ACGTO total ancient war Mike48484 (anti-romans) vs redrum ( romans)


  • TripleA Move Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Carthage
                1 cavalry and 1 warelephant moved from Gades to Hispatis
                1 phalanx moved from Salmantica to Corduba
                1 cavalry moved from Gades to Corduba
                1 hoplite moved from Salmantica to Corduba
                1 hoplite and 3 phalanxs moved from Salmantica to Emerita Augusta
                2 cavalrys, 1 hoplite and 1 warelephant moved from Pax Julia to Emerita Augusta
                1 hoplite moved from Carthago to Thapsus
                1 hoplite moved from Zama to Thapsus


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Carthage
                1 cavalry and 1 warelephant moved from Gades to Hispatis
                1 phalanx moved from Salmantica to Corduba
                1 cavalry moved from Gades to Corduba
                1 hoplite moved from Salmantica to Corduba
                1 hoplite and 3 phalanxs moved from Salmantica to Emerita Augusta
                2 cavalrys, 1 hoplite and 1 warelephant moved from Pax Julia to Emerita Augusta
                1 hoplite moved from Carthago to Thapsus
                1 hoplite moved from Zama to Thapsus

    Purchase Units - Carthage
                Carthage buy 1 cavalry, 1 hoplite and 4 phalanxs; Remaining resources: 0 PUs; 2 techTokens;

    Combat - Carthage
                Battle in Thapsus
                    Carthage attack with 2 hoplites
                    RomanRepublic defend with 1 skirmisher
                    RomanRepublic win with 1 skirmisher remaining. Battle score for attacker is -14
                    Casualties for Carthage: 2 hoplites
                Battle in Corduba
                    Carthage attack with 1 cavalry, 1 hoplite and 1 phalanx
                    AI_Barbarians defend with 1 leader
                    Carthage win, taking Corduba from AI_Neutral with 1 cavalry, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 0
                    Casualties for AI_Barbarians: 1 leader
                Battle in Emerita Augusta
                    Carthage attack with 2 cavalrys, 2 hoplites, 3 phalanxs and 1 warelephant
                    AI_Neutral defend with 1 cavalry_neutral and 2 warrior_neutrals
                    Carthage win, taking Emerita Augusta from AI_Neutral with 2 hoplites, 3 phalanxs and 1 warelephant remaining. Battle score for attacker is -12
                    Casualties for Carthage: 2 cavalrys
                    Casualties for AI_Neutral: 1 cavalry_neutral and 2 warrior_neutrals
                Battle in Hispatis
                    Carthage attack with 1 cavalry and 1 warelephant
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Hispatis from AI_Neutral with 1 cavalry and 1 warelephant remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior

    Non Combat Move - Carthage
                2 warelephants moved from Auzia to Igilgili
                2 hoplites moved from Auzia to Igilgili

    Place Units - Carthage
                1 cavalry, 1 hoplite and 4 phalanxs placed in Carthago

    Research Technology - Carthage
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 40 PUs; end with 40 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 39 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 36 PUs
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 35 PUs
                Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 34 PUs
                city in Carthago creates 3 PUs; Carthage end with 37 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Gades creates 3 PUs; Carthage end with 40 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens


  • TripleA Move Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Macedonia
                2 warriors moved from Pella to Apollonia
                1 skirmisher moved from Thessalonica to Byzantium
                1 cavalry moved from Thessalonica to Byzantium
                1 phalanx moved from Thessalonica to Byzantium


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Macedonia
                2 warriors moved from Pella to Apollonia
                1 skirmisher moved from Thessalonica to Byzantium
                1 cavalry moved from Thessalonica to Byzantium
                1 phalanx moved from Thessalonica to Byzantium

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 1 phalanx and 3 skirmishers; Remaining resources: 2 PUs; 2 techTokens;

    Combat - Macedonia
                Battle in Byzantium
                    Macedonia attack with 1 cavalry, 1 phalanx and 1 skirmisher
                    Pergamon defend with 1 phalanx
                    Macedonia win, taking Byzantium from Pergamon with 1 cavalry and 1 phalanx remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 skirmisher
                    Casualties for Pergamon: 1 phalanx
                Battle in Apollonia
                    Macedonia attack with 2 warriors
                    GreekCityStates defend with 1 city; RomanRepublic defend with 1 skirmisher
                    Macedonia win, taking Apollonia from GreekCityStates with 2 warriors remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher

    Non Combat Move - Macedonia
                2 phalanxs moved from Thessalonica to Byzantium
                1 cavalry and 1 warrior moved from Thessalonica to Byzantium
                2 skirmishers moved from Thessalonica to Byzantium

    Place Units - Macedonia
                3 cavalrys, 1 phalanx and 3 skirmishers placed in Thessalonica

    Research Technology - Macedonia
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 40 PUs; end with 42 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 41 PUs
                Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 40 PUs
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 38 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 37 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 36 PUs
                city in Thessalonica creates 3 PUs; Macedonia end with 39 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 42 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Bosporus

    Purchase Units - Bosporus
                Bosporus buy 2 archers, 1 hoplite and 2 horsearchers; Remaining resources: 1 PUs; 1 techTokens;

    Non Combat Move - Bosporus
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
                3 cataphracts moved from Theodesia to Tanais
                2 cataphracts and 2 horsearchers moved from Sarmizegetusa to Olbia
                1 hoplite moved from Sarmizegetusa to Tyras

    Place Units - Bosporus
                2 archers, 1 hoplite and 2 horsearchers placed in Theodesia

    Research Technology - Bosporus
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 24 PUs; end with 25 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 20 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 19 PUs
                city in Theodesia creates 3 PUs; Bosporus end with 22 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens


  • TripleA Move Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pontus
                1 skirmisher moved from Heraclea Pontica to Nicaea
                1 chariot moved from Heraclea Pontica to Nicaea
                2 chariots moved from Satala to Artaxata


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pontus
                1 skirmisher moved from Heraclea Pontica to Nicaea
                1 chariot moved from Heraclea Pontica to Nicaea
                2 chariots moved from Satala to Artaxata

    Purchase Units - Pontus
                Pontus buy 2 hoplites and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;

    Combat - Pontus
                Battle in Artaxata
                    Pontus attack with 2 chariots
                    Armenia defend with 1 spearman
                    Pontus win, taking Artaxata from Armenia with 2 chariots remaining. Battle score for attacker is 5
                    Casualties for Armenia: 1 spearman
                Battle in Nicaea
                    Pontus attack with 1 chariot and 1 skirmisher
                    Pergamon defend with 1 skirmisher
                    Pontus win, taking Nicaea from Pergamon with 1 chariot and 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for Pergamon: 1 skirmisher

    Non Combat Move - Pontus
                1 phalanx and 1 skirmisher moved from Sinope to Heraclea Pontica
                1 skirmisher moved from Heraclea Pontica to Tavium

    Place Units - Pontus
                2 hoplites and 1 skirmisher placed in Sinope

    Research Technology - Pontus
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 24 PUs; end with 24 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 20unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
                Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
                city in Sinope creates 3 PUs; Pontus end with 23 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens


  • TripleA Move Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Seleucid
                2 cataphracts and 2 hoplites moved from Antioch to SZ 61
                1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
                4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
                2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
                1 cataphract and 1 warelephant moved from Seleucia to Damascus
                1 hoplite moved from Seleucia to Vologesia
                1 hoplite moved from Euphrates to Vologesia
                2 phalanxs moved from Seleucia to Vologesia


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Seleucid
                2 cataphracts and 2 hoplites moved from Antioch to SZ 61
                1 bireme, 2 cataphracts, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
                4 cataphracts, 1 phalanx and 2 warelephants moved from Bostra to Jerusalem
                2 cataphracts and 2 hoplites moved from SZ 59 to Jerusalem
                1 cataphract and 1 warelephant moved from Seleucia to Damascus
                1 hoplite moved from Seleucia to Vologesia
                1 hoplite moved from Euphrates to Vologesia
                2 phalanxs moved from Seleucia to Vologesia

    Purchase Units - Seleucid
                Seleucid buy 1 cataphract, 5 hoplites and 3 phalanxs; Remaining resources: 0 PUs; 2 techTokens;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 1 cataphract and 1 warelephant
                    Egypt defend with 1 phalanx
                    Seleucid win, taking Damascus from Egypt with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 phalanx
                Battle in SZ 59
                    Seleucid attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                    Egypt defend with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
                    Units damaged: 1 flagship owned by the Seleucid
                    Seleucid win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 48
                    Casualties for Egypt: 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
                    Casualties for Seleucid: 1 bireme
                Battle in Jerusalem
                    Seleucid attack with 6 cataphracts, 1 hoplite, 1 phalanx and 2 warelephants
                    Egypt defend with 7 chariots, 1 city, 1 leader, 1 phalanx and 2 warelephants
                    Egypt win with 2 chariots, 1 phalanx and 2 warelephants remaining. Battle score for attacker is -61
                    Casualties for Egypt: 5 chariots and 1 leader
                    Casualties for Seleucid: 6 cataphracts, 2 hoplites, 1 phalanx and 2 warelephants
                Battle in Vologesia
                    Seleucid attack with 2 hoplites and 2 phalanxs
                    Parthia defend with 2 horsearchers and 1 warelephant
                    Parthia win with no units remaining. Battle score for attacker is -10
                    Casualties for Seleucid: 2 hoplites and 2 phalanxs
                    Casualties for Parthia: 2 horsearchers and 1 warelephant

    Non Combat Move - Seleucid

    Place Units - Seleucid
                1 cataphract, 5 hoplites and 1 phalanx placed in Seleucia
                2 phalanxs placed in Antioch

    Research Technology - Seleucid
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 52 PUs; end with 52 PUs total
                Seleucid collect 5 PUs from War Bonds; end with 57 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 56 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 54 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 53 PUs
                city in Antioch creates 3 PUs; Seleucid end with 56 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 59 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens


  • going to go ahead a resign this one also. Note to self. Do not hit neutrals in this game.

    GG ill start lotr one soon

  • TripleA

    Alright. GG. And yeah you definitely need to limit the number of neutrals you attack as I think most of the neutral armies are too strong on this map to be worth it.

    I’m also not convinced this map is totally balanced as I think the Roman alliance is considerably stronger.

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