2016 JDOW (Axis) vs strategic planner (allies +24)

  • '15 '14

    Some more advice:

    It does not make sense to repair 20 damage and then buy only 1 unit. You could have also just repaired 11 damage, but the fighter and have 9 IPC left for e.g. 2 mech in South africa.

    Or maybe better:
    Repair 15 and buy 5 infantry.

    Did you consider that yet?

    You did repair “for nothing” and now I can SBR you again next turn.

  • '15 '14

    gogo FrAnzac :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,3,6,5
                ANZAC collect 2 PUs (4 lost to blockades); end with 3 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 8 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 bombers and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 tactical_bomber moved from Northwest Persia to Sikang
                2 mech_infantrys moved from Volgograd to Sikang
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Urals to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from France to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom
                5 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    2 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: airfield = 6, factory_major = 10
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Sikang
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Germans win, taking Sikang from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                6 armour moved from Volgograd to Northwest Persia
                5 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 tactical_bomber moved from Sikang to Kazakhstan
                2 bombers moved from 91 Sea Zone to Southern France
                1 aaGun moved from France to Western Germany
                1 infantry moved from France to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                2 artilleries placed in Western Germany
                5 bombers placed in Western Germany
                2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 70 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 bombers, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 artillery moved from 1 Sea Zone to Alaska
                1 infantry moved from Northern Territory to Queensland
                      Japanese take Queensland from ANZAC
                1 infantry moved from Victoria to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from Japan to 26 Sea Zone
                1 mech_infantry moved from Kweichow to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in New Zealand
                Battle in Ceylon
                Battle in Alaska
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 destroyer and 5 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking New Zealand from ANZAC, taking Ceylon from UK_Pacific, taking Alaska from Americans, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for Americans: 1 carrier, 1 destroyer and 5 transports

    Non Combat Move - Japanese
                2 carriers moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to 32 Sea Zone
                1 bomber moved from 32 Sea Zone to Marshall Islands
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 artillery moved from 61 Sea Zone to South Australia
                2 artilleries and 1 infantry moved from Northern Territory to South Australia
                1 fighter moved from 35 Sea Zone to South Australia
                1 tactical_bomber moved from 35 Sea Zone to South Australia
                1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to South Australia
                1 mech_infantry moved from 61 Sea Zone to South Australia
                1 artillery moved from 61 Sea Zone to South Australia
                1 cruiser moved from 62 Sea Zone to 61 Sea Zone
                1 carrier moved from 62 Sea Zone to 61 Sea Zone
                1 fighter moved from 62 Sea Zone to South Australia
                1 tactical_bomber moved from 62 Sea Zone to South Australia
                1 bomber moved from Java to South Australia
                1 bomber moved from Philippines to South Australia
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Yunnan to India
                1 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Kweichow to 35 Sea Zone
                1 fighter moved from Kweichow to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 33 Sea Zone
                2 infantry moved from Siberia to Amur

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 bombers and 2 fighters placed in Japan
                1 artillery and 1 infantry placed in India
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

  • '15 '14

    Assumed no intercept in London and no scramble off hawaii.


  • @JDOW:

    Assumed no intercept in London and no scramble off hawaii.

    you are right. whichever I have the best odds of winning at do so


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Western United States to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 6 fighters and 5 submarines
                    Japanese defend with 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                    2 submarines owned by the Japanese Submerged
                    retreated to 26 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
                    Casualties for Japanese: 3 destroyers
                    Casualties for Americans: 3 fighters and 5 submarines

    Non Combat Move - Americans
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Egypt to Gibraltar

    Place Units - Americans
                2 destroyers and 3 submarines placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,2,2,5,2,2,2,4,6,3,1,5,5,4,1,2
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 30 PUs;
                British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                3 armour placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

  • '15 '14

    Sir, you cannot let my subs submerge in sz26 without asking. I of course let those fight in that battle that I am gonna win for sure. I will adjust.

  • '15 '14

    In addition my subs would have had surprise strikes.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour and 3 mech_infantrys
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs


  • @JDOW:

    In addition my subs would have had surprise strikes.

    sorry. I assumed submerge bc that’s what people most of the time want and I didn’t want you to want me to submerge and then you lose your subs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 2 PUs; end with 2 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 7 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '15 '14

    @strategic:

    @JDOW:

    In addition my subs would have had surprise strikes.

    sorry. I assumed submerge bc that’s what people most of the time want and I didn’t want you to want me to submerge and then you lose your subs

    The logic is: When the attacker has overwhelming odds the subs might submerge. In this case the defender hat overwhelming odds, in this case subs usually fight.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 bombers, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from British
                1 armour moved from Sikang to Turkmenistan
                      Germans take Turkmenistan from Russians
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5,7,3,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers moved from United Kingdom to Western Germany
                4 fighters moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Nenetsia to Archangel
                2 fighters moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Iraq to Trans-Jordan
                6 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 mech_infantrys moved from Sikang to Turkmenistan
                1 tactical_bomber moved from Kazakhstan to Trans-Jordan
                2 bombers moved from Southern France to Western Germany
                1 armour moved from Evenkiyskiy to Novosibirsk

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                6 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 bombers, 1 fighter and 3 transports; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 fighters moved from Japan to 10 Sea Zone
                3 bombers moved from Japan to 10 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                1 carrier moved from 61 Sea Zone to 62 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                4 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Alaska to British Columbia

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in New South Wales
                    Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
                    Japanese captures 7PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 4 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for ANZAC: 2 aaGuns, 2 armour, 3 artilleries, 3 fighters and 3 infantry
                    Casualties for Japanese: 1 fighter and 4 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 1 artillery, 1 battleship, 3 bombers, 3 carriers, 2 destroyers, 8 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                    Americans defend with 2 destroyers and 3 submarines
                    Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 3 bombers, 3 carriers, 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
                    Casualties for Americans: 2 destroyers and 3 submarines
                    Casualties for Japanese: 1 destroyer
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to British Columbia
                4 fighters moved from 10 Sea Zone to Alaska
                2 tactical_bombers moved from New South Wales to Queensland
                2 bombers moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                3 transports moved from 61 Sea Zone to 62 Sea Zone
                3 bombers moved from 10 Sea Zone to Alaska
                2 infantry moved from Amur to Korea

    Place Units - Japanese
                1 artillery, 5 bombers and 1 fighter placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 88 PUs; end with 95 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs

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