@cwglee51 Looks great! I’m going to pull a farmboy and ask for full scramble in both 111 and 110.
16L G40 variance vs strategic planner (allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 49 PUs;
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 tactical_bombers moved from Western Germany to Novgorod
6 bombers moved from Western Germany to Novgorod
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
7 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
French defend with 1 cruiser
Germans win, taking 125 Sea Zone from French with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Novgorod
Germans attack with 9 armour, 6 bombers, 5 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 16 infantry
Germans win, taking Novgorod from Russians with 9 armour, 6 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 4 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantryNon Combat Move - Germans
6 artilleries and 10 infantry moved from Eastern Poland to Belarus
16 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Poland to Eastern Poland
1 armour and 11 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Egypt to Southern Italy
1 fighter moved from 125 Sea Zone to Norway
5 infantry moved from Finland to Norway
6 bombers and 4 tactical_bombers moved from Novgorod to Baltic States
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to BessarabiaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Adding units owned by Germans to France: 3 aaGuns
EDIT: Turning off Edit Mode
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
13 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Manchuria to Korea
1 artillery moved from Bryansk to Western Ukraine
1 submarine moved from 111 Sea Zone to 125 Sea Zone
2 fighters moved from Ukraine to TobrukCombat - Russians
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Western Ukraine
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artilleryNon Combat Move - Russians
2 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Russia to RostovPlace Units - Russians
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3,1,4,5,2,3,2
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier and 2 transports
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 carrier and 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 destroyer and 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 transport
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 battleship and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Japanese attack with 2 infantry
Russians defend with 2 aaGuns
Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGunsNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 61 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 61 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 aaGun, 3 artilleries and 8 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Szechwan to ShensiPlace Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 26 Sea Zone to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
3 infantry moved from Central United States to Eastern United States
1 bomber moved from Eastern United States to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
3 destroyers placed in 101 Sea Zone
4 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,3,3,3,2,5
Americans collect 39 PUs (11 lost to blockades); end with 39 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 artilleries and 4 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Bulgaria to Greece
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from Syria to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Greece
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
British defend with 6 infantry
Italians win, taking Greece from British with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for British: 6 infantryNon Combat Move - Italians
1 bomber moved from Greece to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,2,3,6,4,6
Italians collect 15 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 aaGuns and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 aaGuns and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Gibraltar to TobrukCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
6 artilleries and 26 infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour and 11 mech_infantrys moved from Eastern Poland to Smolensk
8 armour moved from Novgorod to Smolensk
6 bombers and 4 tactical_bombers moved from Baltic States to SmolenskCombat - Germans
Germans creates battle in territory 101 Sea Zone
Battle in Smolensk
Germans attack with 10 armour, 6 artilleries, 6 bombers, 26 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 10 armour, 6 artilleries, 6 bombers, 25 infantry, 11 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 101 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Germans: 3 submarines
2 fighters owned by the Americans forced to land in Eastern United StatesNon Combat Move - Germans
10 artilleries moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Belarus
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
6 bombers moved from Smolensk to Novgorod
4 tactical_bombers moved from Smolensk to Novgorod
1 fighter moved from Norway to Novgorod
5 infantry moved from Norway to Finland
3 fighters moved from Southern Italy to Egypt
2 aaGuns moved from France to Northern ItalyPlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,4,1,6,4
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 armour, 1 artillery, 14 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
13 infantry moved from Jehol to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 7 armour, 1 artillery, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 7 armour, 1 artillery, 14 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Rostov to Russia
2 infantry moved from Samara to Russia
2 mech_infantrys moved from Novosibirsk to Russia
4 infantry moved from Korea to Amur
2 fighters moved from Tobruk to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,1,3,5,2,5,1,5,2,2,6,4
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 44 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery
Casualties for Japanese: 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Celebes
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from 6 Sea Zone to Philippines
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
3 mech_infantrys moved from Hopei to Tsinghai
1 aaGun, 3 artilleries and 7 infantry moved from Kansu to Novosibirsk
2 mech_infantrys moved from Kiangsu to HopeiPlace Units - Japanese
3 carriers placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
-
ok put 3 kamikazes on each carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3,5
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 4,2,2
Battle in Kiangsu
Americans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to ManchuriaPlace Units - Americans
2 fighters placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 artilleries and 6 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 destroyers moved from 94 Sea Zone to 99 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 97 Sea Zone to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the British
British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 65
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transportsNon Combat Move - British
3 infantry moved from West India to India
1 artillery moved from West India to India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to 121 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 121 Sea Zone to 106 Sea ZonePlace Units - British
2 transports placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Iraq to Caucasus
1 bomber moved from Egypt to Caucasus
2 artilleries, 3 fighters and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
Russians defend with 2 fighters
retreated to Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 2 armour
Casualties for Russians: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 3 fighters and 1 mech_infantry
British defend with 3 infantry and 2 mech_infantrys
retreated to Anglo Egyptian Sudan
British win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Italians: 2 artilleries, 1 fighter and 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Caucasus to NovosibirskPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,5,3,3,2,2,4,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
1 destroyer moved from 39 Sea Zone to 38 Sea ZoneCombat - French
Battle in Egypt
French attack with 1 fighter and 2 infantry
Germans defend with 3 fighters; Italians defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians win with 1 aaGun, 5 fighters and 3 infantry remaining. Battle score for attacker is -16
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French





