2016 JDOW (Axis) vs strategic planner (allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 3 armour and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 114 Sea Zone
                4 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in 114 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 cruiser and 1 destroyer
                    Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 4 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 2 fighters and 3 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for British: 4 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Ethiopia from Italians to British
                EDIT: Changing ownership of Italian Somaliland from Italians to British
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Kenya to Italian Somaliland
                EDIT: 1 infantry moved from Kenya to Ethiopia
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                2 fighters moved from United Kingdom to Algeria

    Place Units - British
                1 carrier placed in 109 Sea Zone
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

  • '15 '14

    Sir, you are really somehow funny. :)

    I am really wondering who you are doing the turns and how you read the messages the tripleA client tells you and how you look at the map after the battles.

    I mean, I just need to read the history without downloading the map and I can read:
    You did let the American sub submerge and the Japanese sub die. Aren’t wondering where the Japanese sub ended up after the battle at midway? ;)

  • '15 '14

    In addition you - and I of course believe unintended - kind of cheated in the battle at sz25. You removed 2 damage from 2 carries but only added 1 damage to the battleship.

    So you need to add another damage to either a cruiser or a fighter. Ill take of a fighter, you can change to cruiser or tac or bomber if you like later.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan
                1 bomber moved from Southern France to 91 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer; Americans defend with 3 transports
                    Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Trans-Jordan to Syria
                1 infantry moved from Caucasus to Northwest Persia
                2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 aaGun moved from Romania to Yugoslavia
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs

  • '15 '14

    I took off a cruiser in sz25 as a fighter would have more defense, however you can change if you like.


  • @JDOW:

    In addition you - and I of course believe unintended - kind of cheated in the battle at sz25. You removed 2 damage from 2 carries but only added 1 damage to the battleship.

    So you need to add another damage to either a cruiser or a fighter. Ill take of a fighter, you can change to cruiser or tac or bomber if you like later.

    oh yes - the fig can stay dead and it was unintentional. I realized my planes couldn’t land and so I edited damages away from the carriers. and then I thought I had added enough but I didn’t.

    I think part of my problem is I have four games going on at once. I am unfortunately about to lose a couple of them so it will be freed up after then. I think I am getting mixed up between games.

    About the Japanese sub… I am not really sure, I figured it stayed coexisting… or not. I read the turn summaries and maps but not the dice emails.


  • @JDOW:

    I took off a cruiser in sz25 as a fighter would have more defense, however you can change if you like.

    cruiser dead, fighter alive. Thanks!

  • '15 '14

    Go Anzac. I can’t wait to see what they were saving their money for:)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

  • '15 '14

    2 Kamikaze on the cruiser, the fighter scrambles and the sub submerges.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Japanese scrambles to create a battle in territory 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    Japanese defend with 1 fighter and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser
                Battle in Philippines
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield and 1 harbour

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Combat - French

    Turn Complete - French

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 bombers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour, 5 artilleries, 3 infantry and 13 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                2 mech_infantrys moved from Rostov to Russia
                1 mech_infantry moved from Ukraine to Russia
                1 mech_infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber and 5 tactical_bombers moved from Western Ukraine to Russia
                2 fighters moved from Eastern Poland to Russia
                2 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to Russia
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 8 armour, 5 artilleries, 3 bombers, 2 fighters, 3 infantry, 17 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_major and 18 infantry
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 3 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 artilleries, 3 infantry and 9 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 9 artilleries and 18 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer; Americans defend with 3 transports
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 3 transports

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                7 infantry moved from Norway to Finland
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux
                7 mech_infantrys moved from Baltic States to Belarus
                1 armour moved from Bessarabia to Belarus
                1 mech_infantry moved from Bessarabia to Belarus
                4 tactical_bombers moved from Russia to Belarus
                2 armour moved from Bessarabia to Belarus
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Eastern Poland
                1 bomber moved from Russia to Rostov
                2 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Southern Italy to Trans-Jordan
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                2 bombers and 2 fighters placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Normandy Bordeaux
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 57 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - Russians
                3 armour and 12 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 armour and 12 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 infantry, 8 mech_infantrys and 4 tactical_bombers
                    5 infantry owned by the Russians and 3 armour owned by the Russians retreated to Novgorod
                    Germans win with 3 armour, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 4 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from Japan to 25 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Malaya to 35 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Anhwe to Kweichow
                1 fighter moved from Hunan to Kweichow
                4 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to Philippines
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 tactical_bomber moved from Burma to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 carrier, 2 fighters and 2 transports
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 50
                    Casualties for ANZAC: 1 carrier, 2 fighters and 2 transports
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter and 4 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 3 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 artillery and 3 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 11 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 6 fighters and 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Western Australia

    Non Combat Move - Japanese
                2 fighters could not land in 25 Sea Zone and were removed
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                4 infantry moved from India to 39 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
                4 infantry moved from 56 Sea Zone to Western Australia
                2 artilleries moved from 56 Sea Zone to Western Australia
                1 fighter moved from Burma to 56 Sea Zone
                1 tactical_bomber moved from Burma to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
                1 aaGun moved from Anhwe to Kweichow
                1 fighter moved from Kweichow to Burma
                1 infantry moved from Sakha to Siberia
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from 35 Sea Zone to Kiangsi
                1 bomber moved from 35 Sea Zone to Kiangsi

    Place Units - Japanese
                2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 fighter placed in Japan
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

  • '15 '14

    Btw: This time I played sloppily. I should have taken air craft down and save ships because now 2 planes had to crash.


  • @JDOW:

    Btw: This time I played sloppily. I should have taken air craft down and save ships because now 2 planes had to crash.

    do you want me to change it for you?

  • '15 '14

    Thanks for asking but nope, I just chose the wrong OOL as I clicked to fast throught the battle. It would not be legal to make any changes now (only the last round could have been changed but that was too late already)

    So please proceed with the posted map.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

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Axis & Allies Boardgaming Custom Painted Miniatures

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