TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
16L G40 Giallo (Allies +24) vs Shin Ji (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 5 bombers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 bombers moved from Philippines to Celebes
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone
9 fighters and 4 tactical_bombers moved from Philippines to 34 Sea Zone
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
2 armour moved from Jehol to Chahar
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from India to Shan State
1 infantry moved from West India to India
1 infantry moved from Tanganyika Territory to Belgian Congo
Japanese take Belgian Congo from British
1 infantry moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 artillery moved from 70 Sea Zone to South West Africa
2 artilleries moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
1 artillery and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West AfricaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 9 fighters and 4 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in South West Africa
Battle in Nigeria
Battle in French West Africa
Battle in Celebes
Japanese attack with 1 artillery, 5 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking South West Africa from British, taking Nigeria from British, taking French West Africa from French, taking Celebes from Americans with 1 artillery and 5 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 4 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
8 submarines moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines
9 fighters and 4 tactical_bombers moved from 34 Sea Zone to Philippines
5 bombers moved from Celebes to Philippines
1 fighter and 3 tactical_bombers moved from Japan to Philippines
2 transports moved from 72 Sea Zone to 71 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 71 Sea Zone to 81 Sea Zone
2 battleships and 2 cruisers moved from 72 Sea Zone to 81 Sea ZonePlace Units - Japanese
3 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
5 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,3
Japanese collect 72 PUs (5 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 transports moved from 123 Sea Zone to 106 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
5 bombers moved from United Kingdom to Western Germany -
scramble intercept?
-
No scramble, no intercept.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 transports moved from 123 Sea Zone to 106 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
5 bombers moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 8,4,4 and causes: 16 damage to unit: factory_major
Bombing raid in Western Germany causes 16 damage total.
Battle in Norway
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Norway from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
3 bombers moved from Western Germany to United Kingdom
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Caroline Islands to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 battleship and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
9 infantry moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 infantry moved from Persia to Eastern Persia
4 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Persia to Caucasus
1 battleship moved from 33 Sea Zone to 26 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Caucasus
British attack with 3 fighters and 4 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
3 fighters moved from Caucasus to PersiaPlace Units - British
1 carrier placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,3
British collect 21 PUs (2 lost to blockades); end with 21 PUs totalTurn Complete - UK_Pacific
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Finland: 1 fighter
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 3 fighters
EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 3 fighters
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Finland: 1 fighter
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 3 fighters
EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 3 fighters
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
FOrgot I had that fighter up there! Anyway, done editing.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Finland: 1 fighter
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 3 fighters
EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 3 fighters
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - ANZAC
Turning off Edit Mode
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 cruisers moved from 109 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 3 bombers and 4 mech_infantrys moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Ukraine to Novgorod
4 fighters and 5 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 9 armour, 4 bombers, 4 fighters, 8 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -50
Casualties for Germans: 8 armour, 3 fighters, 8 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 1 aaGun, 1 armour, 11 artilleries, 15 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
3 bombers moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Baltic States
2 mech_infantrys moved from Romania to Baltic States
3 aaGuns, 15 artilleries and 14 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 fighter and 9 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
3 artilleries placed in France
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 0 to 1
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
I can’t believe how bad that went. Yowtch!
-
Ouch… unbelievable dice
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Persia to IraqCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Iraq
Russians attack with 1 mech_infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Volgograd to Vologda
2 mech_infantrys moved from Russia to Vologda
6 infantry moved from Russia to Bryansk
1 aaGun moved from Volgograd to Tambov
2 aaGuns moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to VologdaPlace Units - Russians
2 armour, 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 6 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from 81 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Southern Italy
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 3 transports moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
1 artillery moved from Nigeria to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from Belgian Congo to 70 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 70 Sea Zone to 71 Sea Zone
1 artillery moved from South West Africa to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shan State to Yunnan
5 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
5 bombers moved from Philippines to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 bombers moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 infantry moved from West India to India
4 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
4 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kansu to Shensi
3 mech_infantrys moved from Chahar to Hopei
4 mech_infantrys moved from Hopei to ShensiCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 5 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 5 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 82 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
5 bombers moved from Java to Shan State
5 bombers moved from Yunnan to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter moved from Philippines to Kwangsi
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
3 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Buyant-Uhaa to ChaharPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 3 fighters
EDIT: Adding units owned by Japanese to India: 3 fighters
EDIT: Turning off Edit Mode
1 airfield placed in Shan State
3 destroyers placed in 36 Sea Zone
3 destroyers placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,6,6,6
Japanese collect 75 PUs (8 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 carriers and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters and 4 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from Dutch New Guinea to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
3 bombers moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in DenmarkNon Combat Move - Americans
3 fighters moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
3 bombers moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
4 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
3 armour placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
12 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total