@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Surprise Attack vs Dawgoneit Axis vs Allies
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I couldnt start a game with Priv. Pan the other day. I dont know what was up with that but I was able to play other games. I’ll try to repost this one and see if that does it or If I have to contact a moderator
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I guess its a glitch. I had to redo my turn then edit in any losses or non losses.
you have to go back to the country just before your turn.
if you want just take your turn over and heck with the edits 8-) -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Urals to Timguska
1 armour moved from Volgograd to Caucasus
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 cruiser, 2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Urals to Timguska
1 armour moved from Volgograd to Caucasus
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 cruiser, 2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in Caucasus
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Caucasus, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 36 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers and 4 submarines
British defend with 1 fighter; Americans defend with 1 battleship, 3 carriers, 4 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 cruiser and 2 destroyers in 36 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 transports in 36 Sea Zone, round 2 : 1/11 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 4 submarines in 36 Sea Zone, round 3 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 transports in 36 Sea Zone, round 3 : 6/11 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese and 4 submarines owned by the Japanese lost in 36 Sea Zone
Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 transports remaining. Battle score for attacker is -52
Casualties for Japanese: 1 cruiser, 2 destroyers and 4 submarines
1 fighter owned by the British and 2 fighters owned by the Americans forced to land in French Indo ChinaNon Combat Move - Japanese
1 artillery moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,5,3,3,2,4
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 22 times
6 was rolled 19 times
Average roll : 3.988
Median : 4.000
Variance : 2.512
Standard Deviation : 1.585
Total rolls : 85Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.069
Median : 5.000
Variance : 1.321
Standard Deviation : 1.150
Total rolls : 29Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.069
Median : 5.000
Variance : 1.321
Standard Deviation : 1.150
Total rolls : 29Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from French Indo China to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 cruiser and 3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Kwangsi
Americans attack with 1 armour and 4 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Kwangsi from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in SiamNon Combat Move - Americans
3 fighters moved from Kwangsi to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - Americans
1 factory_minor placed in French Indo China
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 4.
Americans undo move 4.
1 cruiser and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from French Indo China to Szechwan
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
3 infantry moved from India to Burma
2 infantry moved from Eastern Persia to Persia
2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 infantry moved from West India to Eastern Persia
2 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Northwest Persia to IndiaCombat - British
Battle in Szechwan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
British win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Szechwan to KwangsiPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to Tobruk
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tambov to Volgograd
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 armour moved from Romania to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to Tobruk
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tambov to Volgograd
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 armour moved from Romania to Ukraine
1 artillery and 3 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 1/3 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 artillery moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsDice Statistics:
Total
2 was rolled 5 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.400
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 10Null / Other
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
ANZAC win, taking Philippines from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery moved from Bryansk to Rostov
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
2 armour moved from Ukraine to Rostov
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 artillery and 2 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 carrier moved from 96 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery moved from Bryansk to Rostov
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
2 armour moved from Ukraine to Rostov
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 artillery and 2 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 carrier moved from 96 Sea Zone to 92 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Novosibirsk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to GibraltarPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 destroyer and 1 submarine placed in 93 Sea Zone
1 fighter placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUsDice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 4 : 1/2 hits
Japanese win, taking 35 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Japan
2 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.143
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 6 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Kwangsi to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 battleship, 3 carriers, 2 fighters and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Kiangsi
1 artillery, 2 cruisers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Formosa
Battle in Kiangsi
Americans attack with 1 armour and 3 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Formosa from Japanese with 3 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 2 submarines
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Americans: 2 destroyers
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
2 fighters moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to SiamPlace Units - Americans
2 armour and 1 infantry placed in French Indo China
1 fighter placed in Eastern United States
2 destroyers placed in 10 Sea Zone
4 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 3.
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 29 PUs;
British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsi from Japanese
1 fighter moved from Kwangsi to Kiangsu
1 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from India to Kweichow
2 infantry moved from Eastern Persia to Turkmenistan
5 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Caucasus
British attack with 3 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Anhwe
British attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Kiangsu
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
retreated to Kiangsu
Japanese win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Shan State to French Indo China
1 aaGun moved from Shan State to Yunnan
1 fighter moved from Kiangsi to HunanPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Albania to Greece
1 bomber moved from Greece to Egypt
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Volgograd to Kazakhstan
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Bessarabia to Ukraine