2016 strategic planner (Axis) vs JDOW (allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour; Remaining resources: 0 SuicideAttackTokens; 16 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                5 fighters moved from French Indo China to India
                1 bomber moved from French Indo China to India
                2 tactical_bombers moved from French Indo China to India
                2 artilleries, 1 battleship, 1 destroyer and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                4 artilleries and 2 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                10 infantry moved from Manchuria to Jehol

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
                    British defend with 1 tactical_bomber
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in India
                    Japanese attack with 4 artilleries, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 5 mech_infantrys; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 5 mech_infantrys

    Non Combat Move - Japanese
                4 fighters moved from India to 39 Sea Zone
                1 bomber moved from India to French Indo China
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Wake Island to Japan
                2 fighters moved from Korea to Japan
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans
                      Russians take Karelia from Germans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 3 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to Korea
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 112 Sea Zone to Norway
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from Wake Island to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Place Units - Americans
                2 transports placed in 6 Sea Zone
                1 fighter placed in Korea
                1 harbour placed in Korea
                1 bomber placed in Eastern United States
                1 airfield and 1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                2 artilleries and 1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Yunnan to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                2 artilleries and 1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Korea: 1 fighter
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from West India to India
                1 infantry moved from West India to India
                1 mech_infantry moved from Yunnan to India
                1 artillery moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
                      British take British Somaliland from Italians
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery moved from Tobruk to Libya

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/7 hits
                        Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        3 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/7 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 :  3/7 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry
                Battle in Libya
                    British attack with 1 artillery
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Libya, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Libya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 :  0/3 hits
                        Japanese roll dice for 2 artilleries in India, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 3 :  1/3 hits
                        Japanese roll dice for 2 artilleries in India, round 3 :  0/2 hits
                        1 artillery owned by the Japanese lost in India
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in India, round 4 :  0/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 5 :  0/3 hits
                        Japanese roll dice for 1 artillery in India, round 5 :  0/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 6 :  2/3 hits
                        Japanese roll dice for 1 artillery in India, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Burma from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Anhwe
                1 aaGun moved from Hunan to Anhwe
                1 aaGun moved from Yunnan to Burma
                3 fighters moved from Normandy Bordeaux to Norway
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,5,4,6,4,6,5,1,5,3,5,1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anhwe: 1 mech_infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Burma: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '15 '14

    I assumed no intercept at Japan as it would just be bad for Axis.

    That was a very poor UK turn for the Axis. 0/18 @2 was very lucky for UK.


  • @JDOW:

    I assumed no intercept at Japan as it would just be bad for Axis.

    That was a very poor UK turn for the Axis. 0/18 @2 was very lucky for UK.

    that’s correct. 0 for 18?? #tears


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 2 transports
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Syria

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                4 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to France
                6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in Malaya

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Java
                1 fighter moved from Wake Island to Queensland
                1 fighter moved from Korea to Suiyuyan

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '15 '14

    UK AA and French inf on US TT in 110


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 artilleries; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 artilleries and 6 infantry moved from Belarus to Bryansk
                9 mech_infantrys moved from Belarus to Western Ukraine
                11 armour moved from Belarus to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                3 infantry moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 aaGun and 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 aaGun and 1 infantry
                Battle in Bryansk
                    Germans attack with 5 artilleries and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 13 armour and 16 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 13 armour and 15 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Denmark to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Belarus to Western Germany
                3 aaGuns moved from Poland to Eastern Poland
                1 mech_infantry moved from Belarus to Bessarabia
                7 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in France
                6 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 41 PUs (1 lost to blockades); end with 43 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 artilleries and 33 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia
                1 bomber moved from Russia to 99 Sea Zone
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Smolensk to Bryansk
                2 armour moved from Volgograd to Bryansk
                8 mech_infantrys moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 armour moved from Ukraine to Bryansk
                1 fighter moved from Russia to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 armour, 14 artilleries, 34 infantry and 8 mech_infantrys
                    Germans defend with 5 artilleries and 5 infantry
                    Russians win, taking Bryansk from Germans with 4 armour, 14 artilleries, 29 infantry and 8 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 5 artilleries and 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 99 Sea Zone
                    Russians attack with 1 bomber
                    Italians defend with 1 destroyer and 2 transports
                    Russians win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Russia to Bryansk
                3 infantry moved from Vologda to Smolensk
                2 aaGuns and 15 infantry moved from Korea to Manchuria
                1 bomber moved from 99 Sea Zone to Rostov
                2 infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Bessarabia to Rostov
                1 fighter moved from Bessarabia to Rostov

    Place Units - Russians
                1 armour, 1 bomber, 1 infantry and 4 mech_infantrys placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs

  • '15 '14

    And Sir, btw: It looks like you made it very easy for me to take Berlin with UK this turn, odds should be great.

    I recommend you reconsider your NCM in Western Europe and unit placement with Germany in order to protect Berlin better.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 61 PUs;
                Japanese buy 2 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 armour moved from French Indo China to Kwangtung
                      Japanese take Kwangsi from Chinese
                      Japanese take Kwangtung from UK_Pacific
                2 armour moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in Yunnan
                    Japanese attack with 2 armour
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Shantung from Chinese to Japanese
                EDIT: Removing units owned by Chinese from Shantung: 1 infantry
                EDIT: Removing units owned by Japanese from Jehol: 10 infantry
                EDIT: Adding units owned by Japanese to Shantung: 9 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from 37 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 transports moved from 39 Sea Zone to 37 Sea Zone
                1 aaGun moved from Jehol to Shantung
                1 fighter moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,5,5,4,4,1,4,5,2,3,3,2
                Japanese collect 21 PUs (15 lost to blockades); end with 24 PUs total


  • i forgot a silly stupid combat move so I edited it in and sacrificed 1 infantry as penance and ‘combat’ (the Japanese one)

  • '15 '14

    Its fine. However you could have also rolled in the forum for that battle.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Norway to Eastern Poland
                4 infantry and 3 mech_infantrys moved from Norway to 112 Sea Zone
                4 infantry, 3 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                5 infantry moved from 19 Sea Zone to Kiangsu
                3 artilleries moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                4 fighters moved from 6 Sea Zone to Kiangsu
                3 fighters moved from Korea to Kiangsu
                1 bomber moved from Korea to Kiangsu
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 3 fighters, 5 infantry and 3 mech_infantrys
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Americans attack with 3 artilleries, 1 bomber, 7 fighters, 5 infantry and 1 mech_infantry
                    Japanese defend with 6 armour, 1 factory_minor and 2 mech_infantrys
                    Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                    Casualties for Japanese: 6 armour and 2 mech_infantrys
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Battle in Eastern Poland
                    Americans attack with 1 fighter
                    Germans defend with 3 aaGuns
                    Americans win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 aaGuns
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 armour moved from Karelia to Norway
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Holland Belgium to Norway
                3 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                6 fighters moved from Kiangsu to 19 Sea Zone
                1 bomber moved from Kiangsu to Korea
                1 fighter moved from Eastern Poland to Belarus
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 infantry and 1 mech_infantry placed in Norway
                1 artillery and 2 infantry placed in Korea
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 15 infantry moved from Anhwe to Shantung
                1 artillery and 2 infantry moved from Burma to Yunnan

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 5 artilleries and 15 infantry
                    Japanese defend with 1 aaGun and 9 infantry
                        Chinese roll dice for 5 artilleries and 15 infantry in Shantung, round 2 :  5/20 hits
                        Japanese roll dice for 1 aaGun and 9 infantry in Shantung, round 2 :  3/9 hits
                        4 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Shantung
                        Chinese roll dice for 5 artilleries and 12 infantry in Shantung, round 3 :  3/17 hits
                        Japanese roll dice for 5 infantry in Shantung, round 3 :  1/5 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 5 artilleries and 11 infantry in Shantung, round 4 :  2/16 hits
                        Japanese roll dice for 2 infantry in Shantung, round 4 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 20
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 aaGun and 9 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 :  0/2 hits
                        1 armour owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 :  0/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 6 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 :  0/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 7 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 8 :  1/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 8 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Burma to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 artillery moved from Libya to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Kwangtung
                    British attack with 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 aaGun moved from Burma to India
                1 artillery moved from Shan State to Burma
                1 aaGun moved from Anhwe to Kiangsu
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Norway to Holland Belgium
                1 aaGun, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Vyborg to Norway

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 4 infantry placed in United Kingdom
                2 infantry placed in Normandy Bordeaux

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,5,2,1,4,1,3,4,4,5,6
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

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