G40L 2016 CD (Allies +21) vs Karl7 (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                4 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Romania

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 artilleries and 8 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Romania to Western Germany
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Norway to Sweden
                      Germans take Sweden from Neutral_True
                1 artillery and 1 infantry moved from Norway to Finland
                3 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from 112 Sea Zone to Western Germany
                4 infantry moved from Western Germany to France
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                8 transports moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                3 infantry placed in United Kingdom
                3 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

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    Hold.  Want to make NCM edit.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                4 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Romania

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 artilleries and 8 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Romania to Western Germany
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Norway to Sweden
                      Germans take Sweden from Neutral_True
                1 artillery and 1 infantry moved from Norway to Finland
                3 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from 112 Sea Zone to Western Germany
                4 infantry moved from Western Germany to France
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                8 transports moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                3 infantry placed in United Kingdom
                3 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Turkey
                2 mech_infantrys and 1 tactical_bomber moved from Rostov to Turkey
                1 fighter moved from Russia to Turkey
                2 armour moved from Iraq to Turkey
                2 fighters moved from Eastern Poland to Turkey
                1 artillery and 4 infantry moved from Bessarabia to Romania
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Romania, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 4 infantry in Romania, round 3 :  2/5 hits
                        Germans roll dice for 2 infantry in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Turkey
                    Russians attack with 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Russians roll dice for 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  3/11 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        3 infantry owned by the Neutral_True and 1 mech_infantry owned by the Russians lost in Turkey
                        Russians roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 :  6/10 hits
                        Neutral_True roll dice for 5 infantry in Turkey, round 3 :  2/5 hits
                        5 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Russians lost in Turkey
                    Russians win, taking Turkey from Neutral_True with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Turkey to Caucasus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Romania : 1 flag, 1 artillery and 3 infantry
        Belarus : 6 infantry
        Bryansk : 1 artillery and 2 infantry
        Eastern Poland : 4 aaGuns, 8 artilleries, 31 infantry and 1 mech_infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 3 fighters and 1 tactical_bomber
        Samara : 1 artillery and 1 infantry
        Turkey : 1 flag, 2 armour and 2 mech_infantrys
        Iraq : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 44 / 50
        Japanese : 58 / 69
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 23 / 0
        UK_Pacific : 7 / 3
        Italians : 13 / 13
        ANZAC : 16 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                2 artilleries moved from Kweichow to Yunnan
                2 armour and 3 artilleries moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Sumatra to 41 Sea Zone
                3 transports moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 tactical_bomber moved from 44 Sea Zone to New Guinea
                1 cruiser moved from 37 Sea Zone to 46 Sea Zone
                1 battleship moved from 37 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Guam
                Battle in Yunnan
                    Japanese attack with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 fighter moved from 41 Sea Zone to 46 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                2 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 tactical_bomber moved from Shantung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 carrier moved from 37 Sea Zone to 46 Sea Zone
                1 fighter moved from 41 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Kwangtung
                1 factory_minor placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • Do you wish to scramble?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from Venezuela to 89 Sea Zone
                2 mech_infantrys moved from Venezuela to Argentina
                1 tactical_bomber moved from British Guiana to Argentina
                1 armour moved from Spain to 91 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Argentina
                1 bomber moved from Gibraltar to Argentina
                6 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
                1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 64 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 29 Sea Zone
                2 fighters moved from Eastern United States to 29 Sea Zone
                2 fighters moved from Eastern United States to 64 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone

    Combat - Americans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
                1 bomber moved from Gibraltar to Argentina
                2 mech_infantrys moved from Venezuela to Argentina
                1 tactical_bomber moved from British Guiana to Argentina
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Argentina
                1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from Venezuela to 89 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 64 Sea Zone
                2 fighters moved from Eastern United States to 29 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone


  • Scramble?

  • 22 20 19 18 17 16 15 14 12

    no, you AMerican imperialist!  taking over South America


  • :-D :evil:

    Need my coffee in the morning, a nice cuban cigar.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
                1 bomber moved from Gibraltar to Argentina
                2 mech_infantrys moved from Venezuela to Argentina
                1 tactical_bomber moved from British Guiana to Argentina
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Argentina
                1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from Venezuela to 89 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 64 Sea Zone
                2 fighters moved from Eastern United States to 29 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 110 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Argentina
                    Americans attack with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 4 infantry
                        Americans roll dice for 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Argentina, round 2 :  2/6 hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Argentina
                        Americans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Argentina, round 3 :  3/5 hits
                        Neutral_True roll dice for 2 infantry in Argentina, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Argentina
                    Americans win, taking Argentina from Neutral_True with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber and 1 tactical_bomber moved from Argentina to British Guiana
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from 110 Sea Zone to Spain
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Central United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 airfield and 1 factory_minor placed in Spain
                1 artillery and 2 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        29 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
        10 Sea Zone : 1 destroyer and 2 submarines
        62 Sea Zone : 1 fighter
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 airfield, 3 fighters and 1 harbour
        British Guiana : 1 bomber and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Portugal : 1 flag
        93 Sea Zone : 1 submarine
        85 Sea Zone : 1 transport
        Argentina : 1 flag, 1 armour and 1 mech_infantry
        64 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        101 Sea Zone : 1 aaGun and 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        Spain : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 44 / 50
        Japanese : 64 / 69
        Americans : 64 / 84
        Chinese : 0 / 4
        British : 23 / 0
        UK_Pacific : 6 / 3
        Italians : 13 / 13
        ANZAC : 12 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 44 / 50
        Japanese : 64 / 69
        Americans : 64 / 84
        Chinese : 0 / 4
        British : 23 / 0
        UK_Pacific : 6 / 3
        Italians : 13 / 13
        ANZAC : 12 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 bomber moved from Eastern Persia to Shan State
                2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Persia to Turkey
                2 armour moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to Spain
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Suriname to British Guiana
                1 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Alexandria to Egypt
                2 armour and 2 infantry moved from 99 Sea Zone to Turkey

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Eastern United States : 1 artillery and 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 infantry
        Ethiopia : 1 flag
        Turkey : 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
        Eire : 1 flag
        99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        Spain : 1 artillery and 1 infantry
        91 Sea Zone : 1 battleship and 1 cruiser
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 44 / 50
        Japanese : 64 / 69
        Americans : 64 / 84
        Chinese : 0 / 4
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 12 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 1 infantry moved from Greece to Bulgaria
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Slovakia Hungary to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                3 infantry moved from Switzerland to Northern Italy
                1 armour, 2 artilleries and 3 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,3
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 fighter moved from New Zealand to Chile
                1 armour and 1 infantry moved from 66 Sea Zone to Chile
                2 fighters moved from Iraq to India
                1 infantry moved from Saudi Arabia to Iraq

    Combat - ANZAC
                Battle in Chile
                    ANZAC attack with 1 armour, 1 fighter and 1 infantry
                    Neutral_True defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Chile, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Chile, round 2 :  0/3 hits
                        Neutral_True roll dice for 2 infantry in Chile, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Chile
                        ANZAC roll dice for 1 armour and 1 fighter in Chile, round 3 :  0/2 hits
                        Neutral_True roll dice for 2 infantry in Chile, round 3 :  1/2 hits
                        1 armour owned by the ANZAC lost in Chile
                    Neutral_True win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 1 armour and 1 infantry
                    1 fighter owned by the ANZAC retreated

    Non Combat Move - ANZAC
                1 fighter moved from Chile to 66 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales
                1 factory_minor placed in Saudi Arabia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Dutch New Guinea : 1 flag
        Saudi Arabia : 1 flag, 1 factory_minor
        66 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 44 / 50
        Japanese : 64 / 69
        Americans : 64 / 84
        Chinese : 0 / 4
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 13 / 11
        ANZAC : 12 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Morocco : 1 infantry
        91 Sea Zone : 1 cruiser
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 44 / 50
        Japanese : 64 / 69
        Americans : 64 / 84
        Chinese : 0 / 4
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 13 / 11
        ANZAC : 12 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0


  • Stupid DICE, you try it several times in LOCAL, constant succes… You go for the real deal and you fail miserably!!!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                4 transports moved from 112 Sea Zone to 113 Sea Zone
                7 infantry moved from Sweden to 113 Sea Zone
                7 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                3 tactical_bombers moved from Western Germany to Romania
                2 infantry moved from France to Southern France
                2 infantry moved from France to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Romania
                1 armour moved from United Kingdom to Eire
                      Germans take Eire from British
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Romania
                    Germans attack with 1 bomber, 5 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Romania from Russians with 1 bomber, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 2 artilleries and 10 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Iceland
                Battle in Southern France
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Iceland from British, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters and 1 submarine
                    French defend with 1 destroyer
                    Germans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Southern France to Western Germany
                3 tactical_bombers moved from Romania to Slovakia Hungary
                3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                2 artilleries moved from Poland to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 bomber moved from Romania to Western Germany
                1 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 armour and 7 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 3 fighters
                EDIT: Adding units owned by Germans to Western Germany: 3 fighters
                EDIT: Turning off Edit Mode


  • Still the local crap!!!

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