Surprise Attack vs Radiant +12 Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French, 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    French Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland
                1 infantry moved from Malaya to Shan State

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 3 :  0/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 4 :  0/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 5 :  0/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 6 :  1/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • Round 1 done and you got this game 99%, last game didn’t last 2 rounds.  You must be one heck of a player?


  • Actually the last 2 years I’ve had it handed to me! All losses, I have to go back to 13 to find my last win….I know how you feel, twice I walked away for 6 months


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Slovakia Hungary to Poland
                1 submarine moved from 91 Sea Zone to 88 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from French
                4 armour and 1 mech_infantry moved from France to Germany
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom


  • AIR RAID!!!
    Hitler has ordered the complete destruction of London!
    Pull down the shades, shut off the lights and head to the bomb shelter!
    Does Mr. Churchill care to send up any interceptors


  • I have faith that the AA guns will do their duty, no intercept’s.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Slovakia Hungary to Poland
                1 submarine moved from 91 Sea Zone to 88 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from French
                4 armour and 1 mech_infantry moved from France to Germany
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 22 damage total.  Damaged units is as follows: airfield = 6, harbour = 5, factory_major = 11
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 infantry placed in Normandy Bordeaux
                1 fighter and 3 infantry placed in Western Germany
                2 artilleries and 4 infantry placed in Germany
                1 artillery placed in Western Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 5.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Null / Other
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • So much for my AA’s…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Volgograd
                1 tactical_bomber moved from Baltic States to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 infantry moved from Western Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Karelia to Western Ukraine
                1 fighter moved from Karelia to Western Ukraine
                2 aaGuns, 3 artilleries and 12 infantry moved from Novgorod to Belarus
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Hopei
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Hopei
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers
                    Chinese defend with 11 infantry
                        Japanese roll dice for 3 artilleries, 2 bombers, 9 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 :  10/26 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 2 :  5/11 hits
                        5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 3 :  14/21 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 5 infantry
                    Casualties for Chinese: 11 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Yunnan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Shantung
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 harbour placed in Hainan
                1 artillery and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.424
            Median : 3.000
            Variance : 1.466
            Standard Deviation : 1.211
            Total rolls : 59

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 14 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.532
            Median : 3.000
            Variance : 1.717
            Standard Deviation : 1.310
            Total rolls : 47

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to Wake Island
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 battleship, 2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Central United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 battleship placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Burma to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 27 PUs;
                British buy 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 fighter moved from Malta to Tunisia
                1 fighter moved from Malta to Tunisia
                1 tactical_bomber moved from Malta to Tunisia

    Combat - British
                Battle in France
                    British attack with 1 bomber
                    Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                        AA fire in France :  0/1 hits
                        1 aaGun owned by the Germans lost in France
                    British win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Tunisia
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tunisia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Tunisia
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tunisia, round 3 :  4/4 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Tunisia to Algeria
                1 fighter moved from Tunisia to Algeria
                1 fighter moved from Tunisia to Algeria
                1 artillery moved from Tobruk to Libya
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                4 mech_infantrys moved from India to Burma
                2 fighters, 5 infantry and 1 tactical_bomber moved from Shan State to Burma
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 109 Sea Zone to 117 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - British
                5 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                1 armour moved from Egypt to Syria
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 bomber moved from Southern Italy to Syria
                2 fighters moved from Southern Italy to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                1 armour moved from Egypt to Syria
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 bomber moved from Southern Italy to Syria
                2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Belgian Congo, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 :  2/3 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Greece, round 2 :  4/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Syria
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Syria, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                2 fighters moved from Greece to Southern Italy
                1 infantry moved from Albania to Yugoslavia
                1 artillery moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                1 armour, 1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.103
            Median : 3.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_Allies Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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