• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 6 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour and 1 infantry moved from Korea to Manchuria
                1 armour moved from Manchuria to Jehol

    Combat - Japanese

    Non Combat Move - Japanese
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                1 fighter moved from Manchuria to Anhwe
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 battleship and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs


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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                3 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 21 Sea Zone to 44 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        44 Sea Zone : 1 submarine
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        Central United States : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Central America : 1 mech_infantry
        Eastern United States : 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
        102 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
        101 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 31 / 39
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 4 / 8
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang
                5 infantry moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Szechwan : 4 infantry
        Sikang : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 31 / 39
        Japanese : 37 / 48
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                3 fighters moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 tactical_bomber moved from Gibraltar to French Central Africa
                1 bomber moved from Malta to Syria
                1 mech_infantry moved from Egypt to Syria
                1 armour, 1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                2 artilleries and 8 infantry moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 cruiser moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 58 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Kenya, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Syria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Syria
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 3 fighters; Russians loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from Syria to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 fighters moved from 109 Sea Zone to United Kingdom
                2 aaGuns moved from India to Burma
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 3 artilleries and 13 infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        19 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery and 2 infantry
        Tanganyika Territory : 2 infantry
        French Central Africa : 1 tactical_bomber
        106 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        72 Sea Zone : 1 battleship and 1 transport
        71 Sea Zone : 1 transport
        79 Sea Zone : 1 cruiser and 1 destroyer
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 bomber and 1 factory_minor
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 31 / 39
        Japanese : 37 / 48
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 30 / 28
        UK_Pacific : 24 / 24
        Italians : 13 / 17
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Albania to Greece
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Albania to Greece
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        3 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 3 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.690
            Median : 4.000
            Variance : 2.036
            Standard Deviation : 1.427
            Total rolls : 29

    Neutral_Allies Combat
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 31 / 39
        Japanese : 37 / 48
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Finland to Karelia
                1 artillery and 4 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to 110 Sea Zone
                1 bomber moved from Tunisia to 110 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 tactical_bomber moved from Western Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 artillery and 6 infantry moved from Romania to Bessarabia
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                1 submarine moved from 93 Sea Zone to 91 Sea Zone


  • Any scramble orders for 110


  • No scramble!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Finland to Karelia
                1 artillery and 4 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to 110 Sea Zone
                1 bomber moved from Tunisia to 110 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 tactical_bomber moved from Western Germany to Baltic States
                1 armour moved from Germany to Baltic States
                1 artillery and 6 infantry moved from Romania to Bessarabia
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 7 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 14 infantry
                        Germans roll dice for 7 infantry in Novgorod, round 2 :  0/7 hits
                        Russians roll dice for 2 aaGuns, 6 artilleries and 14 infantry in Novgorod, round 2 :  6/20 hits
                        6 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Germans retreated to Karelia
                    Russians win with 2 aaGuns, 6 artilleries and 14 infantry remaining. Battle score for attacker is -18
                    Casualties for Germans: 6 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Bessarabia, round 2 :  4/10 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  5/8 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 artillery and 6 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Baltic States to Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                1 artillery and 1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                2 destroyers and 1 submarine placed in 112 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Germany
                Germans undo move 3.
                1 artillery and 1 infantry placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.569
            Median : 3.500
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 58

    Germans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.258
            Standard Deviation : 0.508
            Total rolls : 32

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.792
            Standard Deviation : 0.890
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Kazakhstan to Sikang
                2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
                2 infantry moved from Smolensk to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery and 4 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Smolensk
                3 artilleries and 9 infantry moved from Western Ukraine to Ukraine
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Dzavhan to Central Mongolia
                22 infantry moved from Ulaanbaatar to Central Mongolia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  4/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        3 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
                2 aaGuns moved from Western Ukraine to Ukraine
                2 aaGuns moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Russia
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Sikang : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 aaGuns and 24 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery and 1 infantry
        Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major and 1 infantry
        Ukraine : 2 aaGuns, 5 artilleries, 1 factory_minor and 13 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 16 infantry
        Caucasus : 2 fighters and 1 tactical_bomber
        Smolensk : 1 artillery and 5 infantry
        106 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 armour
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 32 / 40
        Japanese : 37 / 48
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 4 infantry moved from Hopei to Shensi
                2 infantry moved from Hopei to Shensi
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 4 infantry moved from Hopei to Shensi
                2 infantry moved from Hopei to Shensi
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Shensi, round 2 :  2/10 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 :  5/9 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Szechwan to Hunan
                2 fighters and 1 tactical_bomber moved from Shensi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Jehol to Kiangsu
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 2 artilleries and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers and 1 destroyer moved from 102 Sea Zone to 89 Sea Zone
                1 cruiser moved from 102 Sea Zone to 101 Sea Zone
                3 fighters and 1 tactical_bomber moved from 102 Sea Zone to 89 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 artillery moved from Central United States to Southeast Mexico
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 bomber placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        41 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine
        25 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Central America : 1 mech_infantry
        Southeast Mexico : 1 artillery and 1 infantry
        Eastern United States : 1 airfield, 3 bombers, 1 factory_minor, 2 fighters and 1 harbour
        89 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
        101 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 30 / 40
        Japanese : 42 / 52
        Americans : 52 / 77
        Chinese : 2 / 7
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 4 :  0/5 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 5 :  1/5 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
                EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Szechwan : 5 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 30 / 40
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 17 / 27
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from French Central Africa to Egypt
                1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Kenya to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Persia to Egypt
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                3 artilleries and 13 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 artilleries and 3 infantry moved from India to Burma
                1 infantry moved from Northwest Persia to Iraq

    Combat - British
                British creates battle in territory 19 Sea Zone
                Battle in Egypt
                    British attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Egypt, round 2 :  6/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 :  2/4 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    British win, taking 19 Sea Zone from Japanese, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Formosa
                Battle in 91 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    1 transport owned by the British retreated to 103 Sea Zone
                    Germans win, taking Formosa from Japanese with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 91 Sea Zone to French West Africa
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Persia
                3 aaGuns moved from Burma to Yunnan
                1 tactical_bomber moved from India to Burma

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 3 artilleries and 13 infantry
        Burma : 3 artilleries, 3 infantry and 1 tactical_bomber
        India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 tactical_bomber
        French West Africa : 2 fighters
        76 Sea Zone : 1 cruiser and 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        103 Sea Zone : 1 artillery, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 30 / 40
        Japanese : 39 / 52
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 15 / 27
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sigh!!! Dice are so awfull at some points  :| :cry: :?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 103 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

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