Test summary from TripleA, engine version: 2.6.14778, time: 5:21:30 PM
Savegame
SouL (Axis) v. dawgoneit (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from 37 Sea Zone to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries, 1 bomber and 10 infantry moved from Manchuria to Amur
1 artillery moved from Korea to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Soviet Far East to Amur
1 fighter moved from Japan to Amur
1 bomber moved from Japan to Kwangtung
2 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 8 fighters, 1 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
AA fire in Burma : 0/9 hits
Japanese roll dice for 1 artillery, 1 bomber, 8 fighters, 1 infantry and 6 tactical_bombers in Burma, round 2 : 13/17 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Burma, round 2 : 5/11 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 fighters owned by the Japanese, 3 aaGuns owned by the British, 2 artilleries owned by the British, 1 tactical_bomber owned by the Japanese and 7 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers in Burma, round 3 : 6/12 hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 0/1 hits
1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for Japanese: 3 fighters, 1 infantry and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
Russians defend with 15 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in Amur, round 2 : 5/18 hits
Russians roll dice for 15 infantry in Amur, round 2 : 5/15 hits
5 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Amur, round 3 : 6/13 hits
Russians roll dice for 10 infantry in Amur, round 3 : 3/10 hits
6 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 4 : 5/10 hits
Russians roll dice for 4 infantry in Amur, round 4 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 15 infantry
Casualties for Japanese: 9 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to Japan
1 bomber, 4 fighters and 4 tactical_bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from Jehol to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
Hunan : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 3 artilleries and 2 infantry
Siberia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
38 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 29 / 35
Japanese : 54 / 54
Americans : 50 / 65
Chinese : 14 / 16
British : 33 / 38
UK_Pacific : 5 / 9
Italians : 17 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from India to Burma
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Burma to India
4 fighters moved from 34 Sea Zone to 33 Sea ZonePlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
2 submarines and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter and 6 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
6 infantry moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eire to Scotland
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Eastern PersiaNon Combat Move - British
Place Units - British
1 airfield and 3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 armour moved from Yugoslavia to Eastern Poland
1 aaGun and 3 infantry moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Romania : 1 aaGun and 3 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag, 1 armour
Eastern Poland : 1 armour
Novgorod : 1 bomber
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 aaGun, 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 35
Japanese : 50 / 54
Americans : 50 / 65
Chinese : 18 / 19
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Baltic States to Smolensk
7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Baltic States to Smolensk
1 fighter moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Yugoslavia to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Smolensk, round 2 : 4/5 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Ukraine to Yugoslavia
1 fighter moved from Ukraine to Romania
1 fighter moved from Western Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Yugoslavia to Gibraltar
2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 aaGun, 2 artilleries and 8 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 bomber and 2 mech_infantrys placed in Yugoslavia
1 artillery, 7 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
2 mech_infantrys placed in Western Germany
2 artilleries and 7 infantry placed in Germany
Germans undo move 2.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 2 fighters and 1 mech_infantry
Poland : 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 6 armour, 3 artilleries, 13 infantry and 7 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 7 infantry
Eastern Poland : 1 flag, 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Smolensk : 1 flag, 1 armour and 3 mech_infantrys
112 Sea Zone : 1 cruiser
Bulgaria : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 2 mech_infantrys
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 22 / 35
Japanese : 46 / 54
Americans : 50 / 65
Chinese : 18 / 19
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 18 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Vologda
1 artillery, 1 fighter and 4 infantry moved from Russia to Smolensk
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 armour and 3 mech_infantrys
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 fighters moved from Smolensk to Bryansk
2 infantry moved from Bryansk to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Siberia
1 fighter moved from Japan to Siberia
1 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 artillery owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Amur to Manchuria
1 fighter moved from Siberia to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 battleships, 2 cruisers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
2 bombers moved from Hunan to Philippines
2 tactical_bombers moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag, 1 artillery and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 2 destroyers
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 62
Russians : 25 / 29
Japanese : 56 / 61
Americans : 50 / 65
Chinese : 15 / 19
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 17 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Australia to 42 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from British Columbia to Western United StatesCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 carrier, 1 fighter and 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 34 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 56 Sea Zone
4 fighters moved from 34 Sea Zone to 56 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
4 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
2 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
5 infantry moved from Anhwe to Hunan
5 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to KweichowCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Jehol to KweichowPlace Units - Chinese
6 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 fighters and 1 tactical_bomber moved from India to Kwangsi
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to GibraltarCombat - British
Battle in Kwangsi
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 2 fighters
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 92 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 2 transports; Americans loiter and taunt
Germans defend with 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 32
Casualties for Germans: 1 transport
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Gibraltar
British attack with 2 artilleries and 2 infantry
Germans defend with 1 fighter, 1 harbour and 1 tactical_bomber; Italians defend with 2 infantry
British win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 92 Sea Zone to Malta
2 fighters and 1 tactical_bomber moved from Egypt to Malta
2 infantry moved from Eastern Persia to West India
4 infantry moved from India to Burma
1 tactical_bomber moved from Kwangsi to Kweichow
1 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to UkraineCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 fighters in 98 Sea Zone, round 4 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
1 aaGun and 3 infantry moved from Romania to Bessarabia
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 aaGun, 2 artilleries and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Libya : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Bessarabia : 1 aaGun and 3 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Greece : 1 flag, 2 fighters
97 Sea Zone : 1 flag
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 23 / 29
Japanese : 53 / 61
Americans : 50 / 65
Chinese : 17 / 18
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 19 / 19
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Yugoslavia to Western Ukraine
1 fighter moved from Novgorod to Belarus
7 infantry moved from Archangel to Belarus
6 armour, 2 artilleries, 11 infantry and 7 mech_infantrys moved from Baltic States to Belarus
1 bomber moved from Yugoslavia to Western Ukraine
1 artillery and 2 infantry moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Belarus
2 mech_infantrys moved from Poland to Belarus
3 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 9 armour, 6 artilleries, 1 fighter, 23 infantry and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 9 armour, 6 artilleries, 1 fighter, 23 infantry and 11 mech_infantrys in Belarus, round 2 : 16/50 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 6 artilleries, 1 fighter, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Belarus
1 fighter moved from Belarus to Yugoslavia
2 bombers moved from Western Ukraine to Yugoslavia
2 fighters moved from Romania to Yugoslavia
2 mech_infantrys moved from Yugoslavia to Greece
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Yugoslavia
1 aaGun, 2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 cruiser moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
2 bombers placed in Western Germany
1 mech_infantry placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Yugoslavia
1 artillery, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 1 aaGun
Poland : 2 artilleries and 7 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Belarus : 1 flag, 3 aaGuns, 9 armour, 6 artilleries, 21 infantry and 11 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 8 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 cruiser
Bulgaria : 1 flag
Greece : 2 mech_infantrys
Yugoslavia : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 20 / 29
Japanese : 49 / 61
Americans : 50 / 65
Chinese : 17 / 18
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 19 / 19
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 4 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to NovosibirskCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 fighters and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
4 fighters moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 1 artillery, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
Out of commission probably another 48 hours or so–just finished a move and Comcast is predictably terrible.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber and 2 fighters moved from Japan to 8 Sea Zone
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 submarine moved from 35 Sea Zone to 34 Sea Zone
Japanese take 35 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 bomber moved from Philippines to 34 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 2 destroyers; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Jehol, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 8 Sea Zone to Japan
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Siberia to Sakha
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Malaya
2 fighters and 1 tactical_bomber moved from Manchuria to Philippines
1 infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Yunnan : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers, 4 fighters, 1 harbour and 3 tactical_bombers
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag, 1 artillery and 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 5 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
45 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
34 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 60
Russians : 24 / 25
Japanese : 55 / 61
Americans : 50 / 65
Chinese : 16 / 18
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 17 / 19
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





