TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
I changed an NCM and left 1 tac in Egypt
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 fighter and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to 91 Sea Zone
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
4 armour, 3 artilleries and 11 infantry moved from Baltic States to Belarus
3 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Bessarabia to Belarus
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Novgorod
Battle in Belarus
Germans attack with 9 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novgorod from Russians, taking Belarus from Russians with 9 armour, 5 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
2 bombers moved from Russia to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 bomber moved from 91 Sea Zone to Southern France
3 artilleries moved from Southern France to France
1 aaGun moved from Southern France to France
3 fighters moved from Egypt to Southern Italy
4 tactical_bombers moved from Egypt to Romania
1 aaGun moved from Baltic States to Eastern Poland
7 infantry moved from Finland to Vyborg
1 submarine moved from 106 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Germany to Romania
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 fighter and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to 91 Sea Zone
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
4 armour, 3 artilleries and 11 infantry moved from Baltic States to Belarus
3 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Bessarabia to Belarus
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Novgorod
Battle in Belarus
Germans attack with 9 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novgorod from Russians, taking Belarus from Russians with 9 armour, 5 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
2 bombers moved from Russia to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 bomber moved from 91 Sea Zone to Southern France
3 artilleries moved from Southern France to France
1 aaGun moved from Southern France to France
3 fighters moved from Egypt to Southern Italy
4 tactical_bombers moved from Egypt to Romania
1 aaGun moved from Baltic States to Eastern Poland
7 infantry moved from Finland to Vyborg
1 submarine moved from 106 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Germany to Romania
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
19 infantry moved from Buryatia to Sakha
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Sakha
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Sakha, round 2 : 1/19 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Sakha
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Timguska
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Smolensk to Bryansk
4 aaGuns, 4 artilleries and 7 infantry moved from Archangel to Vologda
3 infantry moved from Smolensk to Russia
Place Units - Russians
1 fighter placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
19 infantry moved from Buryatia to Sakha
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Sakha
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Sakha, round 2 : 1/19 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Sakha
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Timguska
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Smolensk to Bryansk
4 aaGuns, 4 artilleries and 7 infantry moved from Archangel to Vologda
3 infantry moved from Smolensk to Russia
Place Units - Russians
1 fighter placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 armour and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 9 infantry moved from Buyant-Uhaa to Chahar
1 artillery moved from Manchuria to Jehol
Place Units - Japanese
1 harbour placed in French Indo China
2 transports placed in 36 Sea Zone
2 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 armour and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 9 infantry moved from Buyant-Uhaa to Chahar
1 artillery moved from Manchuria to Jehol
Place Units - Japanese
1 harbour placed in French Indo China
2 transports placed in 36 Sea Zone
2 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 36 Sea Zone: 5 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 5 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 4 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 10 Sea Zone to 89 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun, 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 battleship, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - British
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
1 infantry moved from Siam to French Indo China
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Combat - British
Scramble and OOL in French Indo China needed, thanks.
OOps. Look above and you will see I reposted after changing Japan’s NCM. Please use the most recent file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 6 : 0/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 7 : 1/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 7 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to Central United States
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from 106 Sea Zone to Eastern United States
1 armour moved from Western United States to Eastern United States
4 mech_infantrys moved from Western United States to Eastern United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 10 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 10 infantry in Kwangsi, round 2 : 1/11 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Kwangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,2,4,4,3,6,2,4,4,4,2,5,1
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - British
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 infantry moved from Siam to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 fighter moved from Gibraltar to Malta
Okay new UK turn, just need scramble orders.
Sorry about that. no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - British
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 infantry moved from Siam to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 fighter moved from Gibraltar to Malta
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 3 : 0/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
retreated to 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ethiopia
Non Combat Move - British
3 fighters moved from 125 Sea Zone to Scotland
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
3 infantry moved from Persia to Iraq
2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 armour
A prefect round of dice for ya, this one is my personal favorite.
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 3 : 0/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
retreated to 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Southern Italy to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
5 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total