@cwglee51 Lol! What was that first round??
WWII
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 6 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour and 1 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 6 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour and 1 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to JeholCombat - Japanese
Non Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from Manchuria to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 battleship and 1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
Cant seem to download anymore, keep getting this message: 404 - Attachment Not Found
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 44 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
Central United States : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Central America : 1 mech_infantry
Eastern United States : 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
102 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
101 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 52
Russians : 31 / 39
Japanese : 38 / 48
Americans : 52 / 52
Chinese : 4 / 8
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 15 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
5 infantry moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Szechwan : 4 infantry
Sikang : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 31 / 39
Japanese : 37 / 48
Americans : 52 / 52
Chinese : 5 / 7
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 15 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 tactical_bomber moved from Gibraltar to French Central Africa
1 bomber moved from Malta to Syria
1 mech_infantry moved from Egypt to Syria
1 armour, 1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Rhodesia to Tanganyika Territory
1 battleship moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 8 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 58 Sea Zone to 79 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Syria
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from Syria to Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 fighters moved from 109 Sea Zone to United Kingdom
2 aaGuns moved from India to Burma
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from DutchPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 3 artilleries and 13 infantry
India : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery and 2 infantry
Tanganyika Territory : 2 infantry
French Central Africa : 1 tactical_bomber
106 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
72 Sea Zone : 1 battleship and 1 transport
71 Sea Zone : 1 transport
79 Sea Zone : 1 cruiser and 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 bomber and 1 factory_minor
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 31 / 39
Japanese : 37 / 48
Americans : 52 / 52
Chinese : 5 / 7
British : 30 / 28
UK_Pacific : 24 / 24
Italians : 13 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Albania to Greece
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Albania to Greece
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/5 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/4 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in GibraltarNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.690
Median : 4.000
Variance : 2.036
Standard Deviation : 1.427
Total rolls : 29Neutral_Allies Combat
4 was rolled 4 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 31 / 39
Japanese : 37 / 48
Americans : 52 / 52
Chinese : 5 / 7
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery and 4 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 110 Sea Zone
1 bomber moved from Tunisia to 110 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 tactical_bomber moved from Western Germany to Baltic States
1 armour moved from Germany to Baltic States
1 artillery and 6 infantry moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 submarine moved from 93 Sea Zone to 91 Sea Zone -
Any scramble orders for 110
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No scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery and 4 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 110 Sea Zone
1 bomber moved from Tunisia to 110 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 tactical_bomber moved from Western Germany to Baltic States
1 armour moved from Germany to Baltic States
1 artillery and 6 infantry moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 submarine moved from 93 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 14 infantry
Germans roll dice for 7 infantry in Novgorod, round 2 : 0/7 hits
Russians roll dice for 2 aaGuns, 6 artilleries and 14 infantry in Novgorod, round 2 : 6/20 hits
6 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Germans retreated to Karelia
Russians win with 2 aaGuns, 6 artilleries and 14 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 6 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Bessarabia, round 2 : 4/10 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Baltic States to Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
2 destroyers and 1 submarine placed in 112 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Western Germany
1 armour placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.569
Median : 3.500
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.312
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.840
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Sikang to Shensi
2 infantry moved from Kazakhstan to Sikang
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
2 infantry moved from Smolensk to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Smolensk
3 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Dzavhan to Central Mongolia
22 infantry moved from Ulaanbaatar to Central MongoliaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 mech_infantrys
Casualties for Neutral_Axis: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
2 aaGuns moved from Western Ukraine to Ukraine
2 aaGuns moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Russia
2 armour placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Shensi : 2 infantry
Sikang : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 aaGuns and 24 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 1 infantry
Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major and 1 infantry
Ukraine : 2 aaGuns, 5 artilleries, 1 factory_minor and 13 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 16 infantry
Caucasus : 2 fighters and 1 tactical_bomber
Smolensk : 1 artillery and 5 infantry
106 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 53
Russians : 32 / 40
Japanese : 37 / 48
Americans : 52 / 52
Chinese : 5 / 7
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 4 infantry moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 4 infantry moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Shensi, round 2 : 2/10 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Hunan
2 fighters and 1 tactical_bomber moved from Shensi to Hunan
1 infantry moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Jehol to Kiangsu
1 aaGun moved from Jehol to Shantung
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Manchuria to Jehol
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 2 artilleries and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.632
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Chinese Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 102 Sea Zone to 89 Sea Zone
1 cruiser moved from 102 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from 102 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery moved from Central United States to Southeast Mexico
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
41 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Central America : 1 mech_infantry
Southeast Mexico : 1 artillery and 1 infantry
Eastern United States : 1 airfield, 3 bombers, 1 factory_minor, 2 fighters and 1 harbour
89 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
101 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 47 / 53
Russians : 30 / 40
Japanese : 42 / 52
Americans : 52 / 77
Chinese : 2 / 7
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 2/8 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 4 : 0/5 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 5 : 1/5 hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Szechwan : 5 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 47 / 53
Russians : 30 / 40
Japanese : 41 / 52
Americans : 52 / 77
Chinese : 3 / 4
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from French Central Africa to Egypt
1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Persia to Egypt
1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
3 artilleries and 13 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Northwest Persia to IraqCombat - British
British creates battle in territory 19 Sea Zone
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 6/10 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British win, taking 19 Sea Zone from Japanese, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Formosa
Battle in 91 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British retreated to 103 Sea Zone
Germans win, taking Formosa from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters moved from 91 Sea Zone to French West Africa
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Persia
3 aaGuns moved from Burma to Yunnan
1 tactical_bomber moved from India to BurmaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 3 artilleries and 13 infantry
Burma : 3 artilleries, 3 infantry and 1 tactical_bomber
India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
20 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 tactical_bomber
French West Africa : 2 fighters
76 Sea Zone : 1 cruiser and 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
103 Sea Zone : 1 artillery, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 47 / 53
Russians : 30 / 40
Japanese : 39 / 52
Americans : 52 / 77
Chinese : 4 / 4
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 15 / 27
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Sigh!!! Dice are so awfull at some points :| :cry: :?





