ACGTO The Rising Sun dawgoneit -VS- Balladeer

  • '18 '16 '15

    TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Dutch
                1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport moved from sz60 to sz68
                1 Artillery and 1 Infantry moved from S.Borneo to W.Borneo
                1 Tank moved from Burma to N.French I.
                1 Artillery and 1 Infantry moved from New Guinea to N.G

    Purchase Units - Dutch
                Dutch buy 3 Destroyers and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in N.French I.
                    Dutch attack with 1 Tank
                    Yamamoto defend with 1 Bomber
                    Dutch win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Bomber
                Battle in N.G
                    Dutch attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Artillery
                    Dutch win, taking N.G from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery
                Battle in W.Borneo
                    Dutch attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                    Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz68
                    Dutch attack with 1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport
                    Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 2 Transports

  • '18 '16 '15

    I’ll need casualty selection for Sz 68


  • 2 transports
    U-boat
    grey destroyer

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Dutch
                1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport moved from sz60 to sz68
                1 Artillery and 1 Infantry moved from S.Borneo to W.Borneo
                1 Tank moved from Burma to N.French I.
                1 Artillery and 1 Infantry moved from New Guinea to N.G

    Purchase Units - Dutch
                Dutch buy 3 Destroyers and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in N.French I.
                    Dutch attack with 1 Tank
                    Yamamoto defend with 1 Bomber
                    Dutch win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Bomber
                Battle in N.G
                    Dutch attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Artillery
                    Dutch win, taking N.G from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery
                Battle in W.Borneo
                    Dutch attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                    Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz68
                    Dutch attack with 1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 T.Boats and 1 Transport
                    Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 2 Transports
                    1 Carrier, 3 Destroyers and 1 T.Boat retreated to sz60
                    Yamamoto win with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 15
                    Casualties for Hisaichi: 1 Destroyer and 1 Submarine
                    Casualties for Yamamoto: 2 Transports
                    Casualties for Dutch: 1 T.Boat and 1 Transport

    Non Combat Move - Dutch
                2 EarlyFighters moved from sz68 to sz60
                1 Artillery and 1 Infantry moved from Sumatra to N.S
                1 T.Boat moved from sz57 to sz56

    Place Units - Dutch
                3 Destroyers and 1 Submarine placed in sz60

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Purchase Units - Thai
                Thai buy 3 Infantry; Remaining resources: 0 PUs;

    Place Units - Thai
                3 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 9 PUs; end with 9 PUs total


  • would like to put my sub back and take my t-boat with your last battle on my navy

  • '18 '16 '15

    Allright


  • can you do it when you go. that’s what I thought I said anyways. I thought you called the t-boat a u-boat

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from sz68: 1 T.Boat
                EDIT: Adding units owned by Hisaichi to sz68: 1 Submarine
                EDIT: Turning off Edit Mode
                1 Tank moved from Burma to Frenchindochina
                      Dutch take Frenchindochina from Yamamoto
                1 Artillery and 1 Infantry moved from Burma to Thailand
                2 Destroyers, 2 Submarines and 2 T.Boats moved from sz60 to sz68
                5 EarlyFighters moved from Malaya to sz68
                1 Submarine moved from sz59 to sz73
                1 Artillery and 1 Infantry moved from Burma to Chunking
                1 Tank moved from Bengal to Chunking
                1 Artillery and 2 Infantry moved from Bengal to W.Chunking

    Purchase Units - British
                British buy 4 Artillerys, 1 Destroyer, 1 Fighter, 4 Infantry, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 4 PUs;

    Combat - British
                Battle in Chunking
                    British attack with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    British win, taking Chunking from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in W.Chunking
                    British attack with 1 Artillery and 2 Infantry
                    Hisaichi defend with 1 Tank
                    British win, taking W.Chunking from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Tank
                Battle in Thailand
                    British attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                    British win, taking Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz73
                    British attack with 1 Submarine
                    Yamamoto defend with 1 Submarine
                    1 Submarine retreated to sz60
                Battle in sz68
                    British attack with 2 Destroyers, 5 EarlyFighters, 2 Submarines and 2 T.Boats
                    Hisaichi defend with 1 Submarine; Yamamoto defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine
                    2 T.Boats owned by the British, 1 Submarine owned by the British and 1 Submarine owned by the Hisaichi lost in sz68
                    1 Destroyer retreated to sz60
                    Yamamoto winYamamoto win with 1 Submarine remaining with 1 Carrier, 2 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is -18
                    Casualties for British: 1 Destroyer, 2 Submarines and 2 T.Boats
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - British
                5 EarlyFighters moved from sz68 to Malaya
                1 Tank moved from Burma to Malaya
                1 Artillery and 1 Infantry moved from Java to sz57
                1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz60
                1 Artillery and 1 Infantry moved from sz60 to S.Borneo
                2 Artillerys and 8 Infantry moved from E.India to Bengal
                1 Artillery and 4 Infantry moved from Nepal to Bengal
                1 Tank and 2 Tankettes moved from Dheli to Nepal
                1 AAGun, 4 Artillerys and 4 Infantry moved from C.India to E.India
                4 Artillerys and 4 Infantry moved from Calcutta to C.India
                1 Tank moved from E.Borneo to S.Borneo
                1 Infantry moved from S.Borneo to E.Borneo
                2 Infantry moved from Moresby to New Guinea
                1 Carrier and 2 Submarines moved from sz49 to sz57
                2 Infantry moved from Taka to sz30
                2 Infantry and 1 Transport moved from sz30 to sz41
                2 Infantry moved from sz41 to Kirakira
                1 Artillery moved from Auki to Kirakira

    Place Units - British
                3 Artillerys, 1 Fighter and 4 Infantry placed in Calcutta
                1 Artillery placed in Moresby
                1 Destroyer and 1 Submarine placed in sz49
                1 Tank and 2 Tankettes placed in Dheli

    Turn Complete - British
                British collect 63 PUs; end with 67 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Anzac
                1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Transport moved from sz60 to sz68
                1 EarlyFighter moved from S.Borneo to sz68
                2 Infantry moved from Moresby to New Guinea

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Fighter and 1 Submarine; Remaining resources: 2 PUs;

    Combat - Anzac
                Battle in sz68
                    Anzac attack with 1 Battleship, 1 Carrier, 3 EarlyFighters and 1 Transport
                    Yamamoto defend with 1 Carrier, 2 Destroyers and 2 EarlyFighters
                    Units damaged: 1 Battleship owned by the Anzac
                    1 Battleship and 1 Carrier retreated to sz60
                    Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 24
                    Casualties for Yamamoto: 1 Carrier and 2 EarlyFighters
                    Casualties for Anzac: 1 Transport

    Non Combat Move - Anzac
                3 EarlyFighters moved from sz68 to sz60
                1 EarlyFighter moved from sz60 to S.Borneo
                1 Artillery and 1 Infantry moved from Soem to sz57
                1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz60
                1 Artillery and 1 Infantry moved from sz60 to Malaya
                4 Infantry moved from Derby to sz50
                1 Destroyer, 4 Infantry, 1 Submarine and 2 Transports moved from sz50 to sz60
                4 Infantry moved from sz60 to Malaya
                1 Infantry moved from Derby to N.Australia
                1 Destroyer and 3 Submarines moved from sz37 to sz50
                2 T.Boats moved from sz46 to sz49

    Place Units - Anzac
                1 Destroyer and 1 Submarine placed in sz37
                1 Fighter placed in Darwin

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 28 PUs total
                1 unit repaired.

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Americans
                1 Submarine moved from sz49 to sz45
                1 Bomber moved from New Guinea to sz45

    Purchase Units - Americans
                Americans buy 1 B.Transport, 1 Bomber, 1 Cruiser, 2 Destroyers, 1 Fighter and 4 Submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in sz45
                    Americans attack with 1 Bomber and 1 Submarine
                    Yamamoto defend with 1 Destroyer
                    Americans win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer

    Non Combat Move - Americans
                1 Bomber moved from sz45 to Moresby
                2 EarlyFighters moved from Kirakira to Moresby
                1 Artillery and 1 Infantry moved from Taka to sz30
                1 Infantry moved from Taka to sz30
                1 Artillery and 1 Infantry moved from Taka to sz30
                2 Tanks moved from Taka to sz30
                2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 3 Infantry, 2 Tanks and 2 Transports moved from sz30 to sz40
                1 Infantry moved from Johnston to sz40
                2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantry, 2 Tanks and 2 Transports moved from sz40 to sz41
                2 Artillerys, 4 Infantry and 2 Tanks moved from sz41 to Townsville
                1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from sz25 to sz30
                1 Infantry and 1 Tank moved from Nor Cal to sz23
                1 Destroyer, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from sz23 to sz32
                1 Destroyer moved from sz22 to sz30
                2 Fighters moved from San Francisco to Kiribati
                1 Infantry moved from British Columbia to N.Canada
                1 Tank moved from Seattle to Nor Cal

    Place Units - Americans
                1 Destroyer and 1 Submarine placed in sz25
                1 Cruiser and 1 Submarine placed in sz25
                1 B.Transport, 1 Destroyer and 2 Submarines placed in sz23
                1 Bomber and 1 Fighter placed in San Francisco

    Turn Complete - Americans
                Americans collect 77 PUs; end with 78 PUs total

  • '18 '16 '15

    You can pick any 2 survivors in Sz 68, I just gave you max def.


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Masaharu
                2 Artillerys, 1 Bomber, 5 Infantry and 2 Tanks moved from Vostok to Quingdao
                2 Transports moved from sz1 to sz2
                1 Artillery moved from Kamchatka to sz2
                1 Tank moved from Magadan to Vostok
                2 Infantry moved from Magadan to sz2
                2 Transports moved from sz1 to sz15
                1 Artillery, 2 Infantry and 2 Transports moved from sz2 to sz1
                1 Artillery and 1 Marine moved from N.Japan to sz1
                2 Artillerys, 2 Infantry and 1 Marine moved from sz1 to Vostok
                2 Artillerys and 2 Infantry moved from Akina to sz15
                2 Artillerys, 2 Infantry and 2 Transports moved from sz15 to sz1
                2 Artillerys and 2 Infantry moved from sz1 to Vostok

    Purchase Units - Masaharu
                Masaharu buy 4 Artillerys, 1 Elite and 6 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Masaharu
                1 Infantry moved from Akina to N.Japan

    Place Units - Masaharu
                3 Artillerys placed in Quingdao
                1 Artillery, 1 Elite and 6 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 30 PUs; end with 30 PUs total


  • @Balladeer:

    You can pick any 2 survivors in Sz 68, I just gave you max def.

    all good, I trust you. a&a players are very trust worthy! :-) 8-)

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Russians
                1 Infantry moved from Tulun to Ustkut
                1 Artillery moved from Ulaan Ude to Ustkut
                1 Fighter moved from Kaask to Ustkut
                1 Infantry moved from Tulun to Ustkut
                1 EarlyFighter and 1 Infantry moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 10 Infantry; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 1 Artillery, 1 Fighter and 2 Infantry
                    Hisaichi defend with 2 Tanks
                    Russians win, taking Ustkut from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Russians: 2 Infantry
                Battle in Jinan
                    Russians attack with 1 EarlyFighter and 1 Infantry
                    Masaharu defend with 1 Infantry
                    Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Tulun
                1 Fighter moved from Ustkut to Tulun
                2 Artillerys, 11 Infantry and 4 Tanks moved from Ulaan Ude to Tulun
                1 Artillery and 6 Infantry moved from Kaask to Tulun
                1 Infantry moved from Jinquan to Kyzal
                2 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                6 Infantry placed in Kaask
                4 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total

  • '18 '16 '15

    @dawgoneit:

    @Balladeer:

    You can pick any 2 survivors in Sz 68, I just gave you max def.

    all good, I trust you. a&a players are very trust worthy! :-) 8-)

    Not sure if that’s correct in general, but it is for me ;-)


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Infantry moved from Szechwan to Gansu
                1 Artillery and 4 Infantry moved from Shansi to Shangsi
                1 Infantry moved from Pikelot to sz72
                2 Infantry moved from Weno to sz72
                1 Tank moved from Weno to sz72
                2 Infantry moved from Pula to sz72
                1 Tank moved from Pula to sz72
                1 Artillery moved from Lasap to sz72
                1 Infantry moved from Lasap to Phonpei
                      Yamamoto take Phonpei from Americans
                3 Infantry moved from Lasap to sz72
                1 Tank moved from Iwo Jima to sz72
                1 Artillery, 4 B.Transports, 8 Infantry and 3 Tanks moved from sz72 to sz48
                1 Artillery moved from Sarong to N.G
                1 Artillery moved from sz48 to N.G
                3 Tanks moved from sz48 to N.G
                8 Infantry moved from sz48 to N.G
                1 Destroyer moved from sz70 to sz45
                1 T.Boat moved from sz72 to sz45
                3 Transports moved from sz70 to sz74
                2 Artillerys and 1 Tank moved from Nagasaki to sz74
                3 Infantry moved from Nagasaki to sz74
                2 Artillerys, 3 Infantry and 1 Tank moved from sz74 to Manila
                1 Infantry moved from Kwangsi to N.French I.
                1 Artillery moved from Kwangsi to Chunking
                1 Tank moved from Kwangsi to N.French I.
                1 Tank moved from Kwangsi to Chunking
                2 EarlyFighters moved from Kwangsi to Chunking
                1 EarlyFighter moved from Kwangsi to N.French I.
                2 Artillerys and 1 Infantry moved from Macau to Kwangsi
                2 Tanks moved from Hongkong to Kwangsi
                2 Artillerys and 2 Infantry moved from Hongkong to Macau
                1 Destroyer moved from sz68 to sz70
                1 Battleship, 1 Cruiser, 2 Destroyers and 1 Submarine moved from sz70 to sz48
                1 Carrier and 2 EarlyFighters moved from sz72 to sz48
                1 Destroyer moved from sz48 to sz46

    Purchase Units - Yamamoto
                Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
                Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 7 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz45
                    Yamamoto attack with 1 Destroyer and 1 T.Boat
                    Americans defend with 1 Submarine
                    1 T.Boat owned by the Yamamoto and 1 Submarine owned by the Americans lost in sz45
                    Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 1
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Americans: 1 Submarine
                Battle in Chunking
                    Yamamoto attack with 1 Artillery, 2 EarlyFighters and 1 Tank
                    British defend with 1 Artillery and 1 Tank
                    Yamamoto win, taking Chunking from Chinese with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for British: 1 Artillery and 1 Tank
                    Casualties for Yamamoto: 1 Artillery
                Battle in N.G
                    Yamamoto attack with 2 Artillerys, 8 Infantry and 3 Tanks
                    Dutch defend with 1 Artillery and 1 Infantry
                    Yamamoto win, taking N.G from British with 2 Artillerys, 8 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Artillery and 1 Infantry
                Battle in N.French I.
                    Yamamoto attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                    Dutch defend with 1 Tank
                    Yamamoto win, taking N.French I. from Dutch with 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 EarlyFighter and 1 Infantry
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Yamamoto
                2 EarlyFighters moved from Chunking to Kwangsi

    Place Units - Yamamoto
                1 Battleship, 1 Cruiser and 2 Destroyers placed in sz70
                2 B.Transports placed in sz78
                2 Artillerys, 3 Infantry and 1 Tank placed in Hongkong
                4 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 83 PUs; end with 83 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Chinese
                2 Artillerys, 2 EarlyFighters, 1 Fighter, 9 Infantry and 5 Tanks moved from Sikang to Szechwan
                1 Artillery and 2 Infantry moved from Tsingnan to Gansu

    Purchase Units - Chinese
                Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
                Chinese buy 2 Artillerys and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 1 Artillery and 2 Infantry
                    Yamamoto defend with 1 Infantry
                    Chinese win, taking Gansu from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Szechwan
                    Chinese attack with 2 Artillerys, 2 EarlyFighters, 1 Fighter, 9 Infantry and 5 Tanks
                    Hisaichi defend with 2 Artillerys, 4 Infantry, 1 Mech.Inf and 4 Tanks; Yamamoto defend with 4 Infantry
                    5 Tanks retreated to Sikang
                    Hisaichi win with 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Artillerys, 4 Infantry, 1 Mech.Inf and 1 Tank
                    Casualties for Yamamoto: 4 Infantry
                    Casualties for Chinese: 2 Artillerys and 9 Infantry

    Non Combat Move - Chinese
                2 EarlyFighters and 1 Fighter moved from Szechwan to Sikang
                3 Artillerys and 3 Infantry moved from Tsingnan to Sikang
                1 AAGun, 4 Artillerys and 2 Infantry moved from Xining to Tsingnan
                1 Artillery and 3 Infantry moved from Quyan to Ming Jong
                4 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                2 Artillerys and 4 Infantry placed in Xining
                4 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Hisaichi
                4 Infantry moved from N.Shangsi to Gansu
                1 Bomber moved from N.Shangsi to Gansu
                4 Transports moved from sz74 to sz79
                4 Infantry moved from Seoul to sz79
                1 Artillery, 2 Mech.Infs and 1 Tank moved from Seoul to sz79
                1 Artillery, 4 Infantry, 2 Mech.Infs, 1 Tank and 4 Transports moved from sz79 to sz74
                1 Artillery, 1 Infantry and 1 Tank moved from Amursk to Vladivostok
                1 Artillery and 2 Infantry moved from Belogorsk to Manchuria
                4 Transports moved from sz74 to sz79
                4 Infantry moved from Hsingan to Jinan
                4 Infantry moved from Quingdao to Ulaan Ude
                1 Infantry moved from Quingdao to Ulaan Ude
                2 Tanks moved from Quingdao to Ulaan Ude
                2 Artillerys moved from Quingdao to Ulaan Ude
                3 EarlyFighters moved from Quingdao to Jinan
                2 EarlyFighters moved from Quingdao to Jinan

    Purchase Units - Hisaichi
                Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
                Hisaichi buy 4 Artillerys, 1 Factory, 10 Infantry, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Jinan
                    Hisaichi attack with 5 EarlyFighters and 4 Infantry
                    Russians defend with 1 Infantry
                    Hisaichi win, taking Jinan from Russians with 5 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Ulaan Ude
                    Hisaichi attack with 2 Artillerys, 5 Infantry and 2 Tanks
                    Russians defend with 1 Infantry
                    Hisaichi win, taking Ulaan Ude from Russians with 2 Artillerys, 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Gansu
                    Hisaichi attack with 1 Bomber and 4 Infantry
                    Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi win, taking Gansu from Chinese with 1 Bomber and 4 Infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 Artillery and 1 Infantry

    Non Combat Move - Hisaichi
                1 Bomber moved from Gansu to Shangsi
                2 Tanks moved from Szechwan to Sian
                1 Tank moved from Szechwan to Sian
                1 Infantry moved from W.Sian to Szechwan
                1 Infantry moved from W.Sian to N.Chunking
                4 Infantry moved from Hanan to Sian
                2 Artillerys and 3 Infantry moved from Nanking to Sian
                1 Mech.Inf and 1 Tank moved from N.Shangsi to Sian
                1 Marine moved from E.Shansi to N.Shangsi
                1 Tank moved from Peking to N.Shangsi
                1 Artillery and 1 Infantry moved from Peking to E.Shansi
                1 Tank moved from Tientsin to E.Shansi
                1 Artillery and 1 Infantry moved from Tientsin to Peking
                3 Infantry moved from Kichedung to Nanking
                2 Artillerys moved from Kichedung to Nanking
                3 Infantry moved from Kichedung to Nanking
                2 Artillerys moved from Kichedung to Nanking
                1 Tank moved from Kichedung to Sian
                1 Artillery, 4 Infantry, 2 Mech.Infs and 1 Tank moved from sz74 to Kichedung
                3 Infantry moved from Hsingan to Tientsin
                5 EarlyFighters moved from Jinan to Peking

    Place Units - Hisaichi
                1 Factory placed in Sian
                1 Mech.Inf and 2 Tanks placed in Peking
                1 Artillery and 2 Infantry placed in Tientsin
                3 Artillerys and 5 Infantry placed in Seoul
                3 Infantry placed in Amursk

    Turn Complete - Hisaichi
                Hisaichi collect 62 PUs; end with 62 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Dutch
                1 Artillery and 1 Infantry moved from W.Borneo to Borneo
                2 EarlyFighters moved from sz60 to sz69

    Purchase Units - Dutch
                Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
                Dutch buy 1 Infantry, 2 Submarines and 1 Transport; Remaining resources: 2 PUs;

    Combat - Dutch
                Battle in Borneo
                    Dutch attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Artillery
                    Dutch win, taking Borneo from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery
                Battle in sz69
                    Dutch attack with 2 EarlyFighters
                    Yamamoto defend with 1 Submarine
                    Dutch win with 2 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Dutch
                2 Infantry moved from S.Borneo to E.Borneo
                2 EarlyFighters moved from sz69 to sz60
                1 T.Boat moved from sz56 to sz60
                1 Infantry moved from N.S to sz60
                1 Infantry moved from N.S to sz60
                2 Infantry moved from sz60 to S.Borneo

    Place Units - Dutch
                2 Submarines and 1 Transport placed in sz60
                1 Infantry placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 24 PUs; end with 26 PUs total

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