@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 artillery and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Rostov to Ukraine
3 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 5 infantry
Germans defend with 1 armour and 1 mech_infantry
4 infantry owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 5 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
4 aaGuns, 2 artilleries and 32 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Szechwan to Russia
2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns
EDIT: Turning off Edit Mode
do you have any advice for me on how to be a better player?
Just practice and learn from experience. Don;t feel bad if you’re having trouble; you are playing some very experienced players on here and this is a tough game to learn, and its frustrating. But keep at it and learn.
When playing Russia, don’t try to stack Leningrad and Ukraine - Belarus and Bryansk is where you want to be.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Hainan
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
6 fighters and 3 tactical_bombers moved from Kiangsu to Japan
Place Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
2 artilleries and 6 infantry moved from Egypt to Alexandria
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Egypt to Kenya
1 armour moved from Egypt to Kenya
Combat - British
Battle in French Indo China
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -28
Casualties for British: 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour and 1 bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 3 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 6 infantry
Italians defend with 1 armour and 2 artilleries
British win, taking Alexandria from Italians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 artilleries
Non Combat Move - British
5 mech_infantrys moved from Eastern Persia to Northwest Persia
6 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 1 artillery and 8 infantry moved from Hunan to Yunnan
1 bomber moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 destroyers placed in 98 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 mech_infantrys and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 4 mech_infantrys and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
5 fighters moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
scramble orders?
Hold up. Haven’t we done this before? What turn are we on??
Ooops! Looks like I loaded the file for Italy 2 instead of Italy 4. :-P Here is ANZAC/france 4. Sorry for the confusion. You can start up again and do Germany5.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
8 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 6 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Gibraltar
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Gibraltar from British, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 9 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
16 armour, 5 artilleries, 21 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 fighters moved from Northern Italy to Western Ukraine
Place Units - Germans
2 armour and 7 mech_infantrys placed in Germany
3 infantry placed in France
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 5 mech_infantrys
2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is 14
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
1 aaGun and 2 infantry moved from Bryansk to Rostov
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Non Combat Move - Japanese
2 bombers moved from Caroline Islands to French Indo China
6 fighters and 3 tactical_bombers moved from Japan to French Indo China
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 5 transports moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Hainan to 41 Sea Zone
3 mech_infantrys moved from Buryatia to Manchuria
3 mech_infantrys moved from Korea to Manchuria
Place Units - Japanese
7 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 battleship and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
6 mech_infantrys moved from Eastern Persia to India
3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Burma
2 artilleries and 6 infantry moved from Alexandria to Egypt
1 bomber moved from Anglo Egyptian Sudan to India
1 armour moved from Kenya to Egypt
3 infantry moved from Belgian Congo to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Belgian Congo to Egypt
5 mech_infantrys moved from Northwest Persia to Eastern Persia
Place Units - British
1 battleship and 2 transports placed in 98 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4,2,3,4,1,4,2
UK_Pacific collect 15 PUs (4 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
7 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
2 artilleries moved from Greece to Bulgaria
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
Turn Complete - French
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
Combat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs