Enedwaith, round 3 : 0/2 hits
Goblins roll dice for 1 stabbers in Enedwaith, round 3 : 0/1 hits
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Enedwaith, round 4 : 1/2 hits
Goblins roll dice for 1 stabbers in Enedwaith, round 4 : 0/1 hits
1 stabbers owned by the Goblins lost in Enedwaith
Gondor win, taking Enedwaith from Goblins with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is -1
Casualties for Goblins: 1 stabbers
Casualties for Gondor: 1 spearInfantryNon Combat Move - Gondor
10 undeads moved from Lamedon to Morthond
1 spearInfantry moved from Lebennin to Morthond
2 spearInfantrys, 3 towerGuards and 3 trebuches moved from Lossarnach to W. Osg.
1 caravel, 8 galleons, 1 spearInfantry and 10 undeads moved from Morthond to Anduin Mouth
1 spearInfantry and 10 undeads moved from Anduin Mouth to W. Osg.
7 spearInfantrys moved from Minas Tirith to Lossarnach
1 spearInfantry moved from Lebennin to Lamedon
1 spearInfantry moved from Lebennin to Belfalas
3 heavyCavalrys moved from Lebennin to W. Osg.Place Units - Gondor
1 spearInfantry and 1 trebuche placed in W. Osg.
8 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.654
Median : 4.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Mordor Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Gondor Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.118
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Celduin
1 spearInfantry moved from Rhun to Celduin
1 warChariot moved from S. Dale to Celduin
1 spearInfantry moved from S. Dale to N. Rhun
1 spearInfantry moved from Rhun to Celduin
2 chariotArcherss moved from Rhun to N. Rhun -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Celduin
1 spearInfantry moved from Rhun to Celduin
1 warChariot moved from S. Dale to Celduin
1 spearInfantry moved from S. Dale to N. Rhun
1 spearInfantry moved from Rhun to Celduin
2 chariotArcherss moved from Rhun to N. RhunCombat - Rhun
Battle in N. Rhun
Rhun attack with 2 chariotArcherss and 1 spearInfantry
Dwarves defend with 1 axeInfantry
Rhun win, taking N. Rhun from Dwarves with 2 chariotArcherss remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantry
Battle in Celduin
Rhun attack with 3 spearInfantrys and 1 warChariot
Elves defend with 2 hunterss
Rhun win, taking Celduin from Elves with 2 spearInfantrys and 1 warChariot remaining. Battle score for attacker is 5
Casualties for Rhun: 1 spearInfantry
Casualties for Elves: 2 hunterssNon Combat Move - Rhun
3 chariotArcherss moved from E. Rhovanion to Rhun
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
1 spearInfantry moved from S. Rhovanion to S. E. Rhovanion
1 warChariot moved from S. Rhun to E. Rhovanion
1 warChariot moved from Dagorlad to S. E. RhovanionPlace Units - Rhun
2 chariotArcherss and 4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;Combat Move - Dale
3 archerss and 2 spearInfantrys moved from N. Dale to S. DaleCombat - Dale
Battle in S. Dale
Dale attack with 3 archerss and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 3 archerss and 2 spearInfantrys in S. Dale, round 2 : 2/5 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 archers owned by the Dale lost in S. Dale
Dale win, taking S. Dale from Rhun with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Dale: 1 archers
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 archers and 1 lightCavalry placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Dale Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Rhun Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 raiderCavalry and 1 xbowInfantry; Remaining resources: 1 PUs;Combat Move - Khand
1 raiderCavalry and 1 warWolves moved from Debatable Land to S. Gondor -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 raiderCavalry and 1 xbowInfantry; Remaining resources: 1 PUs;Combat Move - Khand
1 raiderCavalry and 1 warWolves moved from Debatable Land to S. GondorCombat - Khand
Battle in S. Gondor
Khand attack with 1 raiderCavalry and 1 warWolves
Gondor defend with 1 spearInfantry
Khand win, taking S. Gondor from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Khand
1 raiderCavalry moved from Debatable Land to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss and 2 warWolvess moved from Khand to Harad Road
1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
1 raiderCavalry and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 1 cannon and 1 mortar; Remaining resources: 0 PUs;Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. Rhun
1 cannon moved from N. Dale to N. Rhun
4 axeInfantrys and 1 cannon moved from N. Dale to CelduinCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 4 axeInfantrys and 1 cannon
Rhun defend with 2 chariotArcherss
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 2 : 1/5 hits
Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 0/2 hits
1 chariotArchers owned by the Rhun lost in N. Rhun
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 3 : 0/5 hits
Rhun roll dice for 1 chariotArchers in N. Rhun, round 3 : 0/1 hits
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 4 : 3/5 hits
Rhun roll dice for 1 chariotArchers in N. Rhun, round 4 : 0/1 hits
1 chariotArchers owned by the Rhun lost in N. Rhun
Dwarves win, taking N. Rhun from Rhun with 4 axeInfantrys and 1 cannon remaining. Battle score for attacker is 10
Casualties for Rhun: 2 chariotArcherss
Battle in Celduin
Dwarves attack with 4 axeInfantrys and 1 cannon
Rhun defend with 2 spearInfantrys and 1 warChariot
Dwarves roll dice for 4 axeInfantrys and 1 cannon in Celduin, round 2 : 0/5 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 2 : 2/3 hits
2 axeInfantrys owned by the Dwarves lost in Celduin
Dwarves roll dice for 2 axeInfantrys and 1 cannon in Celduin, round 3 : 0/3 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 3 : 1/3 hits
1 axeInfantry owned by the Dwarves lost in Celduin
Dwarves roll dice for 1 axeInfantry and 1 cannon in Celduin, round 4 : 1/2 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 4 : 1/3 hits
1 warChariot owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Celduin
1 cannon retreated to N. Dale
Rhun win with 2 spearInfantrys remaining. Battle score for attacker is -10
Casualties for Dwarves: 4 axeInfantrys
Casualties for Rhun: 1 warChariotNon Combat Move - Dwarves
4 axeInfantrys, 2 berzerkerss and 2 phalanxs moved from N. Dale to S. DalePlace Units - Dwarves
2 axeInfantrys, 1 cannon and 1 mortar placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.474
Median : 3.000
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 38Dwarves Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Rhun Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 3 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
2 orcss and 2 urukhais moved from Isengard to Fangorn
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