Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
16L G40 Giallo (Allies +24) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
12 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
3 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Eastern Persia to Persia
2 infantry moved from Persia to Iraq
3 fighters moved from Persia to Iraq
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - British
Battle in Germany
British captures 57PUs while taking Germans capital
British converts factory_major into different units
Battle in Normandy Bordeaux
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Germany from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 infantry
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Iraq to Persia
2 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
British undo move 2.
British undo move 1.
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,6,2,5,5
British collect 22 PUs (4 lost to blockades); end with 79 PUs totalTurn Complete - UK_Pacific
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Ugh. Poor Germany. After all these losses, I think you’ve won this one. Congrats!
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Well, since you’ve won against me, and I’ve won against you, we can do a final match if you’d like.
If you’re interested, I’ll offer you the Allies at +22.
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For 24 ill take allies again, i had some luck this game. So 24 is the last i need
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The least :wink:
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too high?
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Oh, missed the responses.
Alright then. How do you want your 24?
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Fig Scotland, sub 98, dd gib
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New thread is up, awaiting scramble orders.
http://www.axisandallies.org/forums/index.php?topic=37182.new#new