TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 2 artilleries, 1 carrier, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Gibraltar to Holland Belgium
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 3 armour, 2 artilleries, 9 fighters and 6 infantry
Germans defend with 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
AA fire in Western Germany : 0/3 hits
Americans roll dice for 3 armour, 2 artilleries, 9 fighters and 6 infantry in Western Germany, round 2 : 7/20 hits
Germans roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/11 hits
1 aaGun owned by the Germans, 4 infantry owned by the Americans, 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Germany
Americans roll dice for 3 armour, 2 artilleries, 9 fighters and 2 infantry in Western Germany, round 3 : 4/16 hits
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits
1 tactical_bomber owned by the Germans, 2 infantry owned by the Americans and 3 armour owned by the Germans lost in Western Germany
Americans roll dice for 3 armour, 2 artilleries and 9 fighters in Western Germany, round 4 : 4/14 hits
Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 armour, 2 artilleries and 9 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for Americans: 6 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Western Germany to 112 Sea Zone
5 fighters moved from Western Germany to Normandy Bordeaux
4 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 25 Sea Zone to 33 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
1 airfield placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 transport
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
Central United States : 1 armour, 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters and 4 infantry
Morocco : 1 flag, 2 aaGuns and 3 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 6 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 27 / 37
Russians : 41 / 64
Japanese : 43 / 43
Americans : 66 / 86
Chinese : 14 / 23
British : 30 / 42
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 14 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0