scramble 1 fig from scotland
no scramble other
thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 5 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 5 transports moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 bombers and 1 fighter moved from French Indo China to India
5 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
Combat - Japanese
Battle in India
Japanese attack with 2 bombers, 6 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour, 9 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
1 fighter owned by the Japanese retreated
UK_Pacific win with 1 bomber, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -74
Casualties for Japanese: 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 5 mech_infantrys
Non Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from India to 39 Sea Zone
5 fighters and 2 tactical_bombers moved from French Indo China to 39 Sea Zone
1 tactical_bomber moved from French Indo China to Sumatra
Turn Complete - Japanese
no scramble
I’m confused there is no attack?
I could scramble my tactical bomber from India to stop the shore bombardment but I chose not to scramble.
I could scramble my tactical bomber from India to stop the shore bombardment but I chose not to scramble.
okay. your turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Changing ownership of Malaya from Japanese to British
EDIT: Adding units owned by British to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 armour and 4 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
5 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from India to Egypt
1 armour moved from Shan State to India
15 mech_infantrys moved from Shan State to India
2 aaGuns, 1 artillery and 6 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from India to Syria
Place Units - British
3 transports placed in 98 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,2,2,6,3,6,6,2,6,3,4,5,6,1,3,1,6,2,1,6,3,4
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Gibraltar
Battle in 99 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
Italians win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Holland Belgium
Italians attack with 1 bomber and 3 infantry
British defend with 1 armour and 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 3 infantry
Non Combat Move - Italians
2 artilleries and 7 infantry moved from Romania to Bessarabia
4 infantry moved from Northern Italy to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 fighter moved from 99 Sea Zone to Ukraine
2 fighters moved from Southern Italy to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Rostov
2 bombers and 4 fighters moved from Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers, 4 fighters and 6 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Rostov from Russians with 2 bombers, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
2 bombers and 3 fighters moved from Rostov to Ukraine
3 armour moved from Novgorod to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
4 fighters moved from Western Germany to Ukraine
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
2 infantry moved from Tambov to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 5 mech_infantrys
retreated to Rostov
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Tambov to Russia
1 armour moved from Yenisey to Novosibirsk
2 aaGuns moved from Yenisey to Timguska
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Japanese
15 mech_infantrys moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 4 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Gibraltar
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 battleships moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
British captures 13PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry
Battle in Northern Italy
British converts factory_major into different units
Battle in Southern France
Battle in Gibraltar
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Northern Italy from Italians, taking Southern France from Germans, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
British attack with 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Italians with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
4 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Morocco
4 mech_infantrys moved from Egypt to Iraq
1 armour and 21 mech_infantrys moved from India to Eastern Persia
5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Union of South Africa
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - British
4 transports placed in 110 Sea Zone
3 artilleries placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 62 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,1,1,5,6,5,1,3,5,5,3,5,4,4,5,5,3,1,6,4,5,6
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 1 artillery and 4 infantry moved from Western Germany to France
1 armour, 3 fighters and 3 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Bessarabia to Ukraine
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers and 7 fighters moved from Ukraine to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Novgorod
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Sakha to Siberia
1 armour moved from Buryatia to Siberia
Combat - Russians
Battle in Siberia
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 4 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
4 fighters moved from Volgograd to Russia
2 aaGuns moved from Timguska to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
I am surrendering. It is not fun to do but I figured there is no hope. Two capitals are captured… Japan is dead. Italy is dead. Germany is about to die even though it is close to Russia. good game
Yeah unfortunately things went sour for the axis. Just for fun, if you don’t mind I am going to do the USA/UK turn anyway just because it will be exciting and don’t have much else to do this Sunday evening.
BTW we can play a few nonleague practice games if you want a sparring partner
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 infantry moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Northern Italy to Yugoslavia
British take Yugoslavia from Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 armour and 1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to Northern Italy
Combat - British
Battle in Germany
British captures 58PUs while taking Germans capital
British converts factory_major into different units
Battle in Sardinia
Battle in Sicily
Non Combat Move - British
1 tactical_bomber moved from Malta to Northern Italy
Place Units - British
3 armour placed in Northern Italy
3 armour placed in Southern Italy
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 58 PUs; end with 117 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 122 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,5,6,3,6,3,1,5,5,6,1,6,4,6,5,6,4,2,2,6,2,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 4 infantry
:-)