16L G40 Talleyrand19(Axis) vs Radiant (Allies)(+23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  2/6 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Northwest Persia
                1 armour moved from Iraq to Caucasus
                2 aaGuns, 4 artilleries and 18 infantry moved from Ukraine to Bryansk
                1 fighter and 9 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                10 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Sikang to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia

    Non Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 fighter moved from Anhwe to Japan
                2 artilleries moved from Hopei to Kweichow
                1 artillery moved from Shensi to Kweichow
                5 infantry moved from Shensi to Kweichow
                1 aaGun moved from Hopei to Kweichow
                2 infantry moved from Hopei to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangtung to Kiangsi
                2 bombers moved from Kwangtung to Anhwe

    Place Units - Japanese
                1 fighter and 2 infantry placed in Kwangtung
                2 fighters and 6 infantry placed in Japan
                Japanese undo move 2.
                3 infantry placed in Kiangsu
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 carriers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                1 destroyer moved from 22 Sea Zone to 46 Sea Zone
                1 destroyer moved from 23 Sea Zone to 46 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 bomber moved from Yunnan to Iraq

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 30 PUs;
                British buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Norway

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from French West Africa to French Central Africa
                2 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 cruisers and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 87 Sea Zone to 90 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 transports placed in 110 Sea Zone
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5
                British collect 32 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                4 fighters moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                1 artillery moved from Western Ukraine to Ukraine
                4 infantry moved from Western Ukraine to Ukraine

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 4 fighters and 2 infantry
                    Russians defend with 1 armour
                    Italians win, taking Trans-Jordan from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 artillery
                    Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                4 fighters moved from Trans-Jordan to Egypt
                1 mech_infantry moved from 98 Sea Zone to Egypt
                3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Northern Italy to France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                2 bombers moved from Celebes to India

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                3 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs;
                Germans buy 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                11 armour and 5 artilleries moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                19 infantry moved from Belarus to Bryansk
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to Norway
                3 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                4 bombers moved from Western Germany to Bryansk
                5 tactical_bombers moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                2 fighters moved from Novgorod to Bryansk
                1 fighter moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Norway from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bryansk
                    Germans attack with 11 armour, 5 artilleries, 5 bombers, 2 fighters, 22 infantry, 4 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 5 artilleries, 1 fighter and 33 infantry
                    Germans win, taking Bryansk from Russians with 11 armour, 5 artilleries, 5 bombers, 2 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Germans: 22 infantry
                    Casualties for Russians: 2 aaGuns, 5 artilleries, 1 fighter and 33 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                3 bombers moved from Bryansk to Eastern Poland
                2 fighters moved from Bryansk to Poland
                5 tactical_bombers moved from Bryansk to Poland
                1 fighter moved from Eastern Poland to Poland
                2 infantry moved from Western Germany to Germany
                4 mech_infantrys moved from Western Germany to Germany
                3 aaGuns moved from Western Germany to Germany
                1 bomber moved from Bryansk to Germany
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 bomber moved from Norway to Germany
                1 bomber moved from Normandy Bordeaux to Germany
                1 fighter moved from Egypt to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Germany
                3 infantry placed in France
                6 infantry placed in Western Germany
                Germans undo move 4.
                6 infantry placed in Western Germany
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                5 mech_infantrys placed in Western Germany
                5 infantry placed in Western Germany
                3 infantry placed in France
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry placed in Germany
                Germans undo move 5.
                1 infantry placed in Southern France
                Germans undo move 5.
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Caucasus to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kazakhstan, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kazakhstan
                    Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
                3 mech_infantrys moved from Volgograd to Russia
                6 infantry moved from Samara to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Kiangsi to Hunan
                1 armour, 2 artilleries, 7 infantry and 9 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Hunan
                3 artilleries and 8 infantry moved from Kweichow to Szechwan
                2 bombers moved from Anhwe to Szechwan
                3 fighters and 4 tactical_bombers moved from Anhwe to Hunan
                1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Aleutian Islands
                Battle in Szechwan
                    Japanese attack with 3 artilleries, 2 bombers and 8 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 3 artilleries, 2 bombers and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Szechwan to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                3 fighters moved from Hunan to Kwangtung
                3 tactical_bombers moved from Hunan to Kwangtung
                1 aaGun moved from Kweichow to Anhwe
                3 infantry moved from Kiangsu to Kiangsi
                2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                5 fighters moved from Japan to Kwangtung

    Place Units - Japanese
                1 armour and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 108 Sea Zone to Normandy Bordeaux
                1 fighter moved from 108 Sea Zone to Normandy Bordeaux
                2 artilleries, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                2 artilleries, 2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 4 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 2 artilleries and 4 fighters in Normandy Bordeaux, round 3 :  4/6 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 armour, 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 2 submarines and 2 transports moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 armour moved from 38 Sea Zone to Burma
                2 destroyers moved from 46 Sea Zone to 42 Sea Zone
                3 mech_infantrys moved from Alaska to Western United States

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 infantry placed in Western United States
                4 artilleries and 4 infantry placed in Eastern United States
                1 battleship and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 108 Sea Zone
                1 transport moved from 90 Sea Zone to 108 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                2 armour and 1 mech_infantry moved from India to Yunnan
                2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  4/5 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 battleships in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan

    Place Units - British
                6 infantry placed in United Kingdom
                1 factory_minor placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 armour and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                4 fighters moved from Egypt to Anglo Egyptian Sudan
                3 armour moved from Egypt to Anglo Egyptian Sudan
                5 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 artillery, 4 infantry and 3 mech_infantrys moved from Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry
                    British defend with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 3 armour, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                    Casualties for British: 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Northern Italy to France
                1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Egypt
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 battleship moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Italian Somaliland

    Non Combat Move - ANZAC
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                2 bombers and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 fighters and 2 tactical_bombers moved from Russia to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 fighters and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 tactical_bombers in Urals, round 2 :  4/4 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Urals to Russia

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Kwangsi
                3 infantry moved from Kiangsi to Hunan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangtung to Hunan
                4 tactical_bombers moved from Kwangtung to Hunan
                9 fighters moved from Kwangtung to Hunan

    Combat - Japanese
                Battle in Philippines
                Battle in Hunan
                    Japanese attack with 2 bombers, 9 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Philippines from Americans, taking Hunan from Chinese with 2 bombers, 9 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers, 9 fighters and 4 tactical_bombers moved from Hunan to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Japan: 2 infantry
                EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Aleutian Islands: 2 infantry
                EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 48 PUs total

Suggested Topics

  • 4
  • 49
  • 36
  • 55
  • 42
  • 82
  • 82
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.9k

Users

40.7k

Topics

1.8m

Posts