16L G40 Giallo(Axis) vs AeV(Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 fighters, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Iraq to Bessarabia
                6 armour and 2 mech_infantrys moved from Iraq to Caucasus
                      Germans take Northwest Persia from Russians
                1 bomber moved from Iraq to Caucasus
                1 armour moved from Tobruk to Tunisia
                      Italians take Libya from Americans
                      Germans take Tunisia from Americans
                1 armour moved from Kenya to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Belgian Congo
                      Germans take Belgian Congo from British
                3 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 transport; French defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 transport
                    Casualties for French: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 submarine and 5 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 transports
                Battle in Caucasus
                    Germans attack with 6 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour, 2 fighters and 1 infantry
                    Germans win, taking Caucasus from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 2 fighters and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to India
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Baltic States
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from 125 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France
                2 artilleries moved from France to Southern France
                2 armour moved from Western Germany to Southern France
                6 mech_infantrys moved from Germany to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                5 armour and 12 mech_infantrys moved from Romania to Germany
                1 bomber moved from Bessarabia to Romania
                2 armour moved from Western Germany to Southern France

    Place Units - Germans
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Novgorod
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 artillery, 2 fighters and 2 infantry placed in Western Germany
                Germans undo move 5.
                2 fighters placed in Western Germany
                1 infantry placed in Southern France
                1 infantry placed in Western Germany
                1 artillery placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                3 infantry moved from Volgograd to Caucasus
                1 armour moved from Belarus to Baltic States
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novosibirsk to Caucasus
                3 fighters moved from Western Ukraine to Caucasus
                1 fighter moved from Western Ukraine to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 fighter in Baltic States, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 4 fighters and 3 infantry
                    Germans defend with 5 armour
                        Russians roll dice for 4 fighters and 3 infantry in Caucasus, round 2 :  3/7 hits
                        Germans roll dice for 5 armour in Caucasus, round 2 :  3/5 hits
                        2 infantry owned by the Russians, 1 fighter owned by the Russians and 3 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 3 fighters and 1 infantry in Caucasus, round 3 :  0/4 hits
                        Germans roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 3 fighters in Caucasus, round 4 :  1/3 hits
                        Germans roll dice for 2 armour in Caucasus, round 4 :  2/2 hits
                        2 fighters owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 1 fighter in Caucasus, round 5 :  1/1 hits
                        Germans roll dice for 1 armour in Caucasus, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 3 fighters and 3 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 fighter moved from Baltic States to Smolensk
                4 infantry moved from Russia to Smolensk
                2 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Rostov
                1 fighter moved from Caucasus to Volgograd

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                2 infantry and 1 mech_infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

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    @Giallo:

    Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 submarine and 5 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 transports

    What a bummer! I only counted the spaces towards the south and totally forgot about the northern flying route.
    I still don’t have it automatically in my mind to not leave TT’s unprotected when a Bmbr is presentin W.Ger.
    Next time I will!! grrrr :x

    Do your Tanks have AA-Guns mounted lately ?? :?
    Shot almost all my Ratas and Sturmovics down  :-)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese repair damage of 20x factory_major; Remaining resources: 6 SuicideAttackTokens; 39 PUs;
                Japanese buy 10 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 bomber moved from French Indo China to 44 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from India to 35 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsi to Shantung
                      Japanese take Kiangsu from Chinese
                1 mech_infantry moved from Anhwe to Shantung
                1 armour moved from Anhwe to Suiyuyan
                      Japanese take Chahar from Chinese
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Anhwe to Shensi
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Yunnan to Shensi
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Kweichow to Tsinghai
                1 armour moved from Kweichow to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 armour
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Shantung
                    Japanese attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking Celebes from ANZAC, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
                7 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                4 battleships, 8 carriers, 1 cruiser and 9 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from 35 Sea Zone to French Indo China
                1 bomber moved from 44 Sea Zone to French Indo China
                1 armour moved from Malaya to Yunnan

    Place Units - Japanese
                10 infantry placed in Japan
                1 transport placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

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    that was an expensive one indeed…

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                1 bomber moved from United Kingdom to Tunisia
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                1 fighter moved from Jehol to Shantung
                2 bombers moved from Iwo Jima to 19 Sea Zone
                9 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone

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    Scramble in sz 6?

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour moved from Morocco to Tunisia
                1 bomber moved from United Kingdom to Tunisia
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                1 fighter moved from Jehol to Shantung
                2 bombers moved from Iwo Jima to 19 Sea Zone
                9 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone

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    Please use this file.
    I forgot to move my SS out of the combat Zone.

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    no

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour moved from Morocco to Tunisia
                1 bomber moved from United Kingdom to Tunisia
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                1 fighter moved from Jehol to Shantung
                2 bombers moved from Iwo Jima to 19 Sea Zone
                9 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 19 Sea Zone
                    Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Shantung
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Shantung
                        Americans roll dice for 1 fighter and 1 mech_infantry in Shantung, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Shantung, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Shantung
                        Americans roll dice for 1 fighter in Shantung, round 4 :  1/1 hits
                        Japanese roll dice for 1 armour in Shantung, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Shantung
                    Japanese win with no units remaining. Battle score for attacker is -11
                    Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in 6 Sea Zone
                    Americans attack with 9 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 9 fighters in 6 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Belgian Congo
                    Americans attack with 1 artillery
                    Germans defend with 1 armour
                        Americans roll dice for 1 artillery in Belgian Congo, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Belgian Congo, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Belgian Congo
                    Americans win, taking Belgian Congo from Germans with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tunisia
                    Americans attack with 1 armour and 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Tunisia, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 armour owned by the Germans lost in Tunisia
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                1 bomber moved from Tunisia to Algeria
                5 infantry moved from Morocco to Algeria
                1 battleship moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                2 bombers moved from 19 Sea Zone to Buryatia
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 bombers and 1 fighter moved from Iwo Jima to Caroline Islands
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 12 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                2 submarines moved from 25 Sea Zone to 33 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Caroline Islands
                1 fighter moved from 110 Sea Zone to Norway
                2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                9 fighters moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 battleship placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                Americans undo move 4.
                3 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                Americans undo move 3.
                1 bomber placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung
                1 infantry placed in Anhwe
                1 infantry placed in Chahar
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 armour moved from Rhodesia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Germans
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour
                    Germans defend with 3 infantry
                        British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 armour owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 factory_minor placed in Norway
                1 artillery and 2 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from Americans
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Iraq to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Egypt
                2 infantry moved from Western Germany to Northern Italy
                1 armour and 2 mech_infantrys moved from Western Germany to Germany
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 22 21 20 19 18 17 16

    I ran into some problems with my PC.
    Will try to post this weekend and keep you updated.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                        ANZAC roll dice for 1 fighter in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 44 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Iwo Jima to Caroline Islands
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 17 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Morocco

    Turn Complete - French

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Romania to Anglo Egyptian Sudan
                1 bomber moved from Western Germany to 126 Sea Zone
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern France to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 bomber and 3 mech_infantrys
                    British defend with 2 armour
                    Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in Baltic States
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 armour
                    Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                    Germans win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Baltic States to Novgorod
                1 bomber moved from Eastern Poland to Germany
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from France to Western Germany
                4 armour moved from Southern France to Western Germany
                2 artilleries and 1 infantry moved from Southern France to France
                2 infantry moved from Slovakia Hungary to Germany
                1 bomber moved from 126 Sea Zone to Western Germany
                5 armour and 5 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Persia to Northwest Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Germans
                2 bombers placed in Western Germany
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                3 artilleries placed in Egypt
                2 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 5.
                1 infantry and 1 mech_infantry placed in Novgorod
                1 submarine placed in 127 Sea Zone
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 armour moved from Caucasus to Volgograd

    Combat - Russians

    Non Combat Move - Russians
                3 artilleries moved from Rostov to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 aaGun, 3 artilleries and 22 infantry moved from Western Ukraine to Bessarabia
                4 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Russia to Smolensk
                2 artilleries moved from Bryansk to Smolensk
                1 mech_infantry moved from Smolensk to Eastern Poland
                1 mech_infantry moved from Russia to Smolensk
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Smolensk
                1 infantry moved from Smolensk to Belarus

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

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