L16 Snigg (Axis) vs dawgoneit (Allies +21)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 fighter
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                    Germans win with 2 armour remaining. Battle score for attacker is -14
                    Casualties for French: 1 artillery and 1 fighter

    Non Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 artilleries moved from France to Holland Belgium
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                2 bombers moved from Western Germany to 97 Sea Zone

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    Scramble 110?

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    OUCH!!! NO OF COURSE!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 artilleries moved from France to Holland Belgium
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                2 bombers moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    British defend with 1 battleship
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
                4 armour and 3 mech_infantrys moved from France to Yugoslavia
                2 armour moved from Southern France to Yugoslavia
                2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
                2 bombers moved from 97 Sea Zone to Western Germany
                3 infantry moved from Norway to Finland

    Place Units - Germans
                10 artilleries placed in Germany
                1 fighter and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 mech_infantrys and 3 tactical_bombers
        Romania : 3 armour, 2 artilleries and 11 infantry
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 10 artilleries and 1 factory_major
        Holland Belgium : 3 artilleries
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 6 armour and 3 mech_infantrys
        Finland : 1 flag, 8 infantry
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 38 / 40
        Americans : 50 / 70
        Chinese : 11 / 10
        British : 28 / 33
        UK_Pacific : 14 / 14
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    @dawgoneit:

    OUCH!!! NO OF COURSE!

    Another opponent of mine had asked to be asked regardless of the fight, so I try to make sure to offer on all.

    I assumed it would be no, but wished to offer to be sure.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Rostov to Ukraine
                8 infantry moved from Novgorod to Belarus
                1 fighter moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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    @Snigg:

    @dawgoneit:

    OUCH!!! NO OF COURSE!

    Another opponent of mine had asked to be asked regardless of the fight, so I try to make sure to offer on all.

    I assumed it would be no, but wished to offer to be sure.

    no, I’m glad you asked. I was just trying to be funny.
    its a good habbit to have :-)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                3 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 infantry moved from Jehol to Chahar
                2 artilleries and 5 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 mech_infantry moved from Jehol to Hunan
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 43 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to 41 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Guam
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Guam from Americans, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Chahar, round 2 :  2/9 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 6 fighters and 5 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        21 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 55 / 64
        Americans : 50 / 70
        Chinese : 6 / 10
        British : 28 / 33
        UK_Pacific : 9 / 14
        Italians : 13 / 13
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    submerge sub in sz93 ?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Germans defend with 2 submarines
                    Americans win, taking 106 Sea Zone from Germans with 2 destroyers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Tunisia
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Americans win, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 submarine

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    Bump?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Germans defend with 2 submarines
                    Americans win, taking 106 Sea Zone from Germans with 2 destroyers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Tunisia
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Americans win, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                    Italians win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 bomber, 1 cruiser and 1 fighter

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • 22 21 20 17 15

    Bump 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries and 1 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Malta to 99 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Libya
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Libya from Italians, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Alexandria from Italians with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                2 infantry moved from India to Burma
                1 fighter moved from Shan State to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Western Germany
                1 armour moved from Greece to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Western Germany : 1 bomber
        Romania : 2 aaGuns, 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 artillery and 2 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 52 / 64
        Americans : 51 / 71
        Chinese : 8 / 9
        British : 32 / 37
        UK_Pacific : 10 / 10
        Italians : 10 / 10
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 22 21 20 17 15

    Sorry I completely missed the question about submerging until today.  I hope you’re feeling better.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Syria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Algeria to Tunisia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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