@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Surprise Attack vs Dawgoneit Axis vs Allies
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War game Sat at my place 39 Global, starting about 11
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
4 destroyers moved from 79 Sea Zone to 76 Sea Zone
3 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 artilleries moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 fighter moved from Shensi to Yenisey
1 mech_infantry moved from Yenisey to Urals
ANZAC take Urals from Germans
3 armour, 4 artilleries, 3 bombers, 8 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
3 armour moved from Amur to Yakut S.S.R.
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour moved from Japan to 6 Sea Zone
3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
4 transports moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 5 Sea Zone: 3 armour and 3 transports
EDIT: Adding units owned by ANZAC to 5 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to Amur: 3 armour
EDIT: Turning off Edit Mode
3 armour placed in JapanTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
4 destroyers moved from 79 Sea Zone to 76 Sea Zone
3 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 artilleries moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 fighter moved from Shensi to Yenisey
1 mech_infantry moved from Yenisey to Urals
ANZAC take Urals from Germans
3 armour, 4 artilleries, 3 bombers, 8 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
3 armour moved from Amur to Yakut S.S.R.
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour moved from Japan to 6 Sea Zone
3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
4 transports moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 5 Sea Zone: 3 armour and 3 transports
EDIT: Adding units owned by ANZAC to 5 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to Amur: 3 armour
EDIT: Turning off Edit Mode
3 armour placed in JapanTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to Shan State: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 destroyers, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Vologda to Urals
2 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 artilleries and 4 infantry moved from Turkmenistan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 destroyers, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Vologda to Urals
2 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 artilleries and 4 infantry moved from Turkmenistan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Southern ItalyCombat - Germans
Battle in Timguska
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Timguska, round 2 : 1/3 hits
Americans roll dice for 1 armour in Timguska, round 2 : 0/1 hits
1 armour owned by the Americans lost in Timguska
Germans win, taking Timguska from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Eastern Persia
Germans attack with 2 artilleries and 4 infantry
British defend with 1 armour and 4 mech_infantrys
Germans roll dice for 2 artilleries and 4 infantry in Eastern Persia, round 2 : 3/6 hits
British roll dice for 1 armour and 4 mech_infantrys in Eastern Persia, round 2 : 2/5 hits
3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Eastern Persia
Germans roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 3 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 4 mech_infantrys
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
ANZAC roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Urals
Germans win, taking Urals from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys
British defend with 1 armour and 5 mech_infantrys
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 4/11 hits
British roll dice for 1 armour and 5 mech_infantrys in Northwest Persia, round 2 : 0/6 hits
4 mech_infantrys owned by the British lost in Northwest Persia
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Northwest Persia, round 3 : 2/11 hits
British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 5 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 armour
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits
Americans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits
Americans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits
Americans roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits
1 armour owned by the Americans lost in Kazakhstan
Germans win, taking Kazakhstan from Americans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armourNon Combat Move - Germans
1 artillery and 2 infantry moved from Samara to Novosibirsk
3 infantry moved from Russia to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Novgorod to Archangel
3 artilleries and 8 infantry moved from Rostov to Caucasus
1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 artillery and 4 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
2 destroyers and 1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
2 infantry placed in RussiaTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.391
Median : 3.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 64Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.395
Median : 3.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 1.786
Standard Deviation : 1.336
Total rolls : 15Americans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 destroyers, 5 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 110 Sea Zone
3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Algeria to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
5 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 armour, 3 artilleries, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 6 infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 92 Sea Zone to 93 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 86 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Evenkiyskiy to Timguska
1 infantry moved from Kansu to Timguska
1 armour moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in 112 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Germans defend with 2 destroyers and 1 submarine
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 battleship, 4 carriers, 6 cruisers, 5 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 11 transports
Germans defend with 2 carriers, 2 destroyers, 4 fighters and 2 submarines
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans
Americans win, taking 93 Sea Zone from Germans with 1 battleship, 4 carriers, 6 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 11 transports remaining. Battle score for attacker is 92
Casualties for Germans: 2 carriers, 2 destroyers, 4 fighters and 2 submarines
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 6 armour, 5 artilleries and 11 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 6 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in French West Africa
Americans attack with 2 infantry
Germans defend with 1 infantry
Americans win, taking French West Africa from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Timguska
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 2 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
2 armour, 3 artilleries and 5 infantry placed in Eastern United States
2 destroyers and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 80 PUs; end with 81 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Kansu
1 artillery placed in Tsinghai
3 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
1 armour and 14 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from South West Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Northwest Persia
British attack with 1 armour and 17 infantry
Germans defend with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
1 armour owned by the British and 2 infantry owned by the British retreated to Persia
Germans win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for British: 15 infantry
Battle in Eastern Persia
British attack with 1 armour and 4 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
1 mech_infantry owned by the British and 1 armour owned by the British retreated to West India
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -12
Casualties for British: 3 mech_infantrysNon Combat Move - British
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 5 infantry moved from Northern Italy to Southern France
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Southern Italy to Southern France
1 mech_infantry moved from Romania to Northern Italy
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 5 infantry moved from Northern Italy to Southern France
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Southern Italy to Southern France
1 mech_infantry moved from Romania to Northern Italy
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the British Submerged
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 artilleries
British defend with 2 infantry
Italians roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour and 2 artilleries
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 artillery
British defend with 1 infantry
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 3 artilleries and 5 infantry
Americans defend with 6 armour, 5 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Italians roll dice for 1 armour, 3 artilleries and 5 infantry in Southern France, round 2 : 4/9 hits
Americans roll dice for 6 armour, 5 artilleries and 11 infantry in Southern France, round 2 : 7/22 hits
4 infantry owned by the Americans, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Southern France
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
Americans win with 6 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 5 infantry
Casualties for Americans: 4 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.473
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 55Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.458
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.545
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
4 destroyers moved from 76 Sea Zone to 71 Sea Zone
4 artilleries and 8 infantry moved from Yenisey to Timguska
3 armour moved from Yakut S.S.R. to Timguska
3 armour, 3 bombers, 1 fighter and 1 mech_infantry moved from Yenisey to Urals
3 armour moved from Amur to Yakut S.S.R.
1 armour, 2 artilleries and 4 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Szechwan to Sikang
2 artilleries and 3 infantry moved from Yunnan to Szechwan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
3 transports moved from 37 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
3 transports moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour moved from Japan to 6 Sea ZoneCombat - ANZAC
Battle in Kazakhstan
ANZAC attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery
ANZAC win, taking Kazakhstan from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Urals
ANZAC attack with 3 armour, 3 bombers, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
ANZAC win, taking Urals from Germans with 3 armour, 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Timguska
ANZAC attack with 3 armour, 4 artilleries and 8 infantry
Germans defend with 1 artillery and 1 infantry
ANZAC win, taking Timguska from Germans with 3 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - ANZAC
3 bombers and 1 fighter moved from Urals to Kansu
3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour moved from 5 Sea Zone to Amur
1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 mech_infantrys placed in Queensland
3 infantry placed in New South Wales
3 armour placed in JapanTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 tactical_bomber moved from France to Southern France
3 artilleries and 7 infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Western Germany to Southern France
1 transport moved from 70 Sea Zone to 68 Sea Zone
3 infantry moved from Vologda to Urals
1 artillery moved from Novosibirsk to Urals
1 armour and 2 mech_infantrys moved from Vologda to Urals
1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 artilleries and 2 infantry moved from Eastern Persia to West India
2 artilleries and 6 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Iraq
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 tactical_bomber moved from France to Southern France
3 artilleries and 7 infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Western Germany to Southern France
1 transport moved from 70 Sea Zone to 68 Sea Zone
3 infantry moved from Vologda to Urals
1 artillery moved from Novosibirsk to Urals
1 armour and 2 mech_infantrys moved from Vologda to Urals
1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 artilleries and 2 infantry moved from Eastern Persia to West India
2 artilleries and 6 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Iraq
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in West India
Germans attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in West India, round 2 : 1/4 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 2/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in West India
Germans roll dice for 2 artilleries in West India, round 3 : 0/2 hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits
1 artillery owned by the Germans lost in West India
Germans roll dice for 1 artillery in West India, round 4 : 0/1 hits
UK_Pacific roll dice for 1 armour in West India, round 4 : 0/1 hits
Germans roll dice for 1 artillery in West India, round 5 : 1/1 hits
UK_Pacific roll dice for 1 armour in West India, round 5 : 0/1 hits
1 armour owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers and 3 transports in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 1 submarine; Italians loiter and taunt
British defend with 1 submarine
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans and 1 submarine owned by the British lost in 92 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Urals
Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
ANZAC defend with 3 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Urals, round 2 : 1/7 hits
ANZAC roll dice for 3 armour and 1 mech_infantry in Urals, round 2 : 3/4 hits
1 mech_infantry owned by the ANZAC and 3 infantry owned by the Germans lost in Urals
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Urals, round 3 : 2/4 hits
ANZAC roll dice for 3 armour in Urals, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 2 armour owned by the ANZAC lost in Urals
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Urals, round 4 : 2/3 hits
ANZAC roll dice for 1 armour in Urals, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the ANZAC lost in Urals
Germans win, taking Urals from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 armour and 1 mech_infantry
Battle in Iraq
Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Iraq, round 2 : 3/6 hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 3 artilleries and 8 infantry
ANZAC defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries and 8 infantry in Kazakhstan, round 2 : 7/11 hits
ANZAC roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 5/7 hits
1 mech_infantry owned by the ANZAC, 1 armour owned by the ANZAC, 2 artilleries owned by the ANZAC, 3 infantry owned by the ANZAC and 5 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for ANZAC: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 6 armour, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 4/18 hits
Americans roll dice for 6 armour, 5 artilleries and 7 infantry in Southern France, round 2 : 6/18 hits
4 infantry owned by the Americans and 6 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 6/12 hits
Americans roll dice for 6 armour, 5 artilleries and 3 infantry in Southern France, round 3 : 6/14 hits
2 mech_infantrys owned by the Germans, 3 artilleries owned by the Americans, 3 infantry owned by the Americans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Southern France, round 4 : 5/6 hits
Americans roll dice for 6 armour and 2 artilleries in Southern France, round 4 : 6/8 hits
2 tactical_bombers owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Germans, 2 artilleries owned by the Americans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Southern France
Americans win with 3 armour remaining. Battle score for attacker is -26
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 3 armour, 5 artilleries and 7 infantryNon Combat Move - Germans
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to VolgogradPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Ukraine
3 infantry placed in Western Germany
1 artillery placed in UkraineTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUsDice Statistics:
Total
1 was rolled 37 times
2 was rolled 30 times
3 was rolled 22 times
4 was rolled 26 times
5 was rolled 12 times
6 was rolled 26 times
Average roll : 3.157
Median : 3.000
Variance : 2.296
Standard Deviation : 1.515
Total rolls : 153Germans Combat
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.214
Median : 3.000
Variance : 0.651
Standard Deviation : 0.807
Total rolls : 84British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.357
Median : 3.000
Variance : 1.366
Standard Deviation : 1.169
Total rolls : 42ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 battleship, 4 carriers, 6 cruisers, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 8 transports moved from 93 Sea Zone to 92 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Trans-Jordan
Americans attack with 2 armour
Italians defend with 1 armour
Americans win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Americans: 1 armour
Battle in 112 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Germans defend with 1 destroyer and 1 submarine
Americans win with 2 carriers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 battleship, 4 carriers, 6 cruisers, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 8 transports
Germans defend with 1 destroyer; Italians defend with 2 submarines
Americans win with 1 battleship, 4 carriers, 6 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 8 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Egypt
Battle in NorwayNon Combat Move - Americans
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
7 transports placed in 101 Sea Zone
3 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
6 transports placed in 101 Sea Zone
3 armour and 1 infantry placed in Central United States
Americans undo move 4.
4 armour placed in Central United States
1 infantry placed in Southern FranceTurn Complete - Americans
Americans collect 83 PUs; end with 83 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Kansu
Chinese undo move 1.
1 artillery placed in Tsinghai
1 artillery placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 infantry placed in Kansu
2 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
1 armour and 4 mech_infantrys moved from India to West India
3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in West India
British attack with 1 armour and 4 mech_infantrys
Germans defend with 1 artillery
British win, taking West India from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - British
Place Units - British
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total