Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
Scramble 1 Figher to 111 please, no scramble in 109.
Please ask for OOL in 111 in case of doubt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 bomber
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Bessarabia
3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
British win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Eastern Poland
Germans attack with 6 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 6 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Germany to 114 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to Finland
2 infantry moved from 113 Sea Zone to Norway
3 fighters moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber moved from Bessarabia to Germany
1 fighter moved from Baltic States to Poland
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
3 artilleries and 9 infantry moved from Germany to Poland
1 tactical_bomber moved from Baltic States to Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Hey dude, looks like we have an issue here:
I have 2 set of dice for several battles. In many cases the second sets looks favorable for you (except 111).
I looked at the dice in France in the client, they don’t even match with any of the mails I received.
Please explain why I have so many double set of dice.
I just realized you did not always take the preferable dice. In Baltic states the second set of dice is the worse one for you.
Still looks somehow messed up and I guess we have to clarify this first.
Hey dude, looks like we have an issue here:
I have 2 set of dice for several battles. In many cases the second sets looks favorable for you (except 111).
I looked at the dice in France in the client, they don’t even match with any of the mails I received.Please explain why I have so many double set of dice.
yeah i had the first round all completed and then i clicked cancel on picking what to kill or move in sz111 bc i couldnt tell if the battleship was damaged yet or not. then i tried to get back in and it wouldnt let me (idk why) advance or anything. that meant i had to replay the whole round again.
and most of the dice were worse the second time actually iirc i got demolished in 111 also. :(
and i figured out what happened so now i realize that if it shows one bb counter it means that it has been hit as oppossed to two hit counts
Hey, you are new to the league so I give you the benefit of doubt, here are some points:
1. You MUST absolutely NOT just roll several set of dice without even mentioning to your opponent.
Once you occur a problem, you need to let your opponent know. And even if you accidently closed the client or so. The dice your be reconstructed.
What should I think now? Some battles went worse like 111, however Bessa, France etc was better in the first place. France could have ended in a disaster for you after you only scored 3 hits round 1, while my first set of dice scored 5 hits.
2. “yeah i had the first round all completed and then i clicked cancel on picking what to kill or move in sz111 bc i couldnt tell if the battleship was damaged yet or not. then i tried to get back in and it wouldnt let me (idk why) advance or anything.”
Sorry, I did not understand that. What do you mean by “had the first round all completed”? I don’t get yet why you felt forced to redo all the battles.
Hey, you are new to the league so I give you the benefit of doubt, here are some points:
1. You MUST absolutely NOT just roll several set of dice without even mentioning to your opponent.
Once you occur a problem, you need to let your opponent know. And even if you accidently closed the client or so. The dice your be reconstructed.What should I think now? Some battles went worse like 111, however Bessa, France etc was better in the first place. France could have ended in a disaster for you after you only scored 3 hits round 1, while my first set of dice scored 5 hits.
2. “yeah i had the first round all completed and then i clicked cancel on picking what to kill or move in sz111 bc i couldnt tell if the battleship was damaged yet or not. then i tried to get back in and it wouldnt let me (idk why) advance or anything.”
Sorry, I did not understand that. What do you mean by “had the first round all completed”? I don’t get yet why you felt forced to redo all the battles.
that means that I had rolled all of those first battles. I was trying to decide which casualty I should take at the end of the 111 battle. I hit the X button on the popup. I tried to click on the seazone and it did not pop back up. I had no idea what to do bc I could not advance and it would not let me select the units in the zone.
I am sorry for the miscommunication and I will notify you of any further issues. this is my first time with tripleA so I am working it out.
Alright, lets go then:)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Scramble 113?
There is only 1 tac that can scramble, there is no airbase in Germany.
Well, I see that the Tac at Germany could have easily been moved to WGR during G1 NCM, there was no benefit to keep it in Ger this turn.
So I give you the benefit again and just edit the Tac to WGR and run the battles.
Well, I see that the Tac at Germany could have easily been moved to WGR during G1 NCM, there was no benefit to keep it in Ger this turn.
So I give you the benefit again and just edit the Tac to WGR and run the battles.
Thanks, sorry about that. I hope this does not create resentment. I am trying to get up to speed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 2 tactical_bombers and 1 transport
Germans win with 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Russians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 6 armour
retreated to Eastern Poland
Germans win with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 aaGun moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
2 fighters moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Russia
1 armour moved from Russia to Ukraine
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Caucasus to Rostov
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Russia to Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Novgorod
4 infantry placed in Russia
1 mech_infantry placed in Volgograd
1 artillery placed in Novgorod
Russians undo move 5.
Russians undo move 3.
1 infantry placed in Novgorod
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
You are already dodging bullets me friend, both 112 and EP could have gone way worse for the Axis ;)
One tiny thing, Id like to land the Russian bomber in Novo instead of Moscow. Please edit during Japans turn or I will do after that, as it wont affect Japans turn for sure.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Jehol to Chahar
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Formosa to 37 Sea Zone
1 fighter moved from Korea to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Okinawa to Kwangtung
One tiny thing, Id like to land the Russian bomber in Novo instead of Moscow. Please edit during Japans turn or I will do after that, as it wont affect Japans turn for sure.
yes you may. it is common courtesy plus you have been lenient with me :). and scramble for phillipenes or no?
No Scramble.
Note: You did load units in sz6 and moved the TT to Carolines. This must not be done during combat movement phase as loaded units during combat move phase must end up in a combat.
You can leave it right now, just for future reference.