Surprise Attack vs Dawgoneit Axis vs Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Americans take Evenkiyskiy from Germans
                1 armour moved from Yakut S.S.R. to Timguska
                      Americans take Timguska from Germans
                3 armour moved from Shensi to Kazakhstan
                2 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 2 artilleries, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 3 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Battle in Kazakhstan
                    Americans attack with 3 armour
                    Germans defend with 1 artillery and 2 infantry
                    Americans win, taking Kazakhstan from Germans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour
                Battle in 110 Sea Zone
                    Americans attack with 4 destroyers and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 4 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 6 transports
                    Germans defend with 1 destroyer and 2 submarines
                    Americans win with 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Algeria

    Non Combat Move - Americans
                3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Shensi to Kansu

    Place Units - Americans
                4 fighters, 1 tactical_bomber and 3 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

    triplea_37099.0_Ame24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                9 infantry moved from Tsinghai to Kansu
                10 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                9 artilleries moved from Tsinghai to Kansu
                9 artilleries moved from Tsinghai to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 artillery placed in Kansu
                1 artillery placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_37099.0_Chi24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                8 infantry moved from Iraq to Northwest Persia
                2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour, 10 infantry and 5 mech_infantrys
                    Germans defend with 8 armour
                    British win, taking Northwest Persia from Germans with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 8 armour
                    Casualties for British: 10 infantry

    Non Combat Move - British
                12 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 infantry moved from Belgian Congo to French Equatorial Africa

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    triplea_37099.0_UK_24.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Romania
                2 armour, 5 artilleries and 4 infantry moved from Alexandria to Egypt

    triplea_37099.0_Ita24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Romania
                2 armour, 5 artilleries and 4 infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 5 artilleries and 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 13 infantry
                        Italians roll dice for 2 armour, 5 artilleries and 4 infantry in Egypt, round 2 :  7/11 hits
                        British roll dice for 13 infantry in Egypt, round 2 :  3/13 hits
                        3 infantry owned by the Italians and 7 infantry owned by the British lost in Egypt
                        Italians roll dice for 2 armour, 5 artilleries and 1 infantry in Egypt, round 3 :  4/8 hits
                        British roll dice for 6 infantry in Egypt, round 3 :  2/6 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
                        Italians roll dice for 2 armour and 4 artilleries in Egypt, round 4 :  5/6 hits
                        British roll dice for 2 infantry in Egypt, round 4 :  1/2 hits
                        1 artillery owned by the Italians and 2 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour and 3 artilleries remaining. Battle score for attacker is 19
                    Casualties for Italians: 2 artilleries and 4 infantry
                    Casualties for British: 13 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.283
            Median : 3.000
            Variance : 0.756
            Standard Deviation : 0.869
            Total rolls : 46

    Italians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.208
            Standard Deviation : 1.099
            Total rolls : 25

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    triplea_37099.0_Ita24.tsvg


  • War game Sat at my place 39 Global, starting about 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                4 destroyers moved from 79 Sea Zone to 76 Sea Zone
                3 infantry moved from Shensi to Sikang
                1 infantry moved from Szechwan to Sikang
                2 artilleries moved from Szechwan to Sikang
                1 armour moved from Szechwan to Sikang
                1 fighter moved from Shensi to Yenisey
                1 mech_infantry moved from Yenisey to Urals
                      ANZAC take Urals from Germans
                3 armour, 4 artilleries, 3 bombers, 8 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                3 armour moved from Amur to Yakut S.S.R.
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                3 armour moved from Japan to 6 Sea Zone
                3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                4 transports moved from 37 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                3 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 5 Sea Zone: 3 armour and 3 transports
                EDIT: Adding units owned by ANZAC to 5 Sea Zone: 3 transports
                EDIT: Adding units owned by ANZAC to Amur: 3 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Japan

    Turn Complete - ANZAC
                ANZAC collect 29 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_37099.0_ANZ24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                4 destroyers moved from 79 Sea Zone to 76 Sea Zone
                3 infantry moved from Shensi to Sikang
                1 infantry moved from Szechwan to Sikang
                2 artilleries moved from Szechwan to Sikang
                1 armour moved from Szechwan to Sikang
                1 fighter moved from Shensi to Yenisey
                1 mech_infantry moved from Yenisey to Urals
                      ANZAC take Urals from Germans
                3 armour, 4 artilleries, 3 bombers, 8 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                3 armour moved from Amur to Yakut S.S.R.
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                3 armour moved from Japan to 6 Sea Zone
                3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                4 transports moved from 37 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                3 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 5 Sea Zone: 3 armour and 3 transports
                EDIT: Adding units owned by ANZAC to 5 Sea Zone: 3 transports
                EDIT: Adding units owned by ANZAC to Amur: 3 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Japan

    Turn Complete - ANZAC
                ANZAC collect 29 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 3 transports
                EDIT: Adding units owned by ANZAC to Shan State: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_37099.0_ANZ24.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - French

    Turn Complete - French

    triplea_37099.0_Fre24.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 4 destroyers, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novosibirsk to Timguska
                1 armour and 1 mech_infantry moved from Vologda to Urals
                2 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 carrier moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Greece to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                2 artilleries and 4 infantry moved from Turkmenistan to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy

    triplea_37099.0_Ger25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 4 destroyers, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novosibirsk to Timguska
                1 armour and 1 mech_infantry moved from Vologda to Urals
                2 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 carrier moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Greece to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                2 artilleries and 4 infantry moved from Turkmenistan to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy

    Combat - Germans
                Battle in Timguska
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 1 artillery and 2 infantry in Timguska, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Timguska, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Timguska
                    Germans win, taking Timguska from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Eastern Persia
                    Germans attack with 2 artilleries and 4 infantry
                    British defend with 1 armour and 4 mech_infantrys
                        Germans roll dice for 2 artilleries and 4 infantry in Eastern Persia, round 2 :  3/6 hits
                        British roll dice for 1 armour and 4 mech_infantrys in Eastern Persia, round 2 :  2/5 hits
                        3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Eastern Persia
                        Germans roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 3 :  2/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 :  0/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 4 mech_infantrys
                Battle in Urals
                    Germans attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  1/2 hits
                        ANZAC roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Urals
                    Germans win, taking Urals from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    British defend with 1 armour and 5 mech_infantrys
                        Germans roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Northwest Persia, round 2 :  4/11 hits
                        British roll dice for 1 armour and 5 mech_infantrys in Northwest Persia, round 2 :  0/6 hits
                        4 mech_infantrys owned by the British lost in Northwest Persia
                        Germans roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Northwest Persia, round 3 :  2/11 hits
                        British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 :  1/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 5 mech_infantrys
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 2 armour
                        Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Americans roll dice for 2 armour in Kazakhstan, round 2 :  1/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 :  0/2 hits
                        Americans roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 artillery in Kazakhstan, round 4 :  1/1 hits
                        Americans roll dice for 1 armour in Kazakhstan, round 4 :  0/1 hits
                        1 armour owned by the Americans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Americans with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Samara to Novosibirsk
                3 infantry moved from Russia to Vologda
                1 armour and 2 mech_infantrys moved from Novgorod to Vologda
                1 infantry moved from Novgorod to Archangel
                3 artilleries and 8 infantry moved from Rostov to Caucasus
                1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 artillery and 4 infantry moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                2 destroyers and 1 submarine placed in 93 Sea Zone
                1 destroyer and 1 submarine placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
                2 infantry placed in Russia

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 64

    Germans Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.395
            Median : 3.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 4.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Americans Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37099.0_Ger25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 2 destroyers, 5 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 110 Sea Zone
                3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from Algeria to 92 Sea Zone
                2 artilleries moved from Algeria to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                5 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                3 armour, 3 artilleries, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 6 infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 92 Sea Zone to 93 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                3 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
                3 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour, 2 artilleries and 5 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from Evenkiyskiy to Timguska
                1 infantry moved from Kansu to Timguska
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Germans defend with 2 destroyers and 1 submarine
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 6 cruisers, 5 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 11 transports
                    Germans defend with 2 carriers, 2 destroyers, 4 fighters and 2 submarines
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Americans Submerged
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 93 Sea Zone from Germans with 1 battleship, 4 carriers, 6 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 11 transports remaining. Battle score for attacker is 92
                    Casualties for Germans: 2 carriers, 2 destroyers, 4 fighters and 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Southern France
                    Americans attack with 6 armour, 5 artilleries and 11 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Germans with 6 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in French West Africa
                    Americans attack with 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking French West Africa from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Timguska
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                2 armour, 3 artilleries and 5 infantry placed in Eastern United States
                2 destroyers and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 80 PUs; end with 81 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs

    triplea_37099.0_Ame25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Kansu
                1 artillery placed in Tsinghai
                3 infantry placed in Kansu
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_37099.0_Chi25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - British
                British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 14 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from South West Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour and 17 infantry
                    Germans defend with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    1 armour owned by the British and 2 infantry owned by the British retreated to Persia
                    Germans win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -29
                    Casualties for Germans: 4 infantry and 1 mech_infantry
                    Casualties for British: 15 infantry
                Battle in Eastern Persia
                    British attack with 1 armour and 4 mech_infantrys
                    Germans defend with 2 artilleries and 2 infantry
                    1 mech_infantry owned by the British and 1 armour owned by the British retreated to West India
                    Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    triplea_37099.0_UK_25.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 5 infantry moved from Northern Italy to Southern France
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Southern Italy to Southern France
                1 mech_infantry moved from Romania to Northern Italy
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    triplea_37099.0_Ita25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 5 infantry moved from Northern Italy to Southern France
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Southern Italy to Southern France
                1 mech_infantry moved from Romania to Northern Italy
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 submarine; Americans defend with 1 destroyer
                    1 submarine owned by the British Submerged
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 2 artilleries
                    British defend with 2 infantry
                        Italians roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 5 :  1/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win with no units remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 armour and 2 artilleries
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 artillery
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 3 artilleries and 5 infantry
                    Americans defend with 6 armour, 5 artilleries, 1 factory_minor, 1 harbour and 11 infantry
                        Italians roll dice for 1 armour, 3 artilleries and 5 infantry in Southern France, round 2 :  4/9 hits
                        Americans roll dice for 6 armour, 5 artilleries and 11 infantry in Southern France, round 2 :  7/22 hits
                        4 infantry owned by the Americans, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
                    Americans win with 6 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 artilleries and 5 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.473
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 55

    Italians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.458
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 22

    triplea_37099.0_Ita25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 destroyers moved from 76 Sea Zone to 71 Sea Zone
                4 artilleries and 8 infantry moved from Yenisey to Timguska
                3 armour moved from Yakut S.S.R. to Timguska
                3 armour, 3 bombers, 1 fighter and 1 mech_infantry moved from Yenisey to Urals
                3 armour moved from Amur to Yakut S.S.R.
                1 armour, 2 artilleries and 4 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 infantry moved from Szechwan to Sikang
                2 artilleries and 3 infantry moved from Yunnan to Szechwan
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                3 transports moved from 37 Sea Zone to 55 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                3 transports moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                3 armour moved from Japan to 6 Sea Zone

    Combat - ANZAC
                Battle in Kazakhstan
                    ANZAC attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                    ANZAC win, taking Kazakhstan from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for ANZAC: 1 infantry
                Battle in Urals
                    ANZAC attack with 3 armour, 3 bombers, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    ANZAC win, taking Urals from Germans with 3 armour, 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Timguska
                    ANZAC attack with 3 armour, 4 artilleries and 8 infantry
                    Germans defend with 1 artillery and 1 infantry
                    ANZAC win, taking Timguska from Germans with 3 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 bombers and 1 fighter moved from Urals to Kansu
                3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                3 armour moved from 5 Sea Zone to Amur
                1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 mech_infantrys placed in Queensland
                3 infantry placed in New South Wales
                3 armour placed in Japan

    Turn Complete - ANZAC
                ANZAC collect 31 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_37099.0_ANZ25.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Combat Move - French

    Turn Complete - French

    triplea_37099.0_Fre25.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
                1 tactical_bomber moved from France to Southern France
                3 artilleries and 7 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 armour and 2 mech_infantrys moved from Western Germany to Southern France
                1 transport moved from 70 Sea Zone to 68 Sea Zone
                3 infantry moved from Vologda to Urals
                1 artillery moved from Novosibirsk to Urals
                1 armour and 2 mech_infantrys moved from Vologda to Urals
                1 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                2 artilleries and 2 infantry moved from Eastern Persia to West India
                2 artilleries and 6 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Iraq
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    triplea_37099.0_Ger26.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
                1 tactical_bomber moved from France to Southern France
                3 artilleries and 7 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 armour and 2 mech_infantrys moved from Western Germany to Southern France
                1 transport moved from 70 Sea Zone to 68 Sea Zone
                3 infantry moved from Vologda to Urals
                1 artillery moved from Novosibirsk to Urals
                1 armour and 2 mech_infantrys moved from Vologda to Urals
                1 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                2 artilleries and 2 infantry moved from Eastern Persia to West India
                2 artilleries and 6 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Iraq
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in West India
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 2 infantry in West India, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 :  2/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in West India
                        Germans roll dice for 2 artilleries in West India, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 armour in West India, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in West India
                        Germans roll dice for 1 artillery in West India, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 armour in West India, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in West India, round 5 :  1/1 hits
                        UK_Pacific roll dice for 1 armour in West India, round 5 :  0/1 hits
                        1 armour owned by the British lost in West India
                    Germans win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers and 3 transports in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine; Italians loiter and taunt
                    British defend with 1 submarine
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Germans and 1 submarine owned by the British lost in 92 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Urals
                    Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    ANZAC defend with 3 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Urals, round 2 :  1/7 hits
                        ANZAC roll dice for 3 armour and 1 mech_infantry in Urals, round 2 :  3/4 hits
                        1 mech_infantry owned by the ANZAC and 3 infantry owned by the Germans lost in Urals
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Urals, round 3 :  2/4 hits
                        ANZAC roll dice for 3 armour in Urals, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans and 2 armour owned by the ANZAC lost in Urals
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Urals, round 4 :  2/3 hits
                        ANZAC roll dice for 1 armour in Urals, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the ANZAC lost in Urals
                    Germans win, taking Urals from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for ANZAC: 3 armour and 1 mech_infantry
                Battle in Iraq
                    Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Iraq, round 2 :  3/6 hits
                        British roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 3 artilleries and 8 infantry
                    ANZAC defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                        Germans roll dice for 3 artilleries and 8 infantry in Kazakhstan, round 2 :  7/11 hits
                        ANZAC roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 :  5/7 hits
                        1 mech_infantry owned by the ANZAC, 1 armour owned by the ANZAC, 2 artilleries owned by the ANZAC, 3 infantry owned by the ANZAC and 5 infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 infantry
                    Casualties for ANZAC: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in Southern France
                    Germans attack with 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 6 armour, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  4/18 hits
                        Americans roll dice for 6 armour, 5 artilleries and 7 infantry in Southern France, round 2 :  6/18 hits
                        4 infantry owned by the Americans and 6 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 3 :  6/12 hits
                        Americans roll dice for 6 armour, 5 artilleries and 3 infantry in Southern France, round 3 :  6/14 hits
                        2 mech_infantrys owned by the Germans, 3 artilleries owned by the Americans, 3 infantry owned by the Americans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Southern France, round 4 :  5/6 hits
                        Americans roll dice for 6 armour and 2 artilleries in Southern France, round 4 :  6/8 hits
                        2 tactical_bombers owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Germans, 2 artilleries owned by the Americans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Southern France
                    Americans win with 3 armour remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Americans: 3 armour, 5 artilleries and 7 infantry

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Northern Italy
                2 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd
                1 infantry placed in Ukraine
                3 infantry placed in Western Germany
                1 artillery placed in Ukraine

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs

    Dice Statistics:

    Total
                1 was rolled 37 times
                2 was rolled 30 times
                3 was rolled 22 times
                4 was rolled 26 times
                5 was rolled 12 times
                6 was rolled 26 times
            Average roll : 3.157
            Median : 3.000
            Variance : 2.296
            Standard Deviation : 1.515
            Total rolls : 153

    Germans Combat
                1 was rolled 18 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 16 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.651
            Standard Deviation : 0.807
            Total rolls : 84

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 11 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.366
            Standard Deviation : 1.169
            Total rolls : 42

    ANZAC Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.600
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_37099.0_Ger26.tsvg

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