Scramble to defend 27?
'15 playoffs souL (Axis) v. oysteilo (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
2 fighters moved from Greece to 97 Sea Zone
2 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Nenetsia to Vologda
1 bomber moved from Buryatia to Evenkiyskiy
1 bomber moved from Southern Italy to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Germany to BryanskCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 97 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 5 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in Finland, round 2 : 5/17 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
1 bomber and 1 fighter moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from 97 Sea Zone to Western Germany
3 infantry moved from Bulgaria to Romania
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
3 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Baltic States to Vyborg
3 artilleries and 6 infantry moved from Novgorod to Karelia
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
12 infantry moved from Germany to Poland
1 bomber moved from Evenkiyskiy to Buryatia
1 bomber moved from Russia to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
6 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Buryatia : 1 bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Romania : 3 infantry
Poland : 12 infantry
Germany : 1 aaGun, 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 1 fighter
Belarus : 4 artilleries and 4 infantry
Karelia : 1 flag, 3 artilleries and 6 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 2 mech_infantrys
Archangel : 1 flag, 6 infantry
Eastern Poland : 1 armour and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 11 infantry and 6 mech_infantrys
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
117 Sea Zone : 1 submarine
Greece : 1 flag, 1 factory_minor and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 flag, 2 submarines
Finland : 1 flag, 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrysProduction/PUs Summary :
Germans : 49 / 54
Russians : 16 / 31
Japanese : 68 / 74
Americans : 53 / 76
Chinese : 4 / 5
British : 32 / 40
UK_Pacific : 6 / 3
Italians : 19 / 23
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
4 artilleries and 8 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
6 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Vologda
1 bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 4 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 4 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 bomber moved from Vologda to Russia
2 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Volgograd
1 armour moved from Tobruk to EgyptPlace Units - Russians
1 airfield placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Russians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
3 armour and 3 mech_infantrys moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 armour and 3 mech_infantrys moved from Tsinghai to Sikang
2 artilleries and 1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
7 fighters and 5 tactical_bombers moved from 42 Sea Zone to India
2 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 3 tactical_bombers moved from Yunnan to India
4 artilleries moved from French Indo China to 36 Sea Zone
10 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 36 Sea Zone to 39 Sea Zone
4 artilleries and 10 infantry moved from 39 Sea Zone to India
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
6 carriers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Timguska to Urals
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 39 Sea Zone -
Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
3 armour and 3 mech_infantrys moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 armour and 3 mech_infantrys moved from Tsinghai to Sikang
2 artilleries and 1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
7 fighters and 5 tactical_bombers moved from 42 Sea Zone to India
2 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 3 tactical_bombers moved from Yunnan to India
4 artilleries moved from French Indo China to 36 Sea Zone
10 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 36 Sea Zone to 39 Sea Zone
4 artilleries and 10 infantry moved from 39 Sea Zone to India
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
6 carriers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Timguska to Urals
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 39 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 10 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 0/9 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 10 infantry and 8 tactical_bombers in India, round 2 : 15/32 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber in India, round 2 : 7/21 hits
7 infantry owned by the Japanese, 3 aaGuns owned by the British and 16 infantry owned by the British lost in India
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers in India, round 3 : 9/25 hits
UK_Pacific roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 fighters owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 71
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber
Casualties for Japanese: 10 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Sikang, round 2 : 5/9 hits
Chinese roll dice for 1 fighter and 7 infantry in Sikang, round 2 : 3/8 hits
1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Sikang
Japanese roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Sikang, round 3 : 4/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits
1 fighter owned by the Chinese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Urals
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Urals
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Urals, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Central Mongolia to Shensi
1 aaGun and 2 infantry moved from French Indo China to Yunnan
1 carrier moved from 36 Sea Zone to 39 Sea Zone
2 bombers moved from India to French Indo China
1 fighter and 3 tactical_bombers moved from India to Yunnan
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to French Indo China
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to Sumatra
7 fighters and 5 tactical_bombers moved from India to 39 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to French Indo China
1 mech_infantry moved from Tsagaan Olom to Suiyuyan
1 aaGun, 1 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Timguska to Kansu
1 armour and 3 mech_infantrys moved from Kansu to Shensi
1 armour and 2 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 1 tactical_bomber placed in Japan
Japanese undo move 2.
Japanese undo move 4.
1 artillery placed in French Indo China
1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Japanese collect 74 PUs (3 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 4 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 3 artilleries, 6 infantry and 2 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 3 armour and 1 mech_infantry
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag
India : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 airfield and 1 harbour
Sumatra : 1 flag, 1 fighter
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
36 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Dzavhan : 1 flag
39 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 submarine, 5 tactical_bombers and 7 transports
Central Mongolia : 1 flag
6 Sea Zone : 4 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag
80 Sea Zone : 1 submarine
72 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 54
Russians : 18 / 27
Japanese : 77 / 87
Americans : 53 / 76
Chinese : 0 / 5
British : 32 / 40
UK_Pacific : 3 / 0
Italians : 19 / 23
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Pretty unfortunate on the dice, there for you.
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Pretty unfortunate on the dice, there for you.
Maybe a little bit. But I don’t think any of these battles decide the game though. I am away for the weekend. Probably no posts before monday
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 107 Sea Zone to 117 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from Norway to 112 Sea Zone
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines -
scramble 112?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 107 Sea Zone to 117 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from Norway to 112 Sea Zone
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in Denmark
Battle in Celebes
Battle in Java
Battle in 117 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Denmark from Germans, taking Celebes from Japanese, taking Java from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
6 carriers moved from 54 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 cruisers moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 54 Sea Zone to 35 Sea Zone
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier placed in 113 Sea Zone
1 carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
3 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 fighter moved from Caucasus to Germany
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
2 artilleries moved from 114 Sea Zone to Germany
4 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea ZoneCombat - British
Battle in Germany
British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_major, 6 infantry and 1 mech_infantry
Germans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -44
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber moved from 80 Sea Zone to Egypt
1 fighter moved from 80 Sea Zone to Northwest Persia
4 infantry moved from Caucasus to Rostov
3 artilleries moved from Caucasus to Rostov
5 mech_infantrys moved from Caucasus to Rostov
2 armour moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,1
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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that was not good :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Yugoslavia to Bryansk
1 fighter and 1 infantry moved from Western Germany to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Denmark, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Denmark
retreated to Denmark
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Germany
1 mech_infantry moved from Holland Belgium to Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 9 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Denmark to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 4 infantry
Greater Southern Germany : 1 infantry
Western Germany : 1 artillery and 9 infantry
Romania : 1 artillery and 2 infantry
Germany : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 3 infantry
Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 54
Russians : 18 / 27
Japanese : 67 / 87
Americans : 64 / 89
Chinese : 0 / 5
British : 32 / 34
UK_Pacific : 4 / 0
Italians : 19 / 24
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No, you needed that one. I’d assumed my mistake was going to drag this one out quite a long time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 60 Sea Zone to 42 Sea Zone
1 submarine moved from 57 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to Philippines
2 fighters moved from Queensland to Philippines
1 carrier and 1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Philippines
2 infantry moved from Caucasus to Rostov
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Caucasus to RostovTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Caucasus to RostovTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 35 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode





