2016 strategic planner (Axis) vs JDOW (allies +24)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 30 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Greater Southern Germany to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Germany to Bessarabia
                3 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Slovakia Hungary to Baltic States
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone

  • '15 '14

    Scramble 1 Figher to 111 please, no scramble in 109.

    Please ask for OOL in 111 in case of doubt.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 30 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Greater Southern Germany to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Germany to Bessarabia
                3 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Slovakia Hungary to Baltic States
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    British win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Eastern Poland
                    Germans attack with 6 armour and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 6 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Germany to 114 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland
                2 infantry moved from 113 Sea Zone to Norway
                3 fighters moved from 109 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from Bessarabia to Germany
                1 fighter moved from Baltic States to Poland
                2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
                3 artilleries and 9 infantry moved from Germany to Poland
                1 tactical_bomber moved from Baltic States to Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs

  • '15 '14

    Hey dude, looks like we have an issue here:

    I have 2 set of dice for several battles. In many cases the second sets looks favorable for you (except 111).
    I looked at the dice in France in the client, they don’t even match with any of the mails I received.

    Please explain why I have so many double set of dice.

  • '15 '14

    I just realized you did not always take the preferable dice. In Baltic states the second set of dice is the worse one for you.

    Still looks somehow messed up and I guess we have to clarify this first.


  • @JDOW:

    Hey dude, looks like we have an issue here:

    I have 2 set of dice for several battles. In many cases the second sets looks favorable for you (except 111).
    I looked at the dice in France in the client, they don’t even match with any of the mails I received.

    Please explain why I have so many double set of dice.

    yeah i had the first round all completed and then i clicked cancel on picking what to kill or move in sz111 bc i couldnt tell if the battleship was damaged yet or not. then i tried to get back in and it wouldnt let me (idk why) advance or anything. that meant i had to replay the whole round again.

    and most of the dice were worse the second time actually iirc i got demolished in 111 also. :(

    and i figured out what happened so now i realize that if it shows one bb counter it means that it has been hit as oppossed to two hit counts

  • '15 '14

    Hey, you are new to the league so I give you the benefit of doubt, here are some points:

    1. You MUST absolutely NOT just roll several set of dice without even mentioning to your opponent.
    Once you occur a problem, you need to let your opponent know. And even if you accidently closed the client or so. The dice your be reconstructed.

    What should I think now? Some battles went worse like 111, however Bessa, France etc was better in the first place. France could have ended in a disaster for you after you only scored 3 hits round 1, while my first set of dice scored 5 hits.

    2. “yeah i had the first round all completed and then i clicked cancel on picking what to kill or move in sz111 bc i couldnt tell if the battleship was damaged yet or not. then i tried to get back in and it wouldnt let me (idk why) advance or anything.”

    Sorry, I did not understand that. What do you mean by “had the first round all completed”? I don’t get yet why you felt forced to redo all the battles.


  • @JDOW:

    Hey, you are new to the league so I give you the benefit of doubt, here are some points:

    1. You MUST absolutely NOT just roll several set of dice without even mentioning to your opponent.
    Once you occur a problem, you need to let your opponent know. And even if you accidently closed the client or so. The dice your be reconstructed.

    What should I think now? Some battles went worse like 111, however Bessa, France etc was better in the first place. France could have ended in a disaster for you after you only scored 3 hits round 1, while my first set of dice scored 5 hits.

    2. “yeah i had the first round all completed and then i clicked cancel on picking what to kill or move in sz111 bc i couldnt tell if the battleship was damaged yet or not. then i tried to get back in and it wouldnt let me (idk why) advance or anything.”

    Sorry, I did not understand that. What do you mean by “had the first round all completed”? I don’t get yet why you felt forced to redo all the battles.

    that means that I had rolled all of those first battles. I was trying to decide which casualty I should take at the end of the 111 battle. I hit the X button on the popup. I tried to click on the seazone and it did not pop back up. I had no idea what to do bc I could not advance and it would not let me select the units in the zone.

    I am sorry for the miscommunication and I will notify you of any further issues. this is my first time with tripleA so I am working it out.

  • '15 '14

    Alright, lets go then:)

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

  • '15 '14

    Scramble 113?


  • @JDOW:

    Scramble 113?

    yes two tacs please. OOL cruiser, transport, tacs

  • '15 '14

    There is only 1 tac that can scramble, there is no airbase in Germany.

  • '15 '14

    Well, I see that the Tac at Germany could have easily been moved to WGR during G1 NCM, there was no benefit to keep it in Ger this turn.

    So I give you the benefit again and just edit the Tac to WGR and run the battles.


  • @JDOW:

    Well, I see that the Tac at Germany could have easily been moved to WGR during G1 NCM, there was no benefit to keep it in Ger this turn.

    So I give you the benefit again and just edit the Tac to WGR and run the battles.

    Thanks, sorry about that. I hope this does not create resentment. I am trying to get up to speed

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 2 tactical_bombers and 1 transport
                    Germans win with 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 6 armour
                    retreated to Eastern Poland
                    Germans win with 4 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 aaGun moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                2 fighters moved from Eastern Poland to Novgorod
                1 bomber moved from Eastern Poland to Russia
                1 armour moved from Russia to Ukraine
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Russia to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
                4 infantry placed in Russia
                1 mech_infantry placed in Volgograd
                1 artillery placed in Novgorod
                Russians undo move 5.
                Russians undo move 3.
                1 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • '15 '14

    You are already dodging bullets me friend, both 112 and EP could have gone way worse for the Axis ;)

  • '15 '14

    One tiny thing, Id like to land the Russian bomber in Novo instead of Moscow. Please edit during Japans turn or I will do after that, as it wont affect Japans turn for sure.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Formosa to 37 Sea Zone
                1 fighter moved from Korea to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Okinawa to Kwangtung


  • @JDOW:

    One tiny thing, Id like to land the Russian bomber in Novo instead of Moscow. Please edit during Japans turn or I will do after that, as it wont affect Japans turn for sure.

    yes you may. it is common courtesy plus you have been lenient with me :). and scramble for phillipenes or no?

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