@axis-dominion cramming for an exam wednesday, might be slow until then
16L G40 AeV (Axis) vs cds(Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 armour, 1 artillery and 2 infantry moved from Belarus to SmolenskCombat - Italians
Italians creates battle in territory 81 Sea Zone
Battle in Holland Belgium
Italians attack with 2 mech_infantrys
Americans defend with 1 artillery
Italians roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 81 Sea Zone
Italians attack with 2 submarines
British defend with 1 battleship, 1 cruiser and 1 transport
Italians roll dice for 2 submarines in 81 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 transport in 81 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 81 Sea Zone
Italians roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Italians lost in 81 Sea Zone
British win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Smolensk
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 7 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 0/4 hits
Russians roll dice for 7 infantry in Smolensk, round 2 : 2/7 hits
2 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits
Russians roll dice for 7 infantry in Smolensk, round 3 : 2/7 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Smolensk
Russians win with 6 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 armour placed in Northern Italy
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 46 / 69
Russians : 33 / 32
Japanese : 30 / 30
Americans : 60 / 83
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 10 / 10
Italians : 12 / 9
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You had to try it in smolensk, if it would have worked and you would have taken Moscow for sure, collected some gold ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 69
Russians : 33 / 32
Japanese : 30 / 30
Americans : 60 / 83
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 10 / 10
Italians : 12 / 9
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
2 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Romania
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 9 infantry moved from Poland to Eastern Poland
3 aaGuns, 5 armour, 17 artilleries, 1 bomber, 14 infantry and 22 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
3 bombers and 1 fighter placed in Western Germany
Germans undo move 2.
1 infantry placed in France
2 infantry placed in Germany
Germans undo move 2.
3 bombers placed in Western Germany
1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Bryansk to Samara
1 armour moved from Russia to Samara
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 13 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 5 armour, 25 artilleries, 41 infantry and 1 mech_infantry
Archangel : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Caucasus : 2 mech_infantrys
Smolensk : 2 infantry
Samara : 1 armour, 2 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 30 / 30
Americans : 58 / 83
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 10 / 10
Italians : 11 / 9
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Morning!
It was too early I guess, made a small mistake. Wanted too play in local, but guess I done it in pbem, after that not realising I did so opened a new triplea window to make the turn in pbem. That game I uploaded, so perhaps you have 2 dice results of Russia in your mailbox. Either dice was positive for Russia, got my objectives.
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Thank you for letting me know. I really appreciate that.
I will not hold it against you :-). I am enjoying playing with you, even though my whole game is a mess. Too much went down the road for me and i was forced to improvise a bit, :-).
Well game on, hope I can turn it arround! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 24 PUs;
Japanese buy 1 aaGun, 1 armour, 1 artillery and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters moved from French Indo China to Shan State
2 bombers moved from Hainan to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
Americans roll dice for 1 armour in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Java
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Shan State, round 2 : 2/8 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to Malaya
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo ChinaPlace Units - Japanese
1 aaGun, 1 artillery and 1 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from Persia to 97 Sea Zone
1 bomber moved from Yunnan to Malaya
1 bomber moved from Yunnan to Korea
2 bombers moved from Korea to Japan
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Japan
2 bombers moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Korea to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 3 bombers and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Japan
AA fire in Japan : 0/4 hits
Bombing raid in Japan rolls: 4,8 and causes: 6 damage to unit: airfield
Bombing raid in Japan rolls: 7,4 and causes: 6 damage to unit: harbour
Bombing raid in Japan causes 12 damage total. Damaged units is as follows: airfield = 6, harbour = 6Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 bombers moved from Japan to Korea
3 bombers moved from 16 Sea Zone to Korea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Algeria
3 bombers moved from 97 Sea Zone to Malta
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Malaya to Anhwe
EDIT: 1 transport moved from 92 Sea Zone to 64 Sea Zone
EDIT: 1 transport moved from 92 Sea Zone to 64 Sea Zone
EDIT: Americans undo move 13.
EDIT: Americans undo move 12.Place Units - Americans
1 airfield placed in Morocco
1 carrier and 2 destroyers placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Korea : 8 bombers
Anhwe : 1 bomber
Queensland : 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
44 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
10 Sea Zone : 2 submarines
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine
Central United States : 4 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 artillery and 1 infantry
Malta : 3 bombers
Morocco : 1 flag, 1 airfield, 2 fighters and 2 infantry
Algeria : 1 flag, 4 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
101 Sea Zone : 1 carrier, 2 destroyers and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 27 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 37 / 37
UK_Pacific : 10 / 10
Italians : 11 / 9
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
As you most have noticed I did some edit during the game (us/chi) us I undid and chi is just a ncm and placement issue.
Uploading of the game is the major issue, keep getting errors.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 battleship, 1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from India to Yunnan
3 infantry moved from Burma to Shan State
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to BurmaCombat - British
Non Combat Move - British
1 artillery moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
British collect 34 PUs (3 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 artillery and 4 mech_infantrys
Shan State : 1 artillery and 3 infantry
Burma : 1 artillery and 3 infantry
India : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Kwangtung : 1 harbour
West India : 3 mech_infantrys
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Morocco : 1 fighter
Syria : 1 flag
Norway : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 26 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 37 / 36
UK_Pacific : 11 / 11
Italians : 11 / 9
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I did not scramble in sz97. Would have been suicide and even if you would have hit, it would have been a sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Holland Belgium to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Yunnan to IndiaCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Yunnan : 2 fighters
India : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 22 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 37 / 36
UK_Pacific : 15 / 11
Italians : 11 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 35
Japanese : 22 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 37 / 36
UK_Pacific : 15 / 11
Italians : 11 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Norway
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 fighter moved from Germany to Norway
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 4 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 fighters and 2 mech_infantrys in Norway, round 2 : 2/6 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
4 fighters moved from Norway to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Greece to Bulgaria
2 bombers moved from Belarus to Germany
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Bessarabia to Germany
2 mech_infantrys moved from Romania to Eastern PolandPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber, 5 infantry and 1 mech_infantry placed in Western Germany
1 fighter placed in Germany
Germans undo move 2.
1 bomber, 4 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Samara to Bryansk
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Belarus
1 artillery and 2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Belarus to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in Ukraine
4 artilleries and 4 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 13 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 6 armour, 26 artilleries, 43 infantry and 2 mech_infantrys
Nenetsia : 1 infantry
Urals : 1 infantry
Archangel : 2 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 3 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
97 Sea Zone : 1 submarine
Iraq : 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 64
Russians : 34 / 34
Japanese : 22 / 30
Americans : 61 / 81
Chinese : 23 / 29
British : 34 / 36
UK_Pacific : 15 / 11
Italians : 11 / 6
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Everything oke? Almost 3 days since your last reply. Its a hard turn for Japan, I understand. I hope to hear from you, like to keep updated.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 24 PUs;
Japanese buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters moved from French Indo China to Shan State
1 bomber moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
1 bomber moved from Malaya to Siam
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siam
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
1 fighter moved from Shan State to Malaya
1 bomber moved from Shan State to Malaya
1 bomber moved from Siam to Malaya
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total





