@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
16L G40 Giallo(Axis) vs AeV(Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Iwo Jima to Caroline Islands
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 17 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to Anglo Egyptian Sudan
1 bomber moved from Western Germany to 126 Sea Zone
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern France to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic StatesCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 2 armour
Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from Baltic States to Novgorod
1 bomber moved from Eastern Poland to Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
4 armour moved from Southern France to Western Germany
2 artilleries and 1 infantry moved from Southern France to France
2 infantry moved from Slovakia Hungary to Germany
1 bomber moved from 126 Sea Zone to Western Germany
5 armour and 5 mech_infantrys moved from Germany to Baltic States
2 artilleries and 1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 bomber moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to EgyptPlace Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 artilleries placed in Egypt
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 5.
1 infantry and 1 mech_infantry placed in Novgorod
1 submarine placed in 127 Sea Zone
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to VolgogradCombat - Russians
Non Combat Move - Russians
3 artilleries moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 aaGun, 3 artilleries and 22 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Russia to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Eastern Poland
1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Smolensk
1 infantry moved from Smolensk to BelarusPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Kansu to Chahar
1 armour moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Hopei to Anhwe
1 armour moved from Tsinghai to Hopei
1 armour moved from Yunnan to Anhwe
3 bombers moved from French Indo China to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
Japanese take 36 Sea Zone from ANZAC
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 2 armour
Chinese defend with 2 infantry
1 armour owned by the Japanese retreated to Suiyuyan
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Anhwe
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 36 Sea Zone
3 bombers moved from Philippines to French Indo China
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to Japan
4 fighters moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in India
1 mech_infantry placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 57 PUs (2 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Algeria to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Belgian Congo to Kenya
British take Kenya from Germans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Caroline Islands to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
3 bombers moved from Caroline Islands to 34 Sea Zone
9 fighters moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Battle in Philippines
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 98 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans win, taking 98 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Battle in 34 Sea Zone
Americans attack with 3 bombers, 9 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win, taking Libya from Italians with 3 bombers, 9 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
3 bombers moved from 34 Sea Zone to Caroline Islands
9 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Dutch New Guinea
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
2 bombers moved from Buryatia to Midway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Norway to Eastern Poland
1 bomber moved from 98 Sea Zone to Ukraine
5 infantry moved from Algeria to Tunisia
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber and 3 fighters placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
Place Units - British
2 armour and 1 fighter placed in Union of South Africa
3 infantry placed in NorwayTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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On Chinas turn I attacked your 2 Arms and Mech in Anhwe. I retreated.
I accidently skipped the post of Chinas turn. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Egypt to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians win, taking 98 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
7 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from France to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 35 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from 35 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 artilleries placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
Please proceed with your Germany turn.
I am not doing anything with France this turn and don’t want to waste a file for that. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans buy 1 destroyer, 12 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from French
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Egypt to Kenya
3 artilleries moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Northwest Persia to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Novgorod to Finland
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Belarus
1 bomber moved from Germany to Finland
1 mech_infantry moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Egypt to Belgian Congo
Germans take Belgian Congo from BritishCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kenya
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 artillery
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Finland to Novgorod
3 aaGuns, 18 artilleries and 3 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Baltic States to Poland
5 armour and 5 mech_infantrys moved from Baltic States to Karelia
2 artilleries moved from Karelia to Finland
4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from Kenya to EgyptPlace Units - Germans
1 destroyer and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 2 mech_infantrys
EDIT: Adding units owned by Germans to Egypt: 2 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 2.
1 mech_infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 2.
3 infantry placed in Novgorod
1 infantry placed in Egypt
2 mech_infantrys placed in Western Germany
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 infantry moved from Belarus to Novgorod
2 fighters moved from Smolensk to Novgorod
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Smolensk to Archangel
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Belarus
Germans win with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 1 artillery and 5 infantry moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Belarus
2 fighters moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun, 4 artilleries and 24 infantry moved from Bessarabia to Western Ukraine
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 armour moved from Suiyuyan to Chahar
1 armour moved from Anhwe to Shantung
Japanese take Shantung from Chinese
1 armour moved from Shantung to Kiangsu
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
1 armour moved from Hopei to Chahar
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from French Indo China to Sumatra
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Kiangsu
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
3 bombers moved from Sumatra to India
4 fighters moved from Japan to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 armour and 1 mech_infantry placed in French Indo China
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 58 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Dutch New Guinea to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
4 bombers moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Midway to 34 Sea ZoneCombat - Americans
-
Any Kamikazees on sz 35?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Dutch New Guinea to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
4 bombers moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Midway to 34 Sea ZoneCombat - Americans
Battle in Greece
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Greece from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 4 bombers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 bombers, 5 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 bombers moved from 35 Sea Zone to Caroline Islands
5 fighters moved from 35 Sea Zone to 33 Sea Zone
5 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 41 Sea Zone to Northern Territory
1 fighter moved from Eastern Poland to Caucasus
1 bomber moved from Ukraine to Russia
1 armour and 4 infantry moved from Tunisia to Libya
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to United Kingdom
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Manchuria to JeholPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 destroyers and 2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 2 armour
1 infantry owned by the Chinese retreated to Jehol
Japanese win with 2 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Shantung
Chinese undo move 2.
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 110 Sea Zone to Finland
1 fighter moved from United Kingdom to Finland
4 infantry moved from Norway to Finland
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Union of South Africa to Belgian CongoCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Belgian Congo from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
British attack with 2 fighters and 4 infantry
Germans defend with 3 artilleries and 1 infantry
British win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Finland to Norway
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Tanganyika Territory to Rhodesia
2 armour moved from Union of South Africa to Rhodesia
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Norway
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific





