Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 Submarine moved from sz49 to sz45
1 Bomber moved from Moresby to sz45
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 2 B.Transports, 1 Cruiser, 2 Destroyers, 1 Factory, 1 L.Fighter and 1 Submarine; Remaining resources: 3 PUs;
Combat - Americans
Battle in sz45
Americans attack with 1 Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans win with 1 Bomber remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Submarine
Non Combat Move - Americans
1 Bomber moved from sz45 to Moresby
2 Artillerys, 4 Infantry and 2 Tanks moved from Townsville to sz41
2 Artillerys, 1 B.Transport, 3 Infantry, 2 Tanks and 2 Transports moved from sz41 to sz49
2 Artillerys, 3 Infantry and 2 Tanks moved from sz49 to Moresby
1 Infantry moved from sz41 to Townsville
1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine moved from sz30 to sz41
2 Fighters moved from Kiribati to sz41
1 Destroyer, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from sz32 to sz38
1 Infantry moved from Hilo to sz25
1 Cruiser, 1 Destroyer, 1 Infantry and 2 Submarines moved from sz25 to sz30
1 Infantry moved from sz30 to Majuru
1 Artillery, 1 Infantry and 1 Tank moved from Nor Cal to sz23
1 Artillery, 1 B.Transport, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Tank moved from sz23 to sz32
1 Bomber moved from San Francisco to New Caledonia
1 Fighter moved from San Francisco to Kiribati
1 Tank moved from Seattle to Nor Cal
1 EarlyFighter moved from Malaya to Derby
2 EarlyFighters moved from Moresby to sz41
Place Units - Americans
1 Factory placed in Canton
1 L.Fighter placed in San Francisco
2 B.Transports placed in sz23
2 Destroyers placed in sz25
1 Cruiser and 1 Submarine placed in sz25
Turn Complete - Americans
Americans collect 76 PUs; end with 79 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Infantry moved from Irkutsk to Ustkut
1 Bomber and 1 EarlyFighter moved from Quingdao to Ustkut
1 Tank moved from Vostok to Ustkut
8 Artillerys, 8 Infantry and 4 Tanks moved from Quingdao to Ulaan Ude
4 Artillerys, 4 Infantry and 1 Marine moved from Vostok to Irkutsk
4 Transports moved from sz1 to sz15
1 Artillery moved from Akina to sz15
1 Elite moved from Akina to sz15
6 Infantry moved from Akina to sz15
1 Infantry moved from N.Japan to sz1
1 Artillery, 1 Elite, 6 Infantry and 4 Transports moved from sz15 to sz1
1 Artillery, 1 Elite and 7 Infantry moved from sz1 to Vostok
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 6 Infantry, 2 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Ustkut
Masaharu attack with 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank
Russians defend with 1 Artillery
Masaharu win, taking Ustkut from Russians with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Artillery
Non Combat Move - Masaharu
1 EarlyFighter moved from Ustkut to Ulaan Ude
1 Bomber moved from Ustkut to Irkutsk
2 Destroyers and 1 Submarine moved from sz7 to sz78
Place Units - Masaharu
2 Artillerys and 1 Tank placed in Quingdao
6 Infantry and 2 Marines placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 EarlyFighter, 1 Fighter and 1 Infantry moved from Tulun to Ustkut
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 10 Infantry; Remaining resources: 4 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 1 EarlyFighter, 1 Fighter and 1 Infantry
Masaharu defend with 1 Tank
Russians win, taking Ustkut from Masaharu with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 Tank
Non Combat Move - Russians
1 EarlyFighter and 1 Fighter moved from Ustkut to Tulun
6 Infantry moved from Kaask to Tulun
2 Infantry moved from Krasnoyarsk to Kaask
4 Infantry moved from Achinsk to Krasnoyarsk
Place Units - Russians
6 Infantry placed in Kaask
4 Infantry placed in Achinsk
Turn Complete - Russians
Russians collect 20 PUs; end with 24 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Transport moved from sz48 to sz45
1 Infantry moved from Phonpei to sz45
1 Infantry and 1 Transport moved from sz45 to sz48
1 Infantry moved from sz48 to Ceram
Yamamoto take Ceram from Dutch
1 Submarine moved from sz48 to sz47
1 Infantry moved from N.G to E.G
Yamamoto take E.G from British
1 Infantry moved from N.G to New Guinea
Yamamoto take New Guinea from British
2 Infantry moved from N.G to Sarong
1 Artillery moved from N.G to Sarong
1 Artillery, 4 Infantry and 3 Tanks moved from N.G to sz48
1 Tank moved from Halma to sz48
1 Artillery, 4 B.Transports, 2 Battleships, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 4 Infantry, 4 Tanks and 1 Transport moved from sz48 to sz69
1 Cruiser moved from sz70 to sz69
1 Infantry moved from N.B to sz69
1 Cruiser and 1 Infantry moved from sz69 to sz68
1 Destroyer moved from sz70 to sz68
1 Battleship moved from sz70 to sz69
1 Destroyer moved from sz70 to sz69
1 Infantry moved from sz68 to W.Borneo
1 Destroyer moved from sz69 to sz68
2 Artillerys and 4 Infantry moved from S.Japan to sz78
2 Artillerys, 2 B.Transports and 4 Infantry moved from sz78 to sz67
1 Artillery moved from sz67 to Frenchindochina
Yamamoto take Frenchindochina from Dutch
1 Artillery and 2 Infantry moved from sz67 to N.French I.
1 Artillery and 1 Infantry moved from Kwangsi to Chunking
2 EarlyFighters moved from Kwangsi to Chunking
2 Infantry moved from sz67 to Frenchindochina
3 Infantry and 3 Tanks moved from Nagasaki to sz74
3 Infantry, 3 Tanks and 3 Transports moved from sz74 to sz67
3 Infantry and 3 Tanks moved from sz67 to N.French I.
2 Artillerys and 2 Infantry moved from Macau to Kwangsi
1 Artillery moved from Kwangsi to Hanan
2 Tanks moved from Kwangsi to N.French I.
1 Tank moved from Hongkong to Kwangsi
2 Artillerys and 3 Infantry moved from Hongkong to Macau
8 Infantry moved from Tokyo to S.Japan
1 Artillery moved from Shansi to Shangsi
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 3 Destroyers, 3 Fighters and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz68
Yamamoto attack with 1 Cruiser and 2 Destroyers
British defend with 1 Submarine
Yamamoto win with 1 Cruiser and 2 Destroyers remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in W.Borneo
Battle in Chunking
Yamamoto attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
British defend with 1 Infantry
Yamamoto win, taking W.Borneo from British, taking Chunking from Chinese with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Sarong
Yamamoto attack with 1 Artillery and 2 Infantry
Anzac defend with 1 Infantry
Yamamoto win, taking Sarong from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
2 EarlyFighters moved from Chunking to Kwangsi
Place Units - Yamamoto
1 B.Carrier placed in sz70
3 Fighters placed in sz70
3 Destroyers and 1 S.Sub placed in sz67
Turn Complete - Yamamoto
Yamamoto collect 89 PUs; end with 89 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 EarlyFighter and 1 Infantry moved from Sikang to Szechwan
1 Artillery and 2 Infantry moved from Tsingnan to Gansu
1 EarlyFighter and 1 Fighter moved from Sikang to Gansu
Purchase Units - Chinese
Chinese buy 10 Infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantry
Hisaichi defend with 4 Infantry
Chinese win, taking Gansu from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 4 Infantry
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Chinese attack with 1 EarlyFighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter moved from Szechwan to Sikang
1 EarlyFighter and 1 Fighter moved from Gansu to Sikang
1 AAGun and 3 Artillerys moved from Tsingnan to Sikang
2 Artillerys and 4 Infantry moved from Xining to Tsingnan
1 Artillery and 3 Infantry moved from Ming Jong to Tsingnan
4 Infantry moved from Quyan to Ming Jong
4 Infantry moved from Urumal to Quyan
1 AAGun moved from Urumal to Quyan
Place Units - Chinese
6 Infantry placed in Xining
4 Infantry placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Submarine moved from sz67 to sz73
1 Submarine moved from sz67 to sz69
1 Battleship, 2 Carriers, 2 Destroyers and 4 EarlyFighters moved from sz67 to sz68
1 Artillery and 2 Infantry moved from Ulaan Ude to Ustkut
1 Artillery, 3 Infantry and 2 Tanks moved from Ulaan Ude to Kyzal
4 Infantry moved from Jinan to Ulaan Ude
2 Infantry moved from Sian to Szechwan
1 Marine and 1 Tank moved from N.Shangsi to Gansu
1 Mech.Inf and 1 Tank moved from Sian to Gansu
1 Bomber moved from Shangsi to Szechwan
1 Infantry moved from Sian to Szechwan
4 Artillerys and 6 Infantry moved from Nanking to Sian
2 Mech.Infs moved from Kichedung to Sian
1 Tank moved from Kichedung to Sian
1 Artillery and 4 Infantry moved from Kichedung to Nanking
1 Artillery, 1 Infantry and 1 Tank moved from E.Shansi to N.Shangsi
1 Mech.Inf and 2 Tanks moved from Peking to N.Shangsi
5 EarlyFighters moved from Peking to Sian
1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to sz79
2 Artillerys moved from Seoul to sz79
4 Infantry moved from Seoul to sz79
1 Transport moved from sz74 to sz79
1 Artillery moved from Manchuria to sz79
1 Infantry moved from Seoul to sz79
1 Transport moved from sz74 to sz79
1 Artillery moved from Seoul to sz79
1 Infantry moved from Manchuria to sz79
1 Artillery and 1 Infantry moved from Peking to E.Shansi
1 Artillery moved from Tientsin to sz74
3 Infantry moved from Tientsin to sz74
1 Artillery, 3 Infantry and 2 Transports moved from sz74 to sz68
1 Artillery and 3 Infantry moved from sz68 to Borneo
4 EarlyFighters moved from sz68 to Borneo
5 Artillerys, 6 Infantry, 1 Tank and 6 Transports moved from sz79 to sz74
1 Infantry and 1 T.Boat moved from sz79 to sz74
5 Artillerys, 7 Infantry and 1 Tank moved from sz74 to Kichedung
3 Infantry moved from Amursk to Vladivostok
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 9 Infantry, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kyzal
Hisaichi attack with 1 Artillery, 3 Infantry and 2 Tanks
Russians defend with 1 Infantry
Hisaichi win, taking Kyzal from Russians with 1 Artillery, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Szechwan
Hisaichi attack with 1 Bomber and 3 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Szechwan from Chinese with 1 Bomber and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Borneo
Hisaichi attack with 1 Artillery, 4 EarlyFighters and 3 Infantry
Dutch defend with 1 Artillery and 1 Infantry
Hisaichi win, taking Borneo from Dutch with 1 Artillery, 4 EarlyFighters and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in Ustkut
Hisaichi attack with 1 Artillery and 2 Infantry
Russians defend with 1 Infantry
Hisaichi win, taking Ustkut from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Gansu
Hisaichi attack with 1 Marine, 1 Mech.Inf and 2 Tanks
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi win, taking Gansu from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Marine
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from Szechwan to Sian
2 Infantry moved from Tientsin to Hopeh
1 Infantry moved from Manchuria to Tientsin
4 EarlyFighters moved from Borneo to sz68
Place Units - Hisaichi
1 Artillery, 1 Marine and 1 Tank placed in Sian
1 Artillery, 1 Infantry and 1 Tank placed in Peking
1 Artillery, 1 Infantry and 1 Tank placed in Tientsin
1 Artillery, 1 Infantry and 1 Tank placed in Amursk
2 Artillerys and 6 Infantry placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Artillery and 1 Infantry moved from S.Borneo to W.Borneo
1 Destroyer and 1 Submarine moved from sz60 to sz73
1 Artillery and 1 Infantry moved from N.S to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59
1 Artillery and 1 Infantry moved from sz59 to Celebs
2 EarlyFighters moved from sz60 to Celebs
Purchase Units - Dutch
Dutch buy 1 Destroyer, 1 Fighter, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in sz73
Dutch attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Submarine
Dutch win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Battle in Celebs
Dutch attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Tank
Dutch win, taking Celebs from Yamamoto with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Artillery and 1 Tank
Casualties for Dutch: 1 Infantry
Battle in W.Borneo
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Dutch
2 EarlyFighters moved from Celebs to sz60
1 Infantry moved from N.S to sz60
1 Infantry moved from sz60 to S.Borneo
Place Units - Dutch
1 Destroyer and 1 Transport placed in sz60
1 Fighter and 1 Infantry placed in S.Borneo
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Purchase Units - Thai
Thai buy 2 Artillerys; Remaining resources: 0 PUs;
Place Units - Thai
2 Artillerys placed in Phuket
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
4 EarlyFighters and 1 Fighter moved from Malaya to N.French I.
1 EarlyFighter moved from W.Chunking to N.French I.
1 Artillery moved from Thailand to N.French I.
1 Artillery, 7 Infantry, 1 Tank and 2 Tankettes moved from Burma to N.French I.
2 Artillerys and 5 Infantry moved from W.Chunking to Chunking
1 Artillery and 1 Infantry moved from N.Chunking to Chunking
1 Artillery and 1 Infantry moved from Moresby to E.G
1 Artillery and 1 Infantry moved from Moresby to New Guinea
Purchase Units - British
British buy 10 Artillerys, 4 Infantry, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 1 PUs;
Combat - British
Battle in N.French I.
British attack with 2 Artillerys, 5 EarlyFighters, 1 Fighter, 7 Infantry, 1 Tank and 2 Tankettes
Yamamoto defend with 1 Artillery, 5 Infantry and 6 Tanks
British win, taking N.French I. from Yamamoto with 2 Artillerys, 5 EarlyFighters, 1 Fighter, 1 Tank and 1 Tankette remaining. Battle score for attacker is 26
Casualties for British: 7 Infantry and 1 Tankette
Casualties for Yamamoto: 1 Artillery, 5 Infantry and 6 Tanks
Battle in Chunking
British attack with 3 Artillerys and 6 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
British win, taking Chunking from Yamamoto with 3 Artillerys and 5 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in New Guinea
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British win, taking New Guinea from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in E.G
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British win, taking E.G from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
5 EarlyFighters and 1 Fighter moved from N.French I. to Malaya
1 Fighter moved from Calcutta to Malaya
1 AAGun, 4 Artillerys and 4 Infantry moved from Bengal to Burma
1 Tank and 2 Tankettes moved from Nepal to Burma
4 Artillerys and 4 Infantry moved from E.India to Bengal
1 Tank and 2 Tankettes moved from Dheli to Nepal
3 Artillerys and 4 Infantry moved from C.India to E.India
3 Artillerys and 4 Infantry moved from Calcutta to C.India
1 Destroyer and 1 Submarine moved from sz57 to sz60
1 Artillery and 1 Infantry moved from W.Australia to sz51
1 Artillery, 1 Infantry and 1 Transport moved from sz51 to sz57
1 Artillery and 1 Infantry moved from sz57 to Java
1 Tank moved from E.Borneo to S.Borneo
Place Units - British
6 Artillerys placed in Malaya
1 Tank and 2 Tankettes placed in Dheli
4 Artillerys and 4 Infantry placed in Calcutta
1 Submarine placed in sz49
Turn Complete - British
British collect 61 PUs; end with 62 PUs total
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Infantry moved from Malaya to sz60
2 Destroyers, 2 EarlyFighters, 1 Infantry, 4 Submarines and 3 Transports moved from sz60 to sz67
1 Infantry moved from sz67 to Hongkong
1 EarlyFighter moved from Malaya to sz67
Purchase Units - Anzac
Anzac buy 1 Destroyer and 3 Submarines; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz67
Anzac attack with 2 Destroyers, 3 EarlyFighters, 4 Submarines and 3 Transports
Yamamoto defend with 2 B.Transports, 3 Destroyers, 1 S.Sub and 3 Transports
OOL plz, I guess the Btrans dies, but not sure about super sub or destroyer?
keep the sub
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Infantry moved from Malaya to sz60
2 Destroyers, 2 EarlyFighters, 1 Infantry, 4 Submarines and 3 Transports moved from sz60 to sz67
1 Infantry moved from sz67 to Hongkong
1 EarlyFighter moved from Malaya to sz67
Purchase Units - Anzac
Anzac buy 1 Destroyer and 3 Submarines; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz67
Anzac attack with 2 Destroyers, 3 EarlyFighters, 4 Submarines and 3 Transports
Yamamoto defend with 2 B.Transports, 3 Destroyers, 1 S.Sub and 3 Transports
1 S.Sub owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz67
Anzac win with 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 9
Casualties for Yamamoto: 2 B.Transports, 3 Destroyers, 1 S.Sub and 3 Transports
Casualties for Anzac: 1 Destroyer, 1 EarlyFighter, 4 Submarines and 3 Transports
Non Combat Move - Anzac
1 EarlyFighter moved from sz67 to Malaya
1 EarlyFighter moved from sz67 to sz60
1 L.Fighter moved from Darwin to sz60
1 Destroyer moved from sz50 to sz60
2 T.Boats moved from sz49 to sz50
2 Destroyers moved from sz37 to sz50
1 Fighter moved from Moresby to sz60
1 L.Fighter moved from sz60 to Malaya
4 Infantry moved from Malaya to Thailand
1 Infantry moved from Malaya to Thailand
Place Units - Anzac
1 Destroyer and 3 Submarines placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from Townsville to sz41
2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 2 Fighters, 1 Infantry and 1 Submarine moved from sz41 to sz47
1 Infantry moved from sz47 to N.G
2 EarlyFighters and 2 Fighters moved from sz47 to sz48
1 Artillery and 1 Infantry moved from Moresby to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz81
1 Artillery and 1 Infantry moved from sz81 to Sarong
1 Bomber moved from Moresby to Sarong
1 Bomber moved from New Caledonia to Sarong
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 B.Transport, 2 Destroyers, 1 L.Fighter, 1 S.Sub and 2 Submarines; Remaining resources: 2 PUs;
Combat - Americans
Battle in sz47
Americans attack with 2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers and 1 Submarine
Yamamoto defend with 1 Submarine
Americans win with 2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in sz48
Americans attack with 2 EarlyFighters and 2 Fighters
Yamamoto defend with 1 Transport
Americans win with 2 EarlyFighters and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in N.G
Battle in Sarong
Americans attack with 1 Artillery, 2 Bombers and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Americans win, taking N.G from Yamamoto, taking Sarong from Yamamoto with 1 Artillery and 2 Bombers remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from Sarong to New Guinea
1 Bomber moved from Sarong to Moresby
1 Artillery, 2 Infantry and 2 Tanks moved from Moresby to sz49
1 Artillery, 1 B.Transport, 2 Infantry, 2 Tanks and 1 Transport moved from sz49 to sz47
1 Artillery, 2 Infantry and 2 Tanks moved from sz47 to N.G
1 Infantry moved from Majuru to sz30
1 Cruiser, 1 Destroyer, 1 Infantry and 2 Submarines moved from sz30 to sz42
1 Infantry moved from sz42 to Arawa
1 Destroyer, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from sz38 to sz42
1 Infantry and 1 Tank moved from sz42 to Arawa
2 EarlyFighters and 2 Fighters moved from sz48 to sz47
1 Fighter moved from Kiribati to Arawa
1 L.Fighter moved from San Francisco to Kirakira
1 Artillery, 1 B.Transport, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Tank moved from sz32 to sz40
1 Artillery, 1 Infantry and 1 Tank moved from sz40 to Auki
1 Infantry moved from Pearl Harbor to sz25
1 Cruiser, 2 Destroyers, 1 Infantry and 1 Submarine moved from sz25 to sz20
1 Infantry moved from sz20 to Wake
3 Artillerys, 2 Infantry and 1 Tank moved from Nor Cal to sz23
3 Artillerys, 2 B.Transports, 2 Infantry and 1 Tank moved from sz23 to sz22
3 Artillerys, 2 Infantry and 1 Tank moved from sz22 to Kauai
1 EarlyFighter moved from Derby to New Guinea
Place Units - Americans
1 B.Transport placed in sz23
1 B.Carrier and 1 S.Sub placed in sz34
2 Destroyers placed in sz25
2 Submarines placed in sz25
1 L.Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 76 PUs; end with 78 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Artillerys moved from Quingdao to Ulaan Ude
1 Tank moved from Quingdao to Ulaan Ude
4 Artillerys, 1 Bomber, 4 Infantry and 1 Marine moved from Irkutsk to Ulaan Ude
1 Artillery, 1 Elite and 7 Infantry moved from Vostok to Irkutsk
4 Transports moved from sz1 to sz15
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
2 Marines moved from Akina to sz15
6 Infantry moved from Akina to sz15
6 Infantry, 2 Marines and 4 Transports moved from sz15 to sz1
6 Infantry and 2 Marines moved from sz1 to Vostok
2 Destroyers and 1 Submarine moved from sz78 to sz67
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz67
Masaharu attack with 2 Destroyers and 1 Submarine
Anzac defend with 1 Destroyer
Masaharu win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Non Combat Move - Masaharu
Place Units - Masaharu
1 Infantry and 2 Tanks placed in Quingdao
2 Artillerys and 6 Infantry placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Kaask to Kyzal
3 Artillerys and 2 Infantry moved from Tulun to Kyzal
4 Tanks moved from Tulun to Kyzal
1 EarlyFighter, 1 Fighter and 2 Infantry moved from Tulun to Ustkut
2 Infantry moved from Tulun to Kyzal
Purchase Units - Russians
Russians buy 10 Infantry; Remaining resources: 4 PUs;
Combat - Russians
Battle in Kyzal
Russians attack with 3 Artillerys, 5 Infantry and 4 Tanks
Hisaichi defend with 1 Artillery, 3 Infantry and 2 Tanks
3 Artillerys, 1 Infantry and 4 Tanks retreated to Kaask
Hisaichi win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Hisaichi: 3 Infantry
Casualties for Russians: 4 Infantry
Battle in Ustkut
Russians attack with 1 EarlyFighter, 1 Fighter and 2 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
retreated to Ustkut
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantry
Non Combat Move - Russians
1 EarlyFighter and 1 Fighter moved from Ustkut to Kaask
1 Infantry moved from Tulun to Bratsk
17 Infantry moved from Tulun to Kaask
1 Infantry moved from Kaask to Jinquan
4 Infantry moved from Krasnoyarsk to Kaask
4 Infantry moved from Achinsk to Krasnoyarsk
Place Units - Russians
6 Infantry placed in Kaask
4 Infantry placed in Achinsk
Turn Complete - Russians
Russians collect 17 PUs; end with 21 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 4 B.Transports, 3 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 4 Infantry, 4 Tanks and 1 Transport moved from sz69 to sz70
4 Infantry moved from sz70 to Davao
4 Tanks moved from sz70 to Davao
1 Artillery moved from sz70 to Davao
1 Cruiser and 2 Destroyers moved from sz68 to sz70
2 Artillerys and 4 Infantry moved from Shangsi to Szechwan
1 Destroyer moved from sz69 to sz70
1 Tank moved from Manila to Punay
2 Artillerys and 3 Infantry moved from Manila to Mindor
3 Fighters moved from sz70 to sz81
1 Artillery moved from Hanan to N.Chunking
Yamamoto take N.Chunking from Chinese
1 Infantry moved from Kwangsi to Hanan
2 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Tank moved from Kwangsi to N.French I.
1 Artillery and 2 Infantry moved from Frenchindochina to N.French I.
8 Infantry moved from S.Japan to Nagasaki
5 Infantry moved from Nagasaki to Naha
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Carrier, 1 Destroyer, 3 Fighters, 1 Infantry, 1 Marine, 1 S.Sub and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz81
Yamamoto attack with 3 Fighters
Americans defend with 1 Transport
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Transport
Battle in N.French I.
Yamamoto attack with 3 Artillerys, 2 EarlyFighters, 3 Infantry and 1 Tank
British defend with 2 Artillerys, 1 Tank and 1 Tankette
Yamamoto win, taking N.French I. from Dutch with 3 Artillerys, 2 EarlyFighters, 2 Infantry and 1 Tank remaining. Battle score for attacker is 15
Casualties for British: 2 Artillerys, 1 Tank and 1 Tankette
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 EarlyFighter moved from N.French I. to sz70
1 EarlyFighter moved from N.French I. to Macau
1 Infantry moved from Macau to Kwangsi
2 Fighters moved from sz81 to sz70
Place Units - Yamamoto
1 B.Carrier placed in sz70
3 Fighters placed in sz70
1 Destroyer and 1 S.Sub placed in sz78
2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks placed in Hongkong
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Artillery and 2 Infantry moved from Tsingnan to Gansu
6 Artillerys, 2 Infantry and 5 Tanks moved from Sikang to Szechwan
1 EarlyFighter and 1 Fighter moved from Sikang to Gansu
1 EarlyFighter moved from Sikang to Szechwan
1 Infantry moved from Tsingnan to Gansu
Purchase Units - Chinese
Chinese buy 2 Artillerys and 8 Infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 6 Artillerys, 1 EarlyFighter, 2 Infantry and 5 Tanks
Hisaichi defend with 3 Infantry; Yamamoto defend with 2 Artillerys and 4 Infantry
5 Artillerys and 5 Tanks retreated to Sikang
Hisaichi win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantry
Casualties for Yamamoto: 3 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantry
Battle in Gansu
Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Infantry
Hisaichi defend with 1 Mech.Inf and 2 Tanks
Chinese win, taking Gansu from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 2 Infantry remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter and 1 Fighter moved from Gansu to Sikang
2 Artillerys and 4 Infantry moved from Tsingnan to Sikang
1 EarlyFighter moved from Szechwan to Sikang
6 Infantry moved from Xining to Tsingnan
4 Infantry moved from Ming Jong to Tsingnan
4 Infantry moved from Quyan to Ming Jong
1 AAGun moved from Quyan to Ming Jong
4 Infantry moved from Urumal to Quyan
Place Units - Chinese
4 Infantry placed in Urumal
2 Artillerys and 4 Infantry placed in Xining
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
7 Artillerys, 1 Bomber, 5 EarlyFighters, 10 Infantry, 1 Marine, 2 Mech.Infs and 7 Tanks moved from Sian to Szechwan
1 Artillery and 1 Infantry moved from N.Shangsi to Gansu
1 Mech.Inf moved from N.Shangsi to Gansu
5 EarlyFighters moved from Szechwan to Gansu
1 Bomber moved from Szechwan to Gansu
1 Tank moved from N.Shangsi to Gansu
2 Tanks moved from N.Shangsi to Szechwan
1 Artillery and 4 Infantry moved from Nanking to Hanan
1 Tank moved from Kichedung to Hanan
5 Artillerys and 7 Infantry moved from Kichedung to Nanking
1 Artillery and 1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from Peking to N.Shangsi
1 Artillery and 1 Infantry moved from Peking to E.Shansi
2 Infantry moved from Hopeh to E.Shansi
6 Transports moved from sz74 to sz79
3 Infantry moved from Vladivostok to sz79
2 Artillerys and 6 Infantry moved from Seoul to sz79
2 Artillerys, 9 Infantry and 6 Transports moved from sz79 to sz74
2 Infantry moved from Tientsin to sz74
2 Artillerys and 11 Infantry moved from sz74 to Kichedung
1 Tank moved from Tientsin to E.Shansi
1 Artillery moved from Tientsin to Peking
3 Infantry moved from Ulaan Ude to Tulun
1 Artillery moved from Ustkut to Tulun
1 Artillery and 2 Tanks moved from Kyzal to Jinquan
1 Infantry moved from Ulaan Ude to Tulun
1 Artillery, 1 Infantry and 1 Tank moved from Amursk to Vladivostok
2 Destroyers moved from sz68 to sz73
4 EarlyFighters moved from sz68 to sz73
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Factory, 13 Infantry, 2 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Jinquan
Hisaichi attack with 1 Artillery and 2 Tanks
Russians defend with 1 Infantry
Hisaichi win, taking Jinquan from Russians with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Russians: 1 Infantry
Battle in sz73
Hisaichi attack with 2 Destroyers and 4 EarlyFighters
Dutch defend with 1 Destroyer and 1 Submarine
Hisaichi win with 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Destroyer and 2 EarlyFighters
Casualties for Dutch: 1 Destroyer and 1 Submarine
Battle in Tulun
Hisaichi attack with 1 Artillery and 4 Infantry
Russians defend with 1 Infantry
Hisaichi win, taking Tulun from Russians with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Gansu
Hisaichi attack with 1 Artillery, 1 Bomber, 5 EarlyFighters, 1 Infantry, 1 Mech.Inf and 1 Tank
Chinese defend with 1 Artillery and 2 Infantry
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 Bomber, 5 EarlyFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantry
Non Combat Move - Hisaichi
5 EarlyFighters moved from Gansu to Szechwan
1 Bomber moved from Gansu to N.Shangsi
2 EarlyFighters moved from sz73 to sz74
1 Battleship, 2 Carriers and 1 Transport moved from sz68 to sz74
Place Units - Hisaichi
1 Factory placed in Vladivostok
1 Artillery, 1 Marine and 1 Tank placed in Sian
1 Artillery, 1 Infantry and 1 Marine placed in Peking
1 Artillery and 2 Infantry placed in Tientsin
1 Artillery and 7 Infantry placed in Seoul
3 Infantry placed in Amursk
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Artillery and 1 Infantry moved from W.Borneo to Borneo
2 Infantry moved from E.Borneo to Borneo
1 Fighter moved from S.Borneo to Borneo
1 Submarine moved from sz60 to sz68
2 EarlyFighters and 1 Submarine moved from sz60 to sz73
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz73
1 Infantry moved from sz73 to Frenchindochina
Purchase Units - Dutch
Dutch buy 1 EarlyFighter and 2 Submarines; Remaining resources: 0 PUs;
Combat - Dutch
Battle in sz73
Dutch attack with 2 EarlyFighters, 1 Submarine and 1 T.Boat
Hisaichi defend with 1 Destroyer
Dutch win with 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Destroyer
Casualties for Dutch: 1 Submarine
Battle in sz68
Dutch attack with 1 Submarine
Hisaichi defend with 1 Transport
Dutch win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in Borneo
Dutch attack with 1 Artillery, 1 Fighter and 3 Infantry
Hisaichi defend with 1 Artillery and 3 Infantry
Dutch win, taking Borneo from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 3 Infantry
Casualties for Dutch: 3 Infantry
Battle in Frenchindochina
Non Combat Move - Dutch
1 Fighter moved from Borneo to S.Borneo
2 EarlyFighters moved from sz73 to sz60
1 Transport moved from sz59 to sz60
4 Infantry moved from S.Borneo to E.Borneo
1 Artillery and 1 Tank moved from N.S to sz60
1 Artillery and 1 Tank moved from sz60 to S.Borneo
Place Units - Dutch
1 EarlyFighter placed in S.Borneo
2 Submarines placed in sz60
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total