2016 strategic planner (Axis) vs JDOW (allies +24)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                5 infantry moved from Hunan to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                4 infantry moved from Yunnan to Hunan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                1 artillery moved from Kansu to Shensi

    Place Units - Chinese
                1 artillery placed in Anhwe
                2 artilleries and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangsi to Kwangtung
                2 mech_infantrys moved from Yunnan to Kwangtung
                1 fighter moved from India to Kwangtung
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Kwangtung
                    British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery, 1 bomber and 1 harbour
                    British win, taking Kwangtung from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery and 1 bomber
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 mech_infantry moved from Yunnan to India
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                2 aaGuns moved from Yunnan to Hunan
                1 fighter moved from Kwangtung to Kiangsi
                1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                7 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Bulgaria to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Greece to Yugoslavia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 fighter, 1 harbour and 1 tactical_bomber
                    British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 7 infantry
                    Neutral_Allies defend with 5 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from British Somaliland to Ethiopia
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 22 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 26 Sea Zone to Midway
                1 fighter moved from New Zealand to Hawaiian Islands
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser moved from 92 Sea Zone to 109 Sea Zone
                1 infantry moved from Algeria to Morocco

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                14 infantry moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 artilleries and 14 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 3 artilleries and 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 armour moved from Novgorod to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                1 fighter moved from Baltic States to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                2 bombers and 1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                3 infantry placed in France
                1 fighter placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                2 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Northwest Persia to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Northwest Persia to Western Ukraine
                1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                5 artilleries and 18 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Belarus
                2 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 9 artilleries, 2 fighters, 24 infantry and 3 mech_infantrys
                    Germans defend with 3 artilleries and 14 infantry
                    18 infantry owned by the Russians, 9 artilleries owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Russians retreated to Bryansk
                    Germans win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 6 infantry
                Battle in Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Smolensk to Bryansk
                1 bomber moved from Western Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Vologda
                2 mech_infantrys moved from Volgograd to Russia
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Timguska to Novosibirsk
                2 fighters moved from Belarus to Bryansk
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Egypt: 1 armour
                EDIT: Adding units owned by Russians to Caucasus: 1 armour
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 carriers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries moved from Sumatra to 41 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

  • '15 '14

    No scramble in sz39.

    But you need to finish all your combat moves first before posting the map, you still have units on loaded transports. In case you load them during combat move phase you need to unload them into an amphibious assault. Otherwise don’t load them during combat move phase but during non combat movements.

  • '15 '14

    I recommend you redo the Japanese turn, as discussed you only take units on transports during combat move if they are gonna land in a hostile territory, otherwise move them during Non Combat movement.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 battleship, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
                1 fighter moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                2 artilleries moved from Sumatra to 41 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 artilleries, 1 battleship, 1 destroyer and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 fighter moved from Shan State to French Indo China
                2 artilleries moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 destroyer and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs


  • points taken and noted. did I do it correctly this time? thanks!

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Korea to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway

  • '15 '14

    @strategic:

    points taken and noted. did I do it correctly this time? thanks!

    Yep, technicall your move was correct.

    Strategically you again sent your transports at sz6 into almost certain death. The blocker does not help at all.
    I could air strike sz6 as I explained already just landing on the carriers and attacking the blocker in sz16, however in this case I do not even need to attack the blocker because the planes can land in Korea.

    Sir, I expect no scramble both, in sz6 and sz112 because your planes will very likely gonna die. In case you would like to scramble, we can roll that on the forum later, please let me know if this is the case.

    Cheers!

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Korea to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Germans defend with 2 infantry
                    Americans win, taking Norway from Germans with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 5 fighters
                    Japanese defend with 1 destroyer and 3 transports
                    Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer and 3 transports

    Non Combat Move - Americans
                5 fighters moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Wake Island
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Wake Island
                1 aaGun moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 artillery and 1 infantry placed in Central United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 3 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 3 armour and 1 factory_minor
                    Japanese win with 2 armour remaining. Battle score for attacker is -20
                    Casualties for Chinese: 1 artillery, 1 fighter and 4 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                3 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Anhwe
                1 artillery placed in Yunnan
                1 artillery placed in Chahar
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Egypt to Ethiopia
                1 tactical_bomber moved from Egypt to Ethiopia
                2 artilleries moved from Alexandria to Tobruk
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                1 armour moved from Alexandria to Tobruk

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Shan State
                    Japanese win, taking 109 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tobruk
                    British attack with 1 armour and 2 artilleries
                    Italians defend with 1 artillery
                    British win, taking Tobruk from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Ethiopia
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Ethiopia to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Kiangsi to India
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Hunan to Yunnan

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,1,1,2,6,1,5,4,4
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • '15 '14

    Sir, you dodged a lot of bullets in that game. I guess you should have no need to complain about dice^^

    Not sure if you were aware that I would have attacked your fleet at sz37 with Anzac if Shan State would have been better.
    That battle at Kiangsu was 5% chance or less to have that outcome, so you factory was not destroyed.

    Curious to see what reckless attacks you are gonna do next:D

    p.s.: I took of Inf at Shan state, feel free to switch that and take the Arty off.


  • @JDOW:

    Sir, you dodged a lot of bullets in that game. I guess you should have no need to complain about dice^^

    Not sure if you were aware that I would have attacked your fleet at sz37 with Anzac if Shan State would have been better.
    That battle at Kiangsu was 5% chance or less to have that outcome, so you factory was not destroyed.

    Curious to see what reckless attacks you are gonna do next:D

    p.s.: I took of Inf at Shan state, feel free to switch that and take the Arty off.

    the dice are making it difficult I see. I was not aware but I will examine and note. Dice are whats fun, sometimes you get the good and sometimes… well we don’t talk about that :P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Tunisia to Libya
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

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