Regularkid (Axis) vs. Gamerman01 (Allies) - G40 Balance Mod (0 bid)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Right, absolutely, no I’ll just re-do the move from scratch and declare war this time!  Thanks for the accommodations - I spoiled things with that oversight

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Before I do, I want to tell you that I would probably attack East Poland and see how it goes, since I have infantry I can lose.  Are you sure you don’t want to put more there?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Infantry and artillery in Baltic States that is not in a good position.  So I most likely would attack.  I don’t want to do that in case I get good dice, and have you protest that I was taking advantage of your granting me a re-do for the DOW


  • if you woulda made the attack given these new circumstances, then by all means you should make the attack. do ur worst (best). :)


  • cuz i have a sneaking suspicion you won’t make that attack cuz of risk it entails. maybe i’m wrong. lets see!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, that’s what I needed!  Confirmation
    I’ll study the move now

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m attacking East Poland with everything, and Ukraine with inf/art

    If I take Ukraine without losses, then I guarantee you at least 1 hit with the AAA in East Poland because I lost a plane attacking your cruiser the first time.  I just think it’s right.  So if you whiff in Ukraine and your AAA whiffs, I will remove 1 plane anyway.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You did hit in Ukraine, so I will not take off a plane.  Maybe your AAA will hit me anyway.  No fair hitting more than once  :wink:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You hit me once, so everything really feels fair now  :-)  Enough talking about it - time to forge ahead past J4!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ooooh……


  • Got the rolls, but no game posting. . .

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh!  I thought it had - I’ll get right on that.  Problems with the site….
    Shoot, I might have to recreate it - let’s see…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Aw, bummer, there’s no record of what I did since it didn’t post ANYTHING
    Well, I’d better get to work on this…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, I remember my buy, so that’s a good start….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Declare war on Japan…… that’s important… :roll:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 artillery and 2 infantry moved from Baltic States to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Smolensk to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                3 fighters moved from Novgorod to Eastern Poland
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 1 artillery, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 armour and 6 mech_infantrys
                    2 armour owned by the Russians retreated to Belarus
                    Germans win with 2 armour remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun, 2 armour and 6 mech_infantrys
                    Casualties for Russians: 1 artillery, 4 infantry and 2 mech_infantrys
                Battle in Karelia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 fighter
                EDIT: Turning off Edit Mode
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 aaGun moved from Smolensk to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 tactical_bomber moved from Eastern Poland to Belarus
                2 fighters moved from Eastern Poland to Russia
                1 mech_infantry moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Tambov
                8 artilleries and 16 infantry moved from Bryansk to Belarus
                5 artilleries and 9 infantry moved from Bryansk to Tambov

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah, there it is……  :-P
    Talk about a troublemaking Russian turn

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Why did the size of our file double?  When it gets much more than a meg, it starts to slow things down…. hmmmm


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 marine moved from New Guinea to 46 Sea Zone
                1 cruiser and 1 marine moved from 46 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                4 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Caroline Islands to Queensland
                1 fighter moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 46 Sea Zone to New South Wales
                1 fighter moved from 46 Sea Zone to 41 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Borneo to Java
                1 battleship and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries, 5 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Caroline Islands to Philippines
                1 infantry moved from Anhwe to Hunan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 2 transports
                    Americans defend with 1 submarine
                    Japanese win with 1 battleship, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Guam
                Battle in Queensland
                    Japanese attack with 1 bomber, 2 infantry and 1 marine
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Guam from Americans, taking Queensland from ANZAC with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour
                    Japanese destroys 15PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 bomber and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                    1 bomber owned by the Japanese retreated
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                3 infantry moved from Kiangsi to Kwangtung
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Jehol to Chahar
                1 bomber moved from Philippines to Kwangtung
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                3 transports moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 carriers moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to New Guinea
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Paulau Island to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Paulau Island to Kwangtung
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 fighter moved from 54 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                4 fighters, 5 infantry and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs


  • Lost phillipines. (Also tac bomber from paulau needs to be edited to Kwangtung). Its a sign. Game is cursed. I concede. Lets do a rematch soon. GG

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