16L G40 AeV (Axis) vs cds(Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 armour, 1 artillery and 2 infantry moved from Belarus to Smolensk

    Combat - Italians
                Italians creates battle in territory 81 Sea Zone
                Battle in Holland Belgium
                    Italians attack with 2 mech_infantrys
                    Americans defend with 1 artillery
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 81 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Italians roll dice for 2 submarines in 81 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 81 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians lost in 81 Sea Zone
                        Italians roll dice for 1 submarine in 81 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 81 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Italians lost in 81 Sea Zone
                    British win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 submarines
                Battle in Smolensk
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 7 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 7 infantry in Smolensk, round 2 :  2/7 hits
                        2 infantry owned by the Italians lost in Smolensk
                        Italians roll dice for 1 armour and 1 artillery in Smolensk, round 3 :  1/2 hits
                        Russians roll dice for 7 infantry in Smolensk, round 3 :  2/7 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Smolensk
                    Russians win with 6 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 armour placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 46 / 69
        Russians : 33 / 32
        Japanese : 30 / 30
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 10 / 10
        Italians : 12 / 9
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • You had to try it in smolensk, if it would have worked and you would have taken Moscow for sure, collected some gold ;)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 69
        Russians : 33 / 32
        Japanese : 30 / 30
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 10 / 10
        Italians : 12 / 9
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 125 Sea Zone
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Germany to Romania
                5 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                3 aaGuns, 5 armour, 17 artilleries, 1 bomber, 14 infantry and 22 mech_infantrys moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Eastern Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                3 infantry placed in France
                3 bombers and 1 fighter placed in Western Germany
                Germans undo move 2.
                1 infantry placed in France
                2 infantry placed in Germany
                Germans undo move 2.
                3 bombers placed in Western Germany
                1 fighter placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to Germany: 1 artillery
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Archangel
                1 fighter moved from Bryansk to Archangel
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Bessarabia to Bryansk
                1 mech_infantry moved from Bryansk to Samara
                1 armour moved from Russia to Samara
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                3 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 13 infantry
        Belarus : 2 infantry
        Bryansk : 4 aaGuns, 5 armour, 25 artilleries, 41 infantry and 1 mech_infantry
        Archangel : 2 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 mech_infantrys
        Smolensk : 2 infantry
        Samara : 1 armour, 2 infantry and 1 mech_infantry
        93 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 30 / 30
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 10 / 10
        Italians : 11 / 9
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Morning!

    It was too early I guess, made a small mistake. Wanted too play in local, but guess I done it in pbem, after that not realising I did so opened a new triplea window to make the turn in pbem. That game I uploaded, so perhaps you have 2 dice results of Russia in your mailbox. Either dice was positive for Russia, got my objectives.

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    Thank you for letting me know. I really appreciate that.
    I will not hold it against you  :-). I am enjoying playing with you, even though my whole game is a mess. Too much went down the road for me and i was forced to improvise a bit,  :-).
    Well game on, hope I can turn it arround!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 24 PUs;
                Japanese buy 1 aaGun, 1 armour, 1 artillery and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                3 fighters moved from French Indo China to Shan State
                2 bombers moved from Hainan to Shan State
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Americans roll dice for 1 armour in Java, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Java
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Shan State, round 2 :  2/8 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  3/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shan State to Malaya
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from Shan State to French Indo China

    Place Units - Japanese
                1 aaGun, 1 artillery and 1 infantry placed in Malaya
                1 armour and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 bombers moved from Persia to 97 Sea Zone
                1 bomber moved from Yunnan to Malaya
                1 bomber moved from Yunnan to Korea
                2 bombers moved from Korea to Japan
                1 bomber moved from Korea to Japan
                1 bomber moved from Korea to Japan
                2 bombers moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Korea to 16 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 fighter moved from United Kingdom to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                4 infantry moved from Gibraltar to 92 Sea Zone

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 3 bombers and 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 3 bombers in 97 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Celebes
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/4 hits
                    Bombing raid in Japan rolls: 4,8 and causes: 6 damage to unit: airfield
                    Bombing raid in Japan rolls: 7,4 and causes: 6 damage to unit: harbour
                    Bombing raid in Japan causes 12 damage total.  Damaged units is as follows: airfield = 6, harbour = 6

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 bombers moved from Japan to Korea
                3 bombers moved from 16 Sea Zone to Korea
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 92 Sea Zone to Algeria
                3 bombers moved from 97 Sea Zone to Malta
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from Malaya to Anhwe
                EDIT: 1 transport moved from 92 Sea Zone to 64 Sea Zone
                EDIT: 1 transport moved from 92 Sea Zone to 64 Sea Zone
                EDIT: Americans undo move 13.
                EDIT: Americans undo move 12.

    Place Units - Americans
                1 airfield placed in Morocco
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Korea : 8 bombers
        Anhwe : 1 bomber
        Queensland : 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        44 Sea Zone : 1 transport
        26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        10 Sea Zone : 2 submarines
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine
        Central United States : 4 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 artillery and 1 infantry
        Malta : 3 bombers
        Morocco : 1 flag, 1 airfield, 2 fighters and 2 infantry
        Algeria : 1 flag, 4 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
        101 Sea Zone : 1 carrier, 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 27 / 30
        Americans : 61 / 81
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 10 / 10
        Italians : 11 / 9
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • As you most have noticed I did some edit during the game (us/chi) us I undid and chi is just a ncm and placement issue.

    Uploading of the game is the major issue, keep getting errors.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 battleship, 1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Morocco
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Trans-Jordan to Persia
                1 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from Burma to Shan State
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to Burma

    Combat - British

    Non Combat Move - British
                1 artillery moved from 80 Sea Zone to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 mech_infantrys moved from Persia to West India
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                British collect 34 PUs (3 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 artillery and 4 mech_infantrys
        Shan State : 1 artillery and 3 infantry
        Burma : 1 artillery and 3 infantry
        India : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Kwangtung : 1 harbour
        West India : 3 mech_infantrys
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Morocco : 1 fighter
        Syria : 1 flag
        Norway : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 1 armour
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 artillery
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 26 / 30
        Americans : 61 / 81
        Chinese : 23 / 29
        British : 37 / 36
        UK_Pacific : 11 / 11
        Italians : 11 / 9
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I did not scramble in sz97. Would have been suicide and even if you would have hit, it would have been a sub.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from France to Northern Italy
                2 mech_infantrys moved from Holland Belgium to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
                Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Yunnan to India

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Yunnan : 2 fighters
        India : 1 fighter
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 22 / 30
        Americans : 61 / 81
        Chinese : 23 / 29
        British : 37 / 36
        UK_Pacific : 15 / 11
        Italians : 11 / 6
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 35
        Japanese : 22 / 30
        Americans : 61 / 81
        Chinese : 23 / 29
        British : 37 / 36
        UK_Pacific : 15 / 11
        Italians : 11 / 6
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Finland to Norway
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Western Ukraine
                3 fighters moved from Western Germany to Norway
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 fighter moved from Germany to Norway
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 4 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 4 fighters and 2 mech_infantrys in Norway, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 armour moved from Western Germany to Poland
                1 mech_infantry moved from Germany to Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to France
                4 fighters moved from Norway to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 artillery and 1 infantry moved from Greece to Bulgaria
                2 bombers moved from Belarus to Germany
                2 bombers moved from Western Ukraine to Germany
                1 bomber moved from Bessarabia to Germany
                2 mech_infantrys moved from Romania to Eastern Poland

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 bomber, 5 infantry and 1 mech_infantry placed in Western Germany
                1 fighter placed in Germany
                Germans undo move 2.
                1 bomber, 4 infantry and 1 mech_infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Caucasus to Iraq
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                2 infantry moved from Samara to Vologda
                1 armour and 1 mech_infantry moved from Samara to Bryansk
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Russia to Smolensk
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                2 fighters moved from Russia to Belarus
                1 artillery and 2 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                2 fighters moved from Belarus to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Ukraine
                4 artilleries and 4 infantry placed in Russia
                Russians undo move 2.
                1 infantry placed in Ukraine
                4 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 13 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 6 armour, 26 artilleries, 43 infantry and 2 mech_infantrys
        Nenetsia : 1 infantry
        Urals : 1 infantry
        Archangel : 2 infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 3 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        97 Sea Zone : 1 submarine
        Iraq : 2 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 34 / 34
        Japanese : 22 / 30
        Americans : 61 / 81
        Chinese : 23 / 29
        British : 34 / 36
        UK_Pacific : 15 / 11
        Italians : 11 / 6
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Everything oke? Almost 3 days since your last reply. Its a hard turn for Japan, I understand. I hope to hear from you, like to keep updated.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 24 PUs;
                Japanese buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Malaya to Shan State
                3 fighters moved from French Indo China to Shan State
                1 bomber moved from Malaya to Shan State
                1 infantry moved from French Indo China to Siam
                1 bomber moved from Malaya to Siam
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Siam
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Shan State, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to French Indo China
                1 fighter moved from Shan State to Malaya
                1 bomber moved from Shan State to Malaya
                1 bomber moved from Siam to Malaya
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs total

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