Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
Just practice and learn from experience. Don;t feel bad if you’re having trouble; you are playing some very experienced players on here and this is a tough game to learn, and its frustrating. But keep at it and learn.
When playing Russia, don’t try to stack Leningrad and Ukraine - Belarus and Bryansk is where you want to be.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Hainan
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
6 fighters and 3 tactical_bombers moved from Kiangsu to Japan
Place Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
2 artilleries and 6 infantry moved from Egypt to Alexandria
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Egypt to Kenya
1 armour moved from Egypt to Kenya
Combat - British
Battle in French Indo China
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -28
Casualties for British: 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour and 1 bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 3 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 6 infantry
Italians defend with 1 armour and 2 artilleries
British win, taking Alexandria from Italians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 artilleries
Non Combat Move - British
5 mech_infantrys moved from Eastern Persia to Northwest Persia
6 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 1 artillery and 8 infantry moved from Hunan to Yunnan
1 bomber moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 destroyers placed in 98 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 mech_infantrys and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 4 mech_infantrys and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
5 fighters moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
scramble orders?
Hold up. Haven’t we done this before? What turn are we on??
Ooops! Looks like I loaded the file for Italy 2 instead of Italy 4. :-P Here is ANZAC/france 4. Sorry for the confusion. You can start up again and do Germany5.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
8 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 6 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Gibraltar
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Gibraltar from British, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 9 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
16 armour, 5 artilleries, 21 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 fighters moved from Northern Italy to Western Ukraine
Place Units - Germans
2 armour and 7 mech_infantrys placed in Germany
3 infantry placed in France
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 5 mech_infantrys
2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is 14
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
1 aaGun and 2 infantry moved from Bryansk to Rostov
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Non Combat Move - Japanese
2 bombers moved from Caroline Islands to French Indo China
6 fighters and 3 tactical_bombers moved from Japan to French Indo China
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 5 transports moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Hainan to 41 Sea Zone
3 mech_infantrys moved from Buryatia to Manchuria
3 mech_infantrys moved from Korea to Manchuria
Place Units - Japanese
7 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 battleship and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
6 mech_infantrys moved from Eastern Persia to India
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Burma
2 artilleries and 6 infantry moved from Alexandria to Egypt
1 bomber moved from Anglo Egyptian Sudan to India
1 armour moved from Kenya to Egypt
3 infantry moved from Belgian Congo to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Belgian Congo to Egypt
5 mech_infantrys moved from Northwest Persia to Eastern Persia
Place Units - British
1 battleship and 2 transports placed in 98 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4,2,3,4,1,4,2
UK_Pacific collect 15 PUs (4 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
7 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
2 artilleries moved from Greece to Bulgaria
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
Turn Complete - French
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
Combat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 artilleries moved from Bryansk to Ukraine
3 infantry moved from Rostov to Ukraine
7 infantry moved from Bryansk to Belarus
4 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 4 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 7 infantry
retreated to Belarus
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 5 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 aaGuns moved from Yenisey to Timguska
1 mech_infantry moved from Shantung to Manchuria
2 aaGuns and 53 infantry moved from Bryansk to Russia
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Tambov
3 infantry moved from Volgograd to Tambov
4 fighters and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Java to 42 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 carriers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
5 fighters moved from 41 Sea Zone to Sumatra
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Malaya to Shan State
3 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Borneo
Battle in Shan State
Japanese attack with 1 armour and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 5 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 fighters moved from Sumatra to 41 Sea Zone
3 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
8 mech_infantrys placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 34 PUs (5 lost to blockades); end with 34 PUs total