• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 4 infantry moved from Anhwe to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 2 armour and 2 artilleries
                        Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Shantung, round 2 :  3/7 hits
                        Japanese roll dice for 2 armour and 2 artilleries in Shantung, round 2 :  2/4 hits
                        1 armour owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shantung, round 3 :  3/5 hits
                        Japanese roll dice for 1 armour in Shantung, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 armour and 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Chinese :

    Shantung : 2 artilleries and 2 infantry
        Anhwe : 2 artilleries, 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 27 / 37
        Russians : 41 / 64
        Japanese : 41 / 43
        Americans : 66 / 86
        Chinese : 16 / 22
        British : 30 / 42
        UK_Pacific : 14 / 15
        Italians : 12 / 10
        ANZAC : 14 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 40 PUs;
                British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 armour and 4 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from 112 Sea Zone to Denmark
                2 fighters moved from Normandy Bordeaux to Denmark
                3 fighters moved from United Kingdom to Denmark
                2 artilleries and 4 infantry moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 submarines moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                2 artilleries and 4 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                2 mech_infantrys moved from Yunnan to Kwangtung
                1 bomber moved from Yunnan to Kwangtung
                1 fighter moved from Anhwe to Kwangtung
                1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 artillery and 2 infantry moved from Shan State to French Indo China
                2 mech_infantrys moved from Malaya to Yunnan

    Combat - British
                Battle in Sumatra
                Battle in Kiangsi
                    British attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                        British roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    British win, taking Sumatra from Japanese, taking Kiangsi from Japanese with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Denmark
                    British attack with 2 armour, 7 fighters and 4 infantry
                    Germans defend with 1 aaGun, 2 armour, 1 artillery and 5 infantry
                        AA fire in Denmark :  0/3 hits
                        British roll dice for 2 armour, 7 fighters and 4 infantry in Denmark, round 2 :  2/13 hits
                        Germans roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in Denmark, round 2 :  4/8 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Denmark
                        British roll dice for 2 armour and 7 fighters in Denmark, round 3 :  5/9 hits
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Denmark, round 3 :  5/7 hits
                        3 fighters owned by the British, 4 infantry owned by the Germans, 2 armour owned by the British and 1 artillery owned by the Germans lost in Denmark
                    Germans win with 2 armour remaining. Battle score for attacker is -30
                    Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry
                    Casualties for British: 2 armour, 3 fighters and 4 infantry
                    4 fighters owned by the British retreated
                Battle in Kwangtung
                    British attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 armour, 1 harbour and 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Finland
                    British attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries and 4 infantry in Finland, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                        British roll dice for 2 artilleries and 3 infantry in Finland, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo

    Non Combat Move - British
                1 bomber moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Kiangsi to Anhwe
                1 fighter moved from Western Australia to Shan State
                2 fighters moved from Denmark to 112 Sea Zone
                2 fighters moved from Denmark to Normandy Bordeaux

    Place Units - British
                2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,4,1,3,1,4,2,1,4,2
                UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag
        Kiangsi : 1 armour and 4 mech_infantrys
        Siam : 1 flag
        Yunnan : 2 mech_infantrys
        Anhwe : 1 bomber and 1 tactical_bomber
        Shan State : 2 artilleries, 1 fighter and 4 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Borneo : 1 artillery and 1 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
        43 Sea Zone : 1 transport
        39 Sea Zone : 1 flag, 2 submarines
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Normandy Bordeaux : 2 fighters, 1 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Finland : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 25 / 37
        Russians : 41 / 64
        Japanese : 29 / 43
        Americans : 66 / 86
        Chinese : 17 / 22
        British : 32 / 37
        UK_Pacific : 25 / 26
        Italians : 12 / 10
        ANZAC : 14 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • DICE  :cry:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                1 artillery and 4 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Southern Italy to Western Germany
                1 armour moved from Southern Italy to Western Germany


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                1 artillery and 4 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Southern Italy to Western Germany
                1 armour moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Americans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Western Germany, round 2 :  3/8 hits
                        Americans roll dice for 3 armour and 2 artilleries in Western Germany, round 2 :  3/5 hits
                        2 artilleries owned by the Americans, 1 armour owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Western Germany, round 3 :  3/5 hits
                        Americans roll dice for 2 armour in Western Germany, round 3 :  1/2 hits
                        2 armour owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
                    Italians win, taking Western Germany from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 3 armour and 2 artilleries
                Battle in Romania
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Romania, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Southern France to Northern Italy
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.459
            Median : 3.000
            Variance : 0.083
            Standard Deviation : 0.289
            Total rolls : 37

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 62 Sea Zone to Caroline Islands
                1 fighter moved from Western Australia to 33 Sea Zone
                1 infantry moved from Western Australia to South Australia
                1 artillery moved from Dutch New Guinea to New Guinea
                1 infantry moved from South Australia to New South Wales
                3 fighters moved from India to Shan State

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from Western Australia to South Australia
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
        Shan State : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 1 infantry
        New Guinea : 1 artillery
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 33 / 37
        Russians : 38 / 64
        Japanese : 29 / 43
        Americans : 61 / 86
        Chinese : 17 / 22
        British : 32 / 37
        UK_Pacific : 25 / 26
        Italians : 12 / 9
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 33 / 37
        Russians : 38 / 64
        Japanese : 29 / 43
        Americans : 61 / 86
        Chinese : 17 / 22
        British : 32 / 37
        UK_Pacific : 25 / 26
        Italians : 12 / 9
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • This one is over. Good game, I missed something somewhere.
    I’ll go post the results


  • Thanks for the game! Good luck in your other games, perhaps another time we can do a rematch. Kinda bussy at the moment.

    CdS


  • Sounds good we can trade sides
    Tanks
    S.A.

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