Regularkid (Axis) vs. Gamerman01 (Allies) - G40 Balance Mod (0 bid)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alright, sitting down to make a move…. I guess USA won’t need any decisions - they still haven’t received an invitation to the party


  • heheh

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 16 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 marine moved from Southeast Mexico to 64 Sea Zone
                2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 aaGun moved from Western United States to Central United States
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 64 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 101 Sea Zone to 64 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from 64 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Central United States
                3 bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 81 Sea Zone to Iraq
                1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 bomber moved from French Equatorial Africa to Iraq
                1 armour moved from Kenya to Italian Somaliland
                      British take Ethiopia from Italians
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 battleship moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Trans-Jordan
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Italians, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 1 fighter; Russians loiter and taunt
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Malta to 81 Sea Zone
                1 fighter moved from Iraq to 81 Sea Zone
                1 bomber and 1 tactical_bomber moved from Iraq to Persia
                1 infantry moved from India to 39 Sea Zone
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 armour moved from India to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 aaGun moved from India to West India
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                2 infantry moved from India to West India
                1 aaGun moved from India to Burma
                1 aaGun moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,3,1
                British collect 35 PUs (1 lost to blockades); end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Just a second, I guess I hadn’t really decided on the Yunnan fighters yet.  Sending one to the Phillipines…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No, that’s not a good idea because you’ll really want the Phillipines.  You’re good to go - map is fine as is.

    I’m wondering, though….
    if you’ll still think you had a shot even if Australia went average.  I think the Allies’ position is already suffocating, but if you don’t see it or agree, don’t mind me - just game on!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Greece to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Egypt

    Combat - Italians
                Battle in Cyprus
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Cyprus from British, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Egypt
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry and 1 mech_infantry placed in Northern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • haha. well, i can see the potential for suffocation, sure. an allied control korea is always a bit concerning!


  • but we ain’t there yet :P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, you just diced me back in Australia and I lost all 3 ANZ fighters

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - ANZAC
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from South Australia to Queensland
                1 fighter moved from South Australia to Queensland
                2 fighters moved from South Australia to New South Wales

    Combat - ANZAC
                Battle in New South Wales
                    ANZAC attack with 1 artillery and 2 fighters
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                    ANZAC win, taking New South Wales from Japanese with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 2 fighters
                Battle in Queensland
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC win, taking Queensland from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from Yunnan to Kweichow
                1 cruiser moved from 89 Sea Zone to 103 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5,6
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Maybe you should give me a fighter back and we’ll call it even for Australia J3 and ANZ3 - put it on New Zealand if you agree

    You’re crazy to attack Z110 but I guess you might need to try something and try to get lucky, but anyway, yes I will scramble 3 fighters  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French


  • yes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry, 1 marine and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Karelia
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 bomber moved from Western Germany to Karelia
                2 mech_infantrys moved from Western Germany to Holland Belgium
                4 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Karelia to Poland
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 tactical_bomber moved from Southern Italy to Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Poland
                3 fighters moved from Holland Belgium to Poland
                1 aaGun moved from Eastern Poland to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 fighter moved from Egypt to Southern Italy
                1 fighter and 1 tactical_bomber moved from Egypt to Greece
                1 mech_infantry moved from Eastern Poland to Poland
                13 armour, 3 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun, 5 artilleries and 21 infantry moved from Bessarabia to Western Ukraine
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                1 marine placed in Germany
                1 infantry placed in France
                Germans undo move 2.
                3 infantry and 3 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, you’re not crazy!  Sorry!  :-D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Agh!  A marine for the cruiser!  Guess I’m not totally used to the changes yet  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @regularkid:

    yes

    You’re a reasonable man.  I like that


  • is it too late to request an edit plz

    the fighter that flew to italy instead goes to greece

    and 1 fighter that flew to poland (from holland) instead goes to finland.

    THANKS!

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