@msoot scramble 109 and/or 111?
G40L 2016 CDS (Allies +22) vs Karl7 (Axis) Rematch
-
Karl,
Could you please ask if I want to scramble. You didnt do this when you attacked me in seazone 55. I would like to have the possibility to decide for myself. Thank you.
-
@cds:
Karl,
Could you please ask if I want to scramble. You didnt do this when you attacked me in seazone 55. I would like to have the possibility to decide for myself. Thank you.
Oh yeah, I meant to say something… I just assumed not. If you want to scram you can go ahead and roll it.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Novgorod to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Archangel to Western GermanyPlace Units - Italians
4 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 7 PUs;Combat Move - ANZAC
1 fighter and 2 mech_infantrys moved from New South Wales to Northern Territory
3 fighters moved from Northern Territory to India
1 fighter moved from Burma to India
2 fighters moved from Russia to Persia
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
1 cruiser moved from 50 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
India : 5 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser
Trans-Jordan : 2 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 40 / 53
Russians : 34 / 46
Japanese : 64 / 69
Americans : 57 / 80
Chinese : 0 / 6
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Tunisia to LibyaNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 1 fighter and 2 infantry
Libya : 3 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 40 / 53
Russians : 34 / 46
Japanese : 64 / 69
Americans : 57 / 80
Chinese : 0 / 6
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
4 bombers moved from Western Germany to Bessarabia
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 4 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Belarus
4 bombers moved from Bessarabia to Germany
4 infantry moved from Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
8 infantry moved from France to Northern Italy
3 artilleries moved from France to Northern Italy
4 artilleries and 6 infantry moved from France to Western Germany
5 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 fighter, 5 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
The dice keep getting worse and worse :cry:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Russia
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 9 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits
Japanese roll dice for 1 aaGun and 9 infantry in Korea, round 2 : 4/9 hits
4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 13 infantry in Korea, round 3 : 2/13 hits
Japanese roll dice for 9 infantry in Korea, round 3 : 3/9 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians roll dice for 10 infantry in Korea, round 4 : 2/10 hits
Japanese roll dice for 7 infantry in Korea, round 4 : 3/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians roll dice for 7 infantry in Korea, round 5 : 2/7 hits
Japanese roll dice for 5 infantry in Korea, round 5 : 3/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians roll dice for 4 infantry in Korea, round 6 : 1/4 hits
Japanese roll dice for 3 infantry in Korea, round 6 : 0/3 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 4 infantry in Korea, round 7 : 0/4 hits
Japanese roll dice for 2 infantry in Korea, round 7 : 1/2 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 8 : 1/3 hits
Japanese roll dice for 2 infantry in Korea, round 8 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 3 infantry in Korea, round 9 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 9 : 0/1 hits
Russians roll dice for 3 infantry in Korea, round 10 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 10 : 0/1 hits
Russians roll dice for 3 infantry in Korea, round 11 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 11 : 0/1 hits
Russians roll dice for 3 infantry in Korea, round 12 : 1/3 hits
Japanese roll dice for 1 infantry in Korea, round 12 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 15 infantry
Casualties for Japanese: 1 aaGun and 9 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour, 3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,2,3,1,6,6
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun and 2 infantry
Manchuria : 1 aaGun and 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Kazakhstan : 2 infantry
Alexandria : 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Bryansk : 3 aaGuns, 1 armour, 26 artilleries, 1 fighter, 32 infantry and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter and 3 infantry
Ukraine : 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 aaGun and 7 infantry
125 Sea Zone : 1 flag
Iraq : 1 flag
110 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 40 / 51
Russians : 37 / 46
Japanese : 56 / 69
Americans : 57 / 80
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 fighter moved from Yunnan to Tsinghai
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking 37 Sea Zone from Americans, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Korea
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 armour moved from Hunan to Yunnan
3 armour moved from Kiangsu to Hunan
2 infantry moved from Malaya to Shan State
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Tsinghai to Shensi
1 mech_infantry moved from Yunnan to ShensiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 armour placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to 115 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 armour, 4 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 carriers and 2 cruisers moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
3 submarines moved from 50 Sea Zone to 62 Sea Zone
1 battleship moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 3 armour, 4 artilleries and 7 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 armour, 4 artilleries and 7 infantry in Southern France, round 2 : 4/14 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Denmark
Battle in Norway
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 8,6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.Non Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from 115 Sea Zone to Archangel
1 aaGun and 1 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Northern Territory : 1 artillery, 5 fighters and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
30 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 4 fighters
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 2 transports
62 Sea Zone : 8 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Quebec : 1 aaGun and 1 infantry
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Norway : 1 flag, 1 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag
Archangel : 1 bomber
112 Sea Zone : 1 transport
125 Sea Zone : 1 transport
106 Sea Zone : 1 transport
64 Sea Zone : 1 transport
99 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport
107 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 35 / 51
Russians : 34 / 46
Japanese : 61 / 66
Americans : 65 / 85
Chinese : 4 / 6
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 12 / 15
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Manchuria : 1 infantry
Kansu : 1 infantryProduction/PUs Summary :
Germans : 35 / 51
Russians : 34 / 46
Japanese : 61 / 66
Americans : 65 / 85
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 12 / 15
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
2 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Libya to Alexandria
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 armour, 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Bryansk to PersiaCombat - British
Battle in 113 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 113 Sea Zone, round 3 : 1/5 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 3 : 2/3 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 113 Sea Zone, round 4 : 2/4 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 4 : 2/3 hits
1 fighter owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British roll dice for 1 battleship and 1 fighter in 113 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 battleship in 113 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Germans lost in 113 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits
British roll dice for 1 artillery in Cyprus, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 4 : 0/1 hits
British roll dice for 1 artillery in Cyprus, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 5 : 0/1 hits
British roll dice for 1 artillery in Cyprus, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 6 : 0/1 hits
British roll dice for 1 artillery in Cyprus, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 7 : 1/1 hits
1 artillery owned by the British lost in Cyprus
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 2 armour and 4 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 harbour, 28 infantry and 3 mech_infantrys
West India : 2 armour, 1 harbour, 1 infantry and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Alexandria : 1 airfield and 1 armour
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Southern France : 4 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
Norway : 1 fighter
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 destroyer, 2 submarines and 1 transport
113 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 transport
Iraq : 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 35 / 51
Russians : 34 / 46
Japanese : 60 / 66
Americans : 65 / 85
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 12 / 15
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The DICE :? :? :?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Western Germany
2 artilleries moved from Southern Italy to Northern Italy
2 armour moved from Belarus to Slovakia Hungary
1 artillery moved from Belarus to Eastern PolandPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
2 fighters moved from New South Wales to Northern Territory
1 fighter moved from Northern Territory to India
2 fighters moved from Persia to India
1 artillery and 2 infantry moved from Northern Territory to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
India : 8 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
26 Sea Zone : 1 cruiser
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 35 / 51
Russians : 34 / 46
Japanese : 60 / 66
Americans : 65 / 85
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 1 fighter and 2 infantry
Tobruk : 3 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 35 / 51
Russians : 34 / 46
Japanese : 60 / 66
Americans : 65 / 85
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
1 bomber moved from Germany to 125 Sea Zone
2 infantry moved from Belarus to Archangel
1 bomber moved from Germany to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
2 fighters moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery moved from Western Germany to DenmarkCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry; Americans defend with 1 bomber
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 bomber
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 battleship
Germans win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleshipNon Combat Move - Germans
2 fighters moved from 113 Sea Zone to Germany
1 fighter moved from 113 Sea Zone to Germany
8 armour and 3 mech_infantrys moved from Belarus to Karelia
1 bomber moved from Western Ukraine to Novgorod
1 bomber and 1 tactical_bomber moved from Archangel to Novgorod
5 armour and 1 mech_infantry moved from Poland to Western Germany
1 armour and 3 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Bessarabia to Eastern Poland
8 infantry moved from Belarus to Eastern Poland
3 aaGuns, 9 armour, 7 artilleries and 11 infantry moved from Belarus to Novgorod
10 infantry moved from Germany to Western Germany
3 artilleries and 8 infantry moved from Northern Italy to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 armour, 2 artilleries, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
3 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Tsinghai
1 infantry moved from Smolensk to Belarus
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Russia to Western Ukraine
12 infantry moved from Bryansk to Western Ukraine
15 artilleries and 20 infantry moved from Bryansk to Smolensk
3 artilleries moved from Russia to Smolensk
2 infantry moved from Vologda to Novosibirsk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 infantry moved from Volgograd to Kazakhstan
1 submarine moved from 110 Sea Zone to 92 Sea Zone
5 artilleries moved from Bryansk to Western Ukraine
6 artilleries moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Egypt to Trans-JordanCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 6 artilleries and 15 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 6 artilleries and 15 infantry in Western Ukraine, round 2 : 4/23 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 6 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 infantry
Italians defend with 2 aaGuns
2 aaGuns owned by the Italians lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Tsinghai
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter moved from Tsinghai to Volgograd
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to SmolenskPlace Units - Russians
1 fighter and 6 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 aaGun
Suiyuyan : 1 infantry
Tsinghai : 3 infantry
Sikang : 1 infantry
Kazakhstan : 3 infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 infantry
Archangel : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 2 armour, 6 artilleries and 15 infantry
Novosibirsk : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor, 1 fighter and 3 infantry
Smolensk : 2 aaGuns, 24 artilleries and 24 infantry
125 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 submarine
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 48
Russians : 35 / 52
Japanese : 56 / 66
Americans : 60 / 85
Chinese : 8 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 armour moved from Kiangsu to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in Soviet Far East
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 aaGun; Chinese defend with 1 infantry
retreated to Manchuria
Chinese win, taking Soviet Far East from Russians with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun
Battle in Jehol
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in AmurNon Combat Move - Japanese
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 4 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
3 armour moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
2 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Shensi to Yunnan
1 fighter moved from Shensi to Kwangsi
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
4 infantry placed in Japan
1 bomber placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 artillery, 1 destroyer, 4 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 transport moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
4 fighters moved from 30 Sea Zone to Northern Territory
8 submarines moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Holland Belgium
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec





