@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
2016 JDOW (Axis) vs strategic planner (allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 mech_infantrys moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
5 armour moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 infantry moved from Bulgaria to YugoslaviaCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yugoslavia
Germans attack with 5 armour, 1 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantryNon Combat Move - Germans
3 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Romania
1 mech_infantry moved from Germany to Poland
2 armour moved from Romania to Poland
2 artilleries moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 121 Sea ZonePlace Units - Germans
1 fighter and 1 infantry placed in Western Germany
1 infantry placed in France
1 armour and 9 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
Friendly reminder that it’s your turn.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to 45 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
5 fighters moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 35 Sea Zone -
I assume no scramble from Phillipines against overwhelming fleet with battleship that can absorb a damage and assume you prefer to kill ground units with that fighter. In case you would decide differently we can roll it on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to 45 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
5 fighters moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 submarines and 3 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 2 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 5 infantry and 4 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 10 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Szechwan
Japanese attack with 3 fighters and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 artillery moved from Anhwe to Jehol
1 artillery and 5 infantry moved from Anhwe to Kweichow
2 carriers moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
2 cruisers moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
3 fighters moved from Yunnan to 43 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from 45 Sea Zone to Kiangsi
3 fighters moved from Yunnan to Hunan
4 tactical_bombers moved from Yunnan to Hunan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to AnhwePlace Units - Japanese
1 artillery placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 bombers, 1 destroyer and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
2 mech_infantrys moved from Western United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
2 bombers placed in Eastern United States
1 destroyer and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 2 transports; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 4 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Malta to Trans-Jordan
1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from India to British Somaliland
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry moved from Burma to India
2 infantry moved from India to West India
1 fighter moved from Trans-Jordan to EgyptPlace Units - British
1 destroyer and 2 transports placed in 121 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 28 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 17 PUs total
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Syria to 98 Sea Zone
1 artillery and 2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
British defend with 5 infantry
Italians win, taking Greece from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 5 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 fighter and 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for British: 1 fighter
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from France to Western Germany
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 mech_infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 123 Sea Zone to 121 Sea ZoneCombat - Germans
Battle in 121 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 2 transports
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Romania to Bessarabia
2 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
2 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 aaGuns, 1 armour, 5 artilleries and 14 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
5 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Germany to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Western Germany to France
2 fighters moved from Western Germany to Southern Italy
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Finland to NorwayPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 3 PUs;Combat Move - Russians
1 tactical_bomber moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
8 infantry and 5 mech_infantrys moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
4 infantry moved from Amur to Korea
Russians take Korea from Japanese
14 infantry moved from Amur to Manchuria
1 artillery and 4 infantry moved from Belarus to Baltic States
12 infantry moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic StatesCombat - Russians
Battle in Manchuria
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 3 armour and 12 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 3 armour and 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bessarabia
Russians attack with 1 artillery, 8 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
3 mech_infantrys moved from Volgograd to Ukraine
2 aaGuns moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Belarus
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Korea
2 mech_infantrys moved from Russia to Ukraine
1 fighter moved from Ukraine to Trans-Jordan
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Baltic States to UkrainePlace Units - Russians
3 artilleries placed in Ukraine
6 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3
Russians collect 35 PUs (3 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery and 7 infantry moved from Jehol to Manchuria
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 battleship moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from 41 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 39 Sea Zone
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Hunan to 41 Sea Zone
2 tactical_bombers moved from Hunan to 41 Sea Zone
1 bomber moved from Kiangsi to 41 Sea Zone
2 cruisers moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Manchuria
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to ManchuriaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 77
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Manchuria
Japanese attack with 3 artilleries, 1 bomber, 5 fighters, 11 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 14 infantry
Japanese win, taking Celebes from Dutch, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 1 aaGun and 14 infantry
Casualties for Japanese: 1 fighter, 8 infantry and 1 tactical_bomber
Battle in 39 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 artillery moved from Yunnan to Burma
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 aaGun moved from Jehol to Manchuria
1 bomber moved from Manchuria to Yunnan
2 carriers moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 battleship, 1 carrier and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 armour moved from Yunnan to Shan State
1 bomber moved from 41 Sea Zone to Shan State
3 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shensi to KweichowPlace Units - Japanese
2 fighters and 6 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
it may have sent you a set of dice bc I forgot to ask you interceptors. but I exited it out so I am going to re-do it and ask you for interceptors. I am going to send one bomber to west Germany, you have up to 2 fighters available to intercept. how many do you want to send?
-
I have not received any dice yet. However, please send both fighter up to intercept the bomber.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the attackers have all died
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
2 aaGuns, 2 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Southeast Mexico to Western United States
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 cruiser moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
1 harbour placed in Alaska
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 7.
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total





