@simon33
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WWII
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 2 artilleries, 1 carrier, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Gibraltar to Holland Belgium
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 3 armour, 2 artilleries, 9 fighters and 6 infantry
Germans defend with 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
AA fire in Western Germany : 0/3 hits
Americans roll dice for 3 armour, 2 artilleries, 9 fighters and 6 infantry in Western Germany, round 2 : 7/20 hits
Germans roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/11 hits
1 aaGun owned by the Germans, 4 infantry owned by the Americans, 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Germany
Americans roll dice for 3 armour, 2 artilleries, 9 fighters and 2 infantry in Western Germany, round 3 : 4/16 hits
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits
1 tactical_bomber owned by the Germans, 2 infantry owned by the Americans and 3 armour owned by the Germans lost in Western Germany
Americans roll dice for 3 armour, 2 artilleries and 9 fighters in Western Germany, round 4 : 4/14 hits
Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 armour, 2 artilleries and 9 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Americans: 6 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Western Germany to 112 Sea Zone
5 fighters moved from Western Germany to Normandy Bordeaux
4 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 25 Sea Zone to 33 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Norway
1 airfield placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 transport
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
Central United States : 1 armour, 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters and 4 infantry
Morocco : 1 flag, 2 aaGuns and 3 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 6 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 27 / 37
Russians : 41 / 64
Japanese : 43 / 43
Americans : 66 / 86
Chinese : 14 / 23
British : 30 / 42
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 14 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 4 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 armour and 2 artilleries
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Shantung, round 2 : 3/7 hits
Japanese roll dice for 2 armour and 2 artilleries in Shantung, round 2 : 2/4 hits
1 armour owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shantung, round 3 : 3/5 hits
Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour and 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
2 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Chinese :
Shantung : 2 artilleries and 2 infantry
Anhwe : 2 artilleries, 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 27 / 37
Russians : 41 / 64
Japanese : 41 / 43
Americans : 66 / 86
Chinese : 16 / 22
British : 30 / 42
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 14 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 4 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to Denmark
2 fighters moved from Normandy Bordeaux to Denmark
3 fighters moved from United Kingdom to Denmark
2 artilleries and 4 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 artilleries and 4 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
2 mech_infantrys moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Malaya to YunnanCombat - British
Battle in Sumatra
Battle in Kiangsi
British attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 armour, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 3/6 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
British win, taking Sumatra from Japanese, taking Kiangsi from Japanese with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Denmark
British attack with 2 armour, 7 fighters and 4 infantry
Germans defend with 1 aaGun, 2 armour, 1 artillery and 5 infantry
AA fire in Denmark : 0/3 hits
British roll dice for 2 armour, 7 fighters and 4 infantry in Denmark, round 2 : 2/13 hits
Germans roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in Denmark, round 2 : 4/8 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Denmark
British roll dice for 2 armour and 7 fighters in Denmark, round 3 : 5/9 hits
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Denmark, round 3 : 5/7 hits
3 fighters owned by the British, 4 infantry owned by the Germans, 2 armour owned by the British and 1 artillery owned by the Germans lost in Denmark
Germans win with 2 armour remaining. Battle score for attacker is -30
Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry
Casualties for British: 2 armour, 3 fighters and 4 infantry
4 fighters owned by the British retreated
Battle in Kwangtung
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour, 1 harbour and 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Finland
British attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 4 infantry in Finland, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
British roll dice for 2 artilleries and 3 infantry in Finland, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Finland
British win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in BorneoNon Combat Move - British
1 bomber moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter moved from Western Australia to Shan State
2 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from Denmark to Normandy BordeauxPlace Units - British
2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,4,1,3,1,4,2,1,4,2
UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Formosa : 1 flag
Kiangsi : 1 armour and 4 mech_infantrys
Siam : 1 flag
Yunnan : 2 mech_infantrys
Anhwe : 1 bomber and 1 tactical_bomber
Shan State : 2 artilleries, 1 fighter and 4 infantry
Burma : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
43 Sea Zone : 1 transport
39 Sea Zone : 1 flag, 2 submarines
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Normandy Bordeaux : 2 fighters, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Finland : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 25 / 37
Russians : 41 / 64
Japanese : 29 / 43
Americans : 66 / 86
Chinese : 17 / 22
British : 32 / 37
UK_Pacific : 25 / 26
Italians : 12 / 10
ANZAC : 14 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
DICE :cry:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 artillery and 4 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 artillery and 4 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Americans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Western Germany, round 2 : 3/8 hits
Americans roll dice for 3 armour and 2 artilleries in Western Germany, round 2 : 3/5 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Western Germany, round 3 : 3/5 hits
Americans roll dice for 2 armour in Western Germany, round 3 : 1/2 hits
2 armour owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 4 infantry
Casualties for Americans: 3 armour and 2 artilleries
Battle in Romania
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Southern France to Northern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.459
Median : 3.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 37Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 4.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 62 Sea Zone to Caroline Islands
1 fighter moved from Western Australia to 33 Sea Zone
1 infantry moved from Western Australia to South Australia
1 artillery moved from Dutch New Guinea to New Guinea
1 infantry moved from South Australia to New South Wales
3 fighters moved from India to Shan StateNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Western Australia to South Australia
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Shan State : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 1 infantry
New Guinea : 1 artillery
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 33 / 37
Russians : 38 / 64
Japanese : 29 / 43
Americans : 61 / 86
Chinese : 17 / 22
British : 32 / 37
UK_Pacific : 25 / 26
Italians : 12 / 9
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 33 / 37
Russians : 38 / 64
Japanese : 29 / 43
Americans : 61 / 86
Chinese : 17 / 22
British : 32 / 37
UK_Pacific : 25 / 26
Italians : 12 / 9
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This one is over. Good game, I missed something somewhere.
I’ll go post the results -
Thanks for the game! Good luck in your other games, perhaps another time we can do a rematch. Kinda bussy at the moment.
CdS
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Sounds good we can trade sides
Tanks
S.A.





