@surfer Scramble? You have 6 planes!
16L souL (Axis) v. Odonis (Allies +20)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
4 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to KweichowPlace Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 infantry moved from West India to India
1 fighter moved from West India to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 infantry moved from West India to India
1 fighter moved from West India to IndiaCombat - British
Battle in 96 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in India
British attack with 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from India to Persia
3 mech_infantrys moved from Persia to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 3.
British undo move 1.
2 fighters placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,5,4
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Romania to Bessarabia
3 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Tobruk to Southern Italy
2 infantry moved from Tunisia to LibyaPlace Units - Italians
1 cruiser, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Libya : 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 aaGun and 1 bomber
Bessarabia : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 51
Russians : 31 / 39
Japanese : 52 / 77
Americans : 55 / 76
Chinese : 10 / 10
British : 32 / 31
UK_Pacific : 5 / 3
Italians : 19 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Belarus
2 bombers moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Norway
1 armour and 2 infantry moved from Finland to Norway
2 bombers moved from Western Germany to NorwayCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Norway
Germans attack with 1 armour, 3 bombers and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 3 bombers and 2 infantry in Norway, round 2 : 1/6 hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 3 bombers and 1 infantry in Norway, round 3 : 2/5 hits
British roll dice for 1 armour in Norway, round 3 : 0/1 hits
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Western Germany
3 bombers moved from Norway to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Germany to Western Germany
1 artillery and 4 infantry moved from Poland to Eastern Poland
5 infantry moved from Archangel to Novgorod
1 fighter moved from Western Germany to 97 Sea Zone
1 infantry moved from Germany to Western Germany
4 infantry moved from Germany to PolandPlace Units - Germans
1 carrier and 2 transports placed in 97 Sea Zone
3 infantry placed in Novgorod
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Poland: 3 infantry
EDIT: Turning off Edit Mode
Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 5 infantry
Poland : 7 infantry
Germany : 1 factory_major and 1 infantry
Norway : 1 armour and 1 infantry
Northern Italy : 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 aaGuns, 8 armour, 3 artilleries, 21 infantry and 8 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 13 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 1 infantry
97 Sea Zone : 1 carrier, 1 fighter and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 39
Japanese : 52 / 77
Americans : 55 / 76
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 5 / 3
Italians : 19 / 29
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans SubmergedNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
4 artilleries and 3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Tsinghai
1 aaGun, 3 artilleries and 10 infantry moved from Smolensk to Bryansk
1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to ShensiPlace Units - Russians
4 artilleries, 5 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
3 infantry moved from Burma to India
1 bomber moved from Szechwan to Anhwe
1 mech_infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Manchuria to Anhwe
1 artillery moved from Kiangsu to Anhwe
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
1 bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
5 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 fighter
Battle in 19 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits
2 infantry owned by the British lost in India
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 3 : 3/7 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Sikang
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Jehol, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers and 1 fighter
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Sikang to Yunnan
1 artillery moved from Yunnan to Burma
1 carrier and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from French Indo China to Siam
1 fighter moved from 42 Sea Zone to French Indo China
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Japan
1 fighter moved from Jehol to Manchuria
2 bombers moved from Anhwe to French Indo China
1 fighter moved from Anhwe to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Manchuria to ShantungPlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 armour and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 3 artilleries and 3 infantry
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory_minor, 2 fighters, 4 infantry and 3 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 7 fighters, 4 infantry and 2 tactical_bombers
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 cruiser
39 Sea Zone : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 submarineProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 37
Japanese : 61 / 75
Americans : 52 / 76
Chinese : 7 / 10
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser
Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer
Battle in Norway
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour and 1 infantry
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Americans
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from 44 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Line Islands to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Midway to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to British GuianaPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Hopei to Anhwe
4 infantry moved from Hopei to Kweichow
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Hopei to Anhwe
4 infantry moved from Hopei to Kweichow
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Egypt
British take Egypt from ItaliansCombat - British
Non Combat Move - British
3 fighters moved from Persia to Anglo Egyptian Sudan
2 mech_infantrys moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 mech_infantrys moved from West India to Persia
3 aaGuns and 8 infantry moved from West India to Eastern Persia
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - British
2 mech_infantrys placed in Persia
1 fighter placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 armour and 1 mech_infantry moved from Bessarabia to Belarus
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Eastern Poland to BelarusCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Ukraine
Italians attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
2 armour owned by the Italians retreated to Eastern Poland
Russians win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from 93 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Libya to Tunisia
1 bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Ukraine to BessarabiaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 3 infantry
Northern Italy : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Eastern Poland : 1 aaGun and 2 armour
Bessarabia : 1 flag, 1 aaGun, 1 fighter and 1 mech_infantry
Ukraine : 1 flag, 1 artillery and 1 factory_minor
93 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 3 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 58
Russians : 32 / 37
Japanese : 56 / 75
Americans : 57 / 81
Chinese : 10 / 11
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung





