@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
16L G40 AeV (Axis) vs cds(Allies +20)
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As you most have noticed I did some edit during the game (us/chi) us I undid and chi is just a ncm and placement issue.
Uploading of the game is the major issue, keep getting errors.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 battleship, 1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Yunnan
3 infantry moved from Burma to Shan State
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to BurmaCombat - British
Non Combat Move - British
1 artillery moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
British collect 34 PUs (3 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 artillery and 4 mech_infantrys
Shan State : 1 artillery and 3 infantry
Burma : 1 artillery and 3 infantry
India : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Kwangtung : 1 harbour
West India : 3 mech_infantrys
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Morocco : 1 fighter
Syria : 1 flag
Norway : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 26 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 37 / 36
UK_Pacific : 11 / 11
Italians : 11 / 9
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I did not scramble in sz97. Would have been suicide and even if you would have hit, it would have been a sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Holland Belgium to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Yunnan to IndiaCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Yunnan : 2 fighters
India : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 22 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 37 / 36
UK_Pacific : 15 / 11
Italians : 11 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 22 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 37 / 36
UK_Pacific : 15 / 11
Italians : 11 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Norway
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 fighter moved from Germany to Norway
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 4 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 fighters and 2 mech_infantrys in Norway, round 2 : 2/6 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
4 fighters moved from Norway to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Greece to Bulgaria
2 bombers moved from Belarus to Germany
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Bessarabia to Germany
2 mech_infantrys moved from Romania to Eastern PolandPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber, 5 infantry and 1 mech_infantry placed in Western Germany
1 fighter placed in Germany
Germans undo move 2.
1 bomber, 4 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Samara to Bryansk
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Belarus
1 artillery and 2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Belarus to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in Ukraine
4 artilleries and 4 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 13 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 6 armour, 26 artilleries, 43 infantry and 2 mech_infantrys
Nenetsia : 1 infantry
Urals : 1 infantry
Archangel : 2 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 3 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
97 Sea Zone : 1 submarine
Iraq : 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 64
Russians : 34 / 34
Japanese : 22 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 15 / 11
Italians : 11 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Everything oke? Almost 3 days since your last reply. Its a hard turn for Japan, I understand. I hope to hear from you, like to keep updated.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 24 PUs;
Japanese buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters moved from French Indo China to Shan State
1 bomber moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
1 bomber moved from Malaya to Siam
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siam
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
1 fighter moved from Shan State to Malaya
1 bomber moved from Shan State to Malaya
1 bomber moved from Siam to Malaya
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total -
Happy New Year cds!
I took full Advantage of the 72 hour rule to take a small break to reflect, collect and reload things.
Hope you had a good turnover into 2016. -
Happy New Year AeV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 bombers moved from Malta to 95 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
8 bombers moved from Korea to Japan
1 bomber moved from Anhwe to Japan
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 15 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian IslandsCombat - Americans
Battle in 95 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 95 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Japan
Americans attack with 1 artillery, 9 bombers and 1 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
AA fire in Japan : 1/6 hits
1 bomber owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 8 bombers and 1 infantry in Japan, round 2 : 7/10 hits
Japanese roll dice for 2 aaGuns and 4 infantry in Japan, round 2 : 1/4 hits
4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Japan
Americans captures 23PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Japan from Japanese with 1 artillery and 8 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 2 aaGuns and 4 infantryNon Combat Move - Americans
8 bombers moved from Japan to Korea
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from 95 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 98 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUsTerritory Summary for Americans :
Korea : 8 bombers
Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
24 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 1 submarine
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
7 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
6 Sea Zone : 1 transport
Central United States : 4 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry
Morocco : 1 flag, 1 airfield and 3 fighters
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
95 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 1 carrier, 1 destroyer and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 46 / 64
Russians : 34 / 34
Japanese : 15 / 0
Americans : 75 / 118
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 14 / 11
Italians : 10 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Manchuria
2 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 2 artilleries and 11 infantry
Manchuria : 2 artilleries and 12 infantry
Yunnan : 3 artilleries, 1 fighter and 11 infantry
Anhwe : 4 artilleries and 5 infantryProduction/PUs Summary :
Germans : 46 / 64
Russians : 34 / 34
Japanese : 15 / 0
Americans : 75 / 118
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 14 / 11
Italians : 10 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Iraq to Eastern Persia
1 armour moved from Persia to West India
1 artillery moved from Eastern Persia to 80 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from West India to Burma
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries and 3 infantry moved from India to Burma
1 artillery moved from India to Burma
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Yunnan to Siam
1 artillery moved from Shan State to Siam
1 fighter moved from India to Siam
1 fighter and 1 tactical_bomber moved from Persia to India
1 artillery moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from India to Shan StateCombat - British
Battle in Siam
British attack with 1 artillery, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Siam, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
British win, taking Siam from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Siam to Shan State
1 artillery moved from 39 Sea Zone to India
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier, 1 cruiser and 1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 artillery and 1 mech_infantry
Shan State : 1 armour, 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
Burma : 3 artilleries, 3 infantry and 3 mech_infantrys
India : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Kwangtung : 1 harbour
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Morocco : 1 armour and 1 infantry
Normandy Bordeaux : 2 artilleries and 2 infantry
Syria : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 armour and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 64
Russians : 34 / 34
Japanese : 14 / 0
Americans : 75 / 118
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 10 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not much left of Japan, cleaning up will be a job of anzac and uk, ill take my usa power to europe now :-P :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 armour moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,2,3,3,4
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 17 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 6 fighters in 37 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
6 fighters moved from 37 Sea Zone to Shan StateTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Shan State : 6 fighters
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 46 / 64
Russians : 34 / 34
Japanese : 14 / 0
Americans : 75 / 118
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 10 / 2
ANZAC : 10 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 46 / 64
Russians : 34 / 34
Japanese : 14 / 0
Americans : 75 / 118
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 10 / 2
ANZAC : 10 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You seriously want to continue?
I have taken Japan, so your income is gone, no transports so you cant take it back. Italy is financially in trouble aswell. Germany has to fight on two fronts, soon when US sends its bombers to europe its gonna come crashing down on you.





