@sunkhareb no scram thanks
16L G40 Giallo (Allies +24) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
10 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
10 artilleries moved from Russia to Smolensk
10 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 artilleries and 3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Syria to PersiaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 13 artilleries and 26 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 13 artilleries and 25 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Vologda to Smolensk
1 aaGun moved from Vologda to RussiaPlace Units - Russians
3 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour moved from Korea to Amur
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries and 3 infantry moved from Ceylon to 39 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
3 artilleries, 3 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 39 Sea Zone to 77 Sea Zone
3 artilleries, 2 battleships, 2 cruisers, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
3 bombers moved from Japan to Amur
3 fighters and 3 tactical_bombers moved from Hunan to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
9 fighters and 1 tactical_bomber moved from Anhwe to Hopei
1 submarine moved from 62 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 9 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Szechwan
Japanese attack with 3 fighters and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 3 bombers and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Amur from Russians with 2 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
3 bombers moved from Amur to Japan
8 fighters and 1 tactical_bomber moved from Hopei to Kwangsi
3 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
3 submarines moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in Kiangsu
1 submarine placed in 19 Sea Zone
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 3 infantry and 3 tactical_bombers; Remaining resources: 4 PUs;Combat Move - Americans
2 bombers and 3 fighters moved from Norway to Karelia
1 armour moved from Vyborg to KareliaCombat - Americans
Battle in Karelia
Americans attack with 1 armour, 2 bombers and 3 fighters
Germans defend with 1 armour and 2 mech_infantrys
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 armour and 1 fighterNon Combat Move - Americans
2 bombers and 2 fighters moved from Karelia to Norway
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Norway
1 bomber moved from Northwest Persia to Algeria
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 25 Sea Zone to 26 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 infantry placed in Finland
3 tactical_bombers placed in Norway
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Kansu to ShensiNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Syria to 98 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Rhodesia to Union of South Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to Union of South Africa
3 artilleries and 3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 26 Sea Zone to 33 Sea Zone -
scramble?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Syria to 98 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Rhodesia to Union of South Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to Union of South Africa
3 artilleries and 3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - British
3 aaGuns, 2 artilleries and 15 infantry moved from Eastern Persia to Persia
3 fighters moved from 98 Sea Zone to Iraq
1 fighter moved from Gibraltar to United KingdomPlace Units - British
2 transports placed in 109 Sea Zone
1 fighter and 1 mech_infantry placed in Union of South Africa
British undo move 2.
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 24 PUs (2 lost to blockades); end with 24 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour moved from Vyborg to NovgorodCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,3,3
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 cruisers moved from 96 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
7 armour and 6 mech_infantrys moved from Novgorod to FinlandCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 7 armour and 6 mech_infantrys
Americans defend with 1 factory_minor and 3 infantry
Germans win, taking Finland from Americans with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour moved from Germany to Baltic States
1 infantry moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Egypt to Western Germany
8 mech_infantrys moved from Poland to NovgorodPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Persia to Volgograd
1 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 mech_infantry moved from Russia to Volgograd
2 fighters moved from Persia to Bryansk
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
17 artilleries and 21 infantry moved from Russia to Tambov
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Tambov
Russians attack with 17 artilleries and 24 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 17 artilleries and 24 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 11 artilleries and 18 infantry moved from Smolensk to Belarus
2 aaGuns moved from Russia to Tambov
2 armour and 4 mech_infantrys moved from Russia to BelarusPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Tambov: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Russians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 mech_infantrys, 3 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
3 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
3 artilleries, 4 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 77 Sea Zone to 71 Sea Zone
3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from 71 Sea Zone to Union of South Africa
1 artillery moved from Burma to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to Philippines
3 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Philippines
2 armour and 1 mech_infantry moved from Amur to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 fighters moved from Kwangsi to Philippines
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Union of South Africa
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 mech_infantrys
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Union of South Africa from British with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 1 artillery and 6 mech_infantrys
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
3 carriers moved from 77 Sea Zone to 71 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 mech_infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in India
1 fighter and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 mech_infantrys, 3 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
3 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
3 artilleries, 4 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 77 Sea Zone to 71 Sea Zone
3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from 71 Sea Zone to Union of South Africa
1 artillery moved from Burma to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to Philippines
3 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Philippines
2 armour and 1 mech_infantry moved from Amur to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 fighters moved from Kwangsi to Philippines
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Union of South Africa
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 mech_infantrys
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Union of South Africa from British with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 1 artillery and 6 mech_infantrys
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
3 carriers moved from 77 Sea Zone to 71 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 mech_infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in India
1 fighter and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 71 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 5 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Norway to Finland
1 bomber moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
5 tactical_bombers moved from Norway to United Kingdom
1 bomber moved from Algeria to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 carriers and 1 destroyer moved from 125 Sea Zone to 109 Sea Zone
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Finland to United Kingdom
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
Americans undo move 1.
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
8 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 artilleries and 1 transport; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Iraq to Persia
3 fighters moved from Iraq to Northwest Persia
1 infantry moved from Rhodesia to Union of South Africa
1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from ItaliansCombat - British
Battle in Union of South Africa
British attack with 1 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 1 harbour
Japanese win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 3 fighters and 4 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 fighters moved from Northwest Persia to PersiaPlace Units - British
1 transport placed in 109 Sea Zone
3 artilleries placed in United Kingdom
1 artillery placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,4,4
British collect 21 PUs (2 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Norway
1 fighter moved from Southern Italy to 94 Sea Zone
5 fighters moved from Egypt to 94 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Egypt to TobrukCombat - Italians
Battle in Norway
Italians attack with 1 bomber and 1 fighter
French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in 94 Sea Zone
Italians attack with 6 fighters
British defend with 1 cruiser and 2 destroyers
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 3 fighters
Casualties for British: 1 cruiser and 2 destroyersNon Combat Move - Italians
3 fighters moved from 94 Sea Zone to Southern Italy
1 fighter moved from Norway to Finland
1 bomber moved from Norway to Western GermanyPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I see I should have landed 3 us fighters on caroline is it ok if i edit this?